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Issue 14409006: cc: Changes to use GL API for GpuMemoryBuffers (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@glapi
Patch Set: Incorporate code reviews Created 7 years, 7 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer.h" 5 #include "cc/output/gl_renderer.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
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183 // The updater can access textures while the GLRenderer is using them. 183 // The updater can access textures while the GLRenderer is using them.
184 capabilities_.allow_partial_texture_updates = true; 184 capabilities_.allow_partial_texture_updates = true;
185 185
186 // Check for texture fast paths. Currently we always use MO8 textures, 186 // Check for texture fast paths. Currently we always use MO8 textures,
187 // so we only need to avoid POT textures if we have an NPOT fast-path. 187 // so we only need to avoid POT textures if we have an NPOT fast-path.
188 capabilities_.avoid_pow2_textures = 188 capabilities_.avoid_pow2_textures =
189 extensions.count("GL_CHROMIUM_fast_NPOT_MO8_textures") > 0; 189 extensions.count("GL_CHROMIUM_fast_NPOT_MO8_textures") > 0;
190 190
191 capabilities_.using_offscreen_context3d = true; 191 capabilities_.using_offscreen_context3d = true;
192 192
193 capabilities_.using_gpu_memory_buffers =
194 extensions.count("GL_CHROMIUM_map_image") > 0;
piman 2013/05/21 18:15:14 nit: can you add this to delegating_renderer.cc to
kaanb 2013/05/21 20:25:41 Done.
195
193 is_using_bind_uniform_ = 196 is_using_bind_uniform_ =
194 extensions.count("GL_CHROMIUM_bind_uniform_location") > 0; 197 extensions.count("GL_CHROMIUM_bind_uniform_location") > 0;
195 198
196 // Make sure scissoring starts as disabled. 199 // Make sure scissoring starts as disabled.
197 GLC(context_, context_->disable(GL_SCISSOR_TEST)); 200 GLC(context_, context_->disable(GL_SCISSOR_TEST));
198 DCHECK(!is_scissor_enabled_); 201 DCHECK(!is_scissor_enabled_);
199 202
200 if (!InitializeSharedObjects()) 203 if (!InitializeSharedObjects())
201 return false; 204 return false;
202 205
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2797 resource_provider_->DeleteResource(on_demand_tile_raster_resource_id_); 2800 resource_provider_->DeleteResource(on_demand_tile_raster_resource_id_);
2798 2801
2799 ReleaseRenderPassTextures(); 2802 ReleaseRenderPassTextures();
2800 } 2803 }
2801 2804
2802 bool GLRenderer::IsContextLost() { 2805 bool GLRenderer::IsContextLost() {
2803 return (context_->getGraphicsResetStatusARB() != GL_NO_ERROR); 2806 return (context_->getGraphicsResetStatusARB() != GL_NO_ERROR);
2804 } 2807 }
2805 2808
2806 } // namespace cc 2809 } // namespace cc
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