| Index: tools/VisualBench/VisualStreamTimingModule.cpp
|
| diff --git a/tools/VisualBench/VisualStreamTimingModule.cpp b/tools/VisualBench/VisualStreamTimingModule.cpp
|
| index cb748ca5d825619d18119b377668e0d6a3d3a132..0ac698eff203de5a416edbdb16a123f6288ea1b0 100644
|
| --- a/tools/VisualBench/VisualStreamTimingModule.cpp
|
| +++ b/tools/VisualBench/VisualStreamTimingModule.cpp
|
| @@ -25,7 +25,7 @@ inline void VisualStreamTimingModule::handleInitState(SkCanvas* canvas) {
|
| case kReset_InitState:
|
| // This will flicker unfortunately, but as we are reseting the GLContext each bench,
|
| // we unfortunately don't have a choice
|
| - fOwner->clear(canvas, SK_ColorWHITE, 2);
|
| + fOwner->clear(canvas, SK_ColorWHITE, 3);
|
| fBenchmarkStream->current()->preTimingHooks(canvas);
|
| break;
|
| case kNone_InitState:
|
|
|