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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/command_line.h" | |
10 #include "base/debug/trace_event.h" | 11 #include "base/debug/trace_event.h" |
11 #include "base/json/json_writer.h" | 12 #include "base/json/json_writer.h" |
12 #include "base/metrics/histogram.h" | 13 #include "base/metrics/histogram.h" |
13 #include "base/stl_util.h" | 14 #include "base/stl_util.h" |
14 #include "base/stringprintf.h" | 15 #include "base/stringprintf.h" |
15 #include "cc/animation/scrollbar_animation_controller.h" | 16 #include "cc/animation/scrollbar_animation_controller.h" |
16 #include "cc/base/math_util.h" | 17 #include "cc/base/math_util.h" |
18 #include "cc/base/switches.h" | |
17 #include "cc/base/util.h" | 19 #include "cc/base/util.h" |
18 #include "cc/debug/debug_rect_history.h" | 20 #include "cc/debug/debug_rect_history.h" |
19 #include "cc/debug/frame_rate_counter.h" | 21 #include "cc/debug/frame_rate_counter.h" |
20 #include "cc/debug/overdraw_metrics.h" | 22 #include "cc/debug/overdraw_metrics.h" |
21 #include "cc/debug/paint_time_counter.h" | 23 #include "cc/debug/paint_time_counter.h" |
22 #include "cc/debug/rendering_stats_instrumentation.h" | 24 #include "cc/debug/rendering_stats_instrumentation.h" |
23 #include "cc/input/page_scale_animation.h" | 25 #include "cc/input/page_scale_animation.h" |
24 #include "cc/input/top_controls_manager.h" | 26 #include "cc/input/top_controls_manager.h" |
25 #include "cc/layers/append_quads_data.h" | 27 #include "cc/layers/append_quads_data.h" |
26 #include "cc/layers/heads_up_display_layer_impl.h" | 28 #include "cc/layers/heads_up_display_layer_impl.h" |
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1333 output_surface_.reset(); | 1335 output_surface_.reset(); |
1334 | 1336 |
1335 if (!output_surface->BindToClient(this)) | 1337 if (!output_surface->BindToClient(this)) |
1336 return false; | 1338 return false; |
1337 | 1339 |
1338 scoped_ptr<ResourceProvider> resource_provider = ResourceProvider::Create( | 1340 scoped_ptr<ResourceProvider> resource_provider = ResourceProvider::Create( |
1339 output_surface.get(), settings_.highp_threshold_min); | 1341 output_surface.get(), settings_.highp_threshold_min); |
1340 if (!resource_provider) | 1342 if (!resource_provider) |
1341 return false; | 1343 return false; |
1342 | 1344 |
1345 if (CommandLine::ForCurrentProcess()->HasSwitch( | |
jamesr
2013/04/25 22:50:46
I don't think this is a good way to plumb this set
kaanb1
2013/04/25 23:55:05
Done.
| |
1346 cc::switches::kUseGpuMemoryBuffers)) | |
1347 resource_provider->SetUseGpuMemoryBuffers(true); | |
1348 | |
1343 if (settings_.impl_side_painting) { | 1349 if (settings_.impl_side_painting) { |
1344 tile_manager_.reset(new TileManager(this, | 1350 tile_manager_.reset(new TileManager(this, |
1345 resource_provider.get(), | 1351 resource_provider.get(), |
1346 settings_.num_raster_threads, | 1352 settings_.num_raster_threads, |
1347 settings_.use_cheapness_estimator, | 1353 settings_.use_cheapness_estimator, |
1348 settings_.use_color_estimator, | 1354 settings_.use_color_estimator, |
1349 settings_.prediction_benchmarking, | 1355 settings_.prediction_benchmarking, |
1350 rendering_stats_instrumentation_)); | 1356 rendering_stats_instrumentation_)); |
1351 } | 1357 } |
1352 | 1358 |
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2116 } | 2122 } |
2117 | 2123 |
2118 void LayerTreeHostImpl::SetDebugState(const LayerTreeDebugState& debug_state) { | 2124 void LayerTreeHostImpl::SetDebugState(const LayerTreeDebugState& debug_state) { |
2119 if (debug_state_.continuous_painting != debug_state.continuous_painting) | 2125 if (debug_state_.continuous_painting != debug_state.continuous_painting) |
2120 paint_time_counter_->ClearHistory(); | 2126 paint_time_counter_->ClearHistory(); |
2121 | 2127 |
2122 debug_state_ = debug_state; | 2128 debug_state_ = debug_state; |
2123 } | 2129 } |
2124 | 2130 |
2125 } // namespace cc | 2131 } // namespace cc |
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