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Side by Side Diff: src/compiler/machine-operator.h

Issue 1440293002: [turbofan] Added the optional Float64RoundTiesEven operator to turbofan. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@f64roundup
Patch Set: Disabled F64RoundTiesEven on mips32 Created 5 years, 1 month ago
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1 // Copyright 2013 the V8 project authors. All rights reserved. 1 // Copyright 2013 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_
6 #define V8_COMPILER_MACHINE_OPERATOR_H_ 6 #define V8_COMPILER_MACHINE_OPERATOR_H_
7 7
8 #include "src/base/flags.h" 8 #include "src/base/flags.h"
9 #include "src/compiler/machine-type.h" 9 #include "src/compiler/machine-type.h"
10 10
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112 kNoFlags = 0u, 112 kNoFlags = 0u,
113 // Note that Float*Max behaves like `(b < a) ? a : b`, not like Math.max(). 113 // Note that Float*Max behaves like `(b < a) ? a : b`, not like Math.max().
114 // Note that Float*Min behaves like `(a < b) ? a : b`, not like Math.min(). 114 // Note that Float*Min behaves like `(a < b) ? a : b`, not like Math.min().
115 kFloat32Max = 1u << 0, 115 kFloat32Max = 1u << 0,
116 kFloat32Min = 1u << 1, 116 kFloat32Min = 1u << 1,
117 kFloat64Max = 1u << 2, 117 kFloat64Max = 1u << 2,
118 kFloat64Min = 1u << 3, 118 kFloat64Min = 1u << 3,
119 kFloat64RoundDown = 1u << 4, 119 kFloat64RoundDown = 1u << 4,
120 kFloat64RoundUp = 1u << 5, 120 kFloat64RoundUp = 1u << 5,
121 kFloat64RoundTruncate = 1u << 6, 121 kFloat64RoundTruncate = 1u << 6,
122 kFloat64RoundTiesAway = 1u << 7, 122 kFloat64RoundTiesEven = 1u << 7,
123 kInt32DivIsSafe = 1u << 8, 123 kFloat64RoundTiesAway = 1u << 8,
124 kUint32DivIsSafe = 1u << 9, 124 kInt32DivIsSafe = 1u << 9,
125 kWord32ShiftIsSafe = 1u << 10, 125 kUint32DivIsSafe = 1u << 10,
126 kWord32Ctz = 1u << 11, 126 kWord32ShiftIsSafe = 1u << 11,
127 kWord64Ctz = 1u << 12, 127 kWord32Ctz = 1u << 12,
128 kWord32Popcnt = 1u << 13, 128 kWord64Ctz = 1u << 13,
129 kWord64Popcnt = 1u << 14, 129 kWord32Popcnt = 1u << 14,
130 kWord64Popcnt = 1u << 15,
130 kAllOptionalOps = kFloat32Max | kFloat32Min | kFloat64Max | kFloat64Min | 131 kAllOptionalOps = kFloat32Max | kFloat32Min | kFloat64Max | kFloat64Min |
131 kFloat64RoundDown | kFloat64RoundUp | 132 kFloat64RoundDown | kFloat64RoundUp |
132 kFloat64RoundTruncate | kFloat64RoundTiesAway | 133 kFloat64RoundTruncate | kFloat64RoundTiesAway |
133 kWord32Ctz | kWord64Ctz | kWord32Popcnt | kWord64Popcnt 134 kFloat64RoundTiesEven | kWord32Ctz | kWord64Ctz |
135 kWord32Popcnt | kWord64Popcnt
134 }; 136 };
135 typedef base::Flags<Flag, unsigned> Flags; 137 typedef base::Flags<Flag, unsigned> Flags;
136 138
137 explicit MachineOperatorBuilder(Zone* zone, MachineType word = kMachPtr, 139 explicit MachineOperatorBuilder(Zone* zone, MachineType word = kMachPtr,
138 Flags supportedOperators = kNoFlags); 140 Flags supportedOperators = kNoFlags);
139 141
140 const Operator* Word32And(); 142 const Operator* Word32And();
141 const Operator* Word32Or(); 143 const Operator* Word32Or();
142 const Operator* Word32Xor(); 144 const Operator* Word32Xor();
143 const Operator* Word32Shl(); 145 const Operator* Word32Shl();
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260 const Operator* Float32Abs(); 262 const Operator* Float32Abs();
261 263
262 // Floating point abs complying to IEEE 754 (double-precision). 264 // Floating point abs complying to IEEE 754 (double-precision).
263 const Operator* Float64Abs(); 265 const Operator* Float64Abs();
264 266
265 // Floating point rounding. 267 // Floating point rounding.
266 const OptionalOperator Float64RoundDown(); 268 const OptionalOperator Float64RoundDown();
267 const OptionalOperator Float64RoundUp(); 269 const OptionalOperator Float64RoundUp();
268 const OptionalOperator Float64RoundTruncate(); 270 const OptionalOperator Float64RoundTruncate();
269 const OptionalOperator Float64RoundTiesAway(); 271 const OptionalOperator Float64RoundTiesAway();
272 const OptionalOperator Float64RoundTiesEven();
270 273
271 // Floating point bit representation. 274 // Floating point bit representation.
272 const Operator* Float64ExtractLowWord32(); 275 const Operator* Float64ExtractLowWord32();
273 const Operator* Float64ExtractHighWord32(); 276 const Operator* Float64ExtractHighWord32();
274 const Operator* Float64InsertLowWord32(); 277 const Operator* Float64InsertLowWord32();
275 const Operator* Float64InsertHighWord32(); 278 const Operator* Float64InsertHighWord32();
276 279
277 // load [base + index] 280 // load [base + index]
278 const Operator* Load(LoadRepresentation rep); 281 const Operator* Load(LoadRepresentation rep);
279 282
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332 }; 335 };
333 336
334 337
335 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) 338 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags)
336 339
337 } // namespace compiler 340 } // namespace compiler
338 } // namespace internal 341 } // namespace internal
339 } // namespace v8 342 } // namespace v8
340 343
341 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ 344 #endif // V8_COMPILER_MACHINE_OPERATOR_H_
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