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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/gl_renderer.h" | 5 #include "cc/output/gl_renderer.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <set> | 9 #include <set> |
| 10 #include <string> | 10 #include <string> |
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| 183 // The updater can access textures while the GLRenderer is using them. | 183 // The updater can access textures while the GLRenderer is using them. |
| 184 capabilities_.allow_partial_texture_updates = true; | 184 capabilities_.allow_partial_texture_updates = true; |
| 185 | 185 |
| 186 // Check for texture fast paths. Currently we always use MO8 textures, | 186 // Check for texture fast paths. Currently we always use MO8 textures, |
| 187 // so we only need to avoid POT textures if we have an NPOT fast-path. | 187 // so we only need to avoid POT textures if we have an NPOT fast-path. |
| 188 capabilities_.avoid_pow2_textures = | 188 capabilities_.avoid_pow2_textures = |
| 189 extensions.count("GL_CHROMIUM_fast_NPOT_MO8_textures") > 0; | 189 extensions.count("GL_CHROMIUM_fast_NPOT_MO8_textures") > 0; |
| 190 | 190 |
| 191 capabilities_.using_offscreen_context3d = true; | 191 capabilities_.using_offscreen_context3d = true; |
| 192 | 192 |
| 193 capabilities_.using_map_image = |
| 194 extensions.count("GL_CHROMIUM_map_image") > 0 && |
| 195 Settings().use_map_image; |
| 196 |
| 193 is_using_bind_uniform_ = | 197 is_using_bind_uniform_ = |
| 194 extensions.count("GL_CHROMIUM_bind_uniform_location") > 0; | 198 extensions.count("GL_CHROMIUM_bind_uniform_location") > 0; |
| 195 | 199 |
| 196 // Make sure scissoring starts as disabled. | 200 // Make sure scissoring starts as disabled. |
| 197 GLC(context_, context_->disable(GL_SCISSOR_TEST)); | 201 GLC(context_, context_->disable(GL_SCISSOR_TEST)); |
| 198 DCHECK(!is_scissor_enabled_); | 202 DCHECK(!is_scissor_enabled_); |
| 199 | 203 |
| 200 if (!InitializeSharedObjects()) | 204 if (!InitializeSharedObjects()) |
| 201 return false; | 205 return false; |
| 202 | 206 |
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| 2797 resource_provider_->DeleteResource(on_demand_tile_raster_resource_id_); | 2801 resource_provider_->DeleteResource(on_demand_tile_raster_resource_id_); |
| 2798 | 2802 |
| 2799 ReleaseRenderPassTextures(); | 2803 ReleaseRenderPassTextures(); |
| 2800 } | 2804 } |
| 2801 | 2805 |
| 2802 bool GLRenderer::IsContextLost() { | 2806 bool GLRenderer::IsContextLost() { |
| 2803 return (context_->getGraphicsResetStatusARB() != GL_NO_ERROR); | 2807 return (context_->getGraphicsResetStatusARB() != GL_NO_ERROR); |
| 2804 } | 2808 } |
| 2805 | 2809 |
| 2806 } // namespace cc | 2810 } // namespace cc |
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