| Index: src/gpu/GrPipelineBuilder.h
|
| diff --git a/src/gpu/GrPipelineBuilder.h b/src/gpu/GrPipelineBuilder.h
|
| index 2bafd9aeabf2cee84cbdbff5191ac88da23bb273..010685b3e2a85dce11a8082aa741810da0a37319 100644
|
| --- a/src/gpu/GrPipelineBuilder.h
|
| +++ b/src/gpu/GrPipelineBuilder.h
|
| @@ -209,7 +209,8 @@ public:
|
| * than the color buffer. In is scenario, the higher sample rate is resolved during blending.
|
| */
|
| bool hasMixedSamples() const {
|
| - return this->isHWAntialias() && !fRenderTarget->isUnifiedMultisampled();
|
| + return fRenderTarget->hasMixedSamples() &&
|
| + (this->isHWAntialias() || !fStencilSettings.isDisabled());
|
| }
|
|
|
| /// @}
|
|
|