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Issue 14409006: cc: Changes to use GL API for GpuMemoryBuffers (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@glapi
Patch Set: Incorporate code reviews Created 7 years, 7 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host.h" 5 #include "cc/trees/layer_tree_host.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <stack> 8 #include <stack>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
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50 : best_texture_format(0), 50 : best_texture_format(0),
51 using_partial_swap(false), 51 using_partial_swap(false),
52 using_accelerated_painting(false), 52 using_accelerated_painting(false),
53 using_set_visibility(false), 53 using_set_visibility(false),
54 using_swap_complete_callback(false), 54 using_swap_complete_callback(false),
55 using_gpu_memory_manager(false), 55 using_gpu_memory_manager(false),
56 using_egl_image(false), 56 using_egl_image(false),
57 allow_partial_texture_updates(false), 57 allow_partial_texture_updates(false),
58 using_offscreen_context3d(false), 58 using_offscreen_context3d(false),
59 max_texture_size(0), 59 max_texture_size(0),
60 avoid_pow2_textures(false) {} 60 avoid_pow2_textures(false),
61 use_gpu_memory_buffers(false) {}
61 62
62 RendererCapabilities::~RendererCapabilities() {} 63 RendererCapabilities::~RendererCapabilities() {}
63 64
64 bool LayerTreeHost::AnyLayerTreeHostInstanceExists() { 65 bool LayerTreeHost::AnyLayerTreeHostInstanceExists() {
65 return s_num_layer_tree_instances > 0; 66 return s_num_layer_tree_instances > 0;
66 } 67 }
67 68
68 scoped_ptr<LayerTreeHost> LayerTreeHost::Create( 69 scoped_ptr<LayerTreeHost> LayerTreeHost::Create(
69 LayerTreeHostClient* client, 70 LayerTreeHostClient* client,
70 const LayerTreeSettings& settings, 71 const LayerTreeSettings& settings,
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184 } 185 }
185 settings_.max_partial_texture_updates = max_partial_texture_updates; 186 settings_.max_partial_texture_updates = max_partial_texture_updates;
186 187
187 if (!contents_texture_manager_) { 188 if (!contents_texture_manager_) {
188 contents_texture_manager_ = 189 contents_texture_manager_ =
189 PrioritizedResourceManager::Create(proxy_.get()); 190 PrioritizedResourceManager::Create(proxy_.get());
190 surface_memory_placeholder_ = 191 surface_memory_placeholder_ =
191 contents_texture_manager_->CreateTexture(gfx::Size(), GL_RGBA); 192 contents_texture_manager_->CreateTexture(gfx::Size(), GL_RGBA);
192 } 193 }
193 194
195 settings_.use_gpu_memory_buffers =
196 settings_.use_gpu_memory_buffers &&
197 proxy_->GetRendererCapabilities().use_gpu_memory_buffers;
198
194 client_->DidInitializeOutputSurface(true); 199 client_->DidInitializeOutputSurface(true);
195 return CreateSucceeded; 200 return CreateSucceeded;
196 } 201 }
197 202
198 // Failure path. 203 // Failure path.
199 204
200 client_->DidFailToInitializeOutputSurface(); 205 client_->DidFailToInitializeOutputSurface();
201 206
202 // Tolerate a certain number of recreation failures to work around races 207 // Tolerate a certain number of recreation failures to work around races
203 // in the output-surface-lost machinery. 208 // in the output-surface-lost machinery.
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1095 bool start_ready_animations = true; 1100 bool start_ready_animations = true;
1096 (*iter).second->UpdateState(start_ready_animations, NULL); 1101 (*iter).second->UpdateState(start_ready_animations, NULL);
1097 } 1102 }
1098 } 1103 }
1099 1104
1100 skia::RefPtr<SkPicture> LayerTreeHost::CapturePicture() { 1105 skia::RefPtr<SkPicture> LayerTreeHost::CapturePicture() {
1101 return proxy_->CapturePicture(); 1106 return proxy_->CapturePicture();
1102 } 1107 }
1103 1108
1104 } // namespace cc 1109 } // namespace cc
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