Chromium Code Reviews| Index: src/objects-body-descriptors.h |
| diff --git a/src/objects-body-descriptors.h b/src/objects-body-descriptors.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..8168447da688bf392fb3ad6a56fbd4f81e1cb71d |
| --- /dev/null |
| +++ b/src/objects-body-descriptors.h |
| @@ -0,0 +1,139 @@ |
| +// Copyright 2015 the V8 project authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef V8_OBJECTS_BODY_DESCRIPTORS_H_ |
|
Michael Starzinger
2015/11/13 11:30:54
Also add the two new files to the BUILD.gn and the
Igor Sheludko
2015/11/13 11:37:39
Done.
|
| +#define V8_OBJECTS_BODY_DESCRIPTORS_H_ |
| + |
| +#include "src/objects.h" |
| + |
| +namespace v8 { |
| +namespace internal { |
| + |
| +// This is the base class for object's body descriptors. |
| +// |
| +// Each BodyDescriptor subclass must provide the following methods: |
| +// |
| +// 1) Returns true if the object contains a tagged value at given offset. |
| +// It is used for invalid slots filtering. If the offset points outside |
| +// of the object or to the map word, the result is UNDEFINED (!!!). |
| +// |
| +// static bool IsValidSlot(HeapObject* obj, int offset); |
| +// |
| +// |
| +// 2) Iterate object's body using stateful object visitor. |
| +// |
| +// template <typename ObjectVisitor> |
| +// static inline void IterateBody(HeapObject* obj, int object_size, |
| +// ObjectVisitor* v); |
| +// |
| +// |
| +// 3) Iterate object's body using stateless object visitor. |
| +// |
| +// template <typename StaticVisitor> |
| +// static inline void IterateBody(HeapObject* obj, int object_size); |
| +// |
| +class BodyDescriptorBase BASE_EMBEDDED { |
| + public: |
| + template <typename ObjectVisitor> |
| + static inline void IteratePointers(HeapObject* obj, int start_offset, |
| + int end_offset, ObjectVisitor* v); |
| + |
| + template <typename StaticVisitor> |
| + static inline void IteratePointers(Heap* heap, HeapObject* obj, |
| + int start_offset, int end_offset); |
| + |
| + template <typename ObjectVisitor> |
| + static inline void IteratePointer(HeapObject* obj, int offset, |
| + ObjectVisitor* v); |
| + |
| + template <typename StaticVisitor> |
| + static inline void IteratePointer(Heap* heap, HeapObject* obj, int offset); |
| + |
| + protected: |
| + // Returns true for all header fields. |
| + static inline bool IsValidSlotImpl(HeapObject* obj, int offset); |
| + |
| + template <typename ObjectVisitor> |
| + static inline void IterateBodyImpl(HeapObject* obj, int start_offset, |
| + int end_offset, ObjectVisitor* v); |
| + |
| + template <typename StaticVisitor> |
| + static inline void IterateBodyImpl(Heap* heap, HeapObject* obj, |
| + int start_offset, int end_offset); |
| +}; |
| + |
| + |
| +// This class describes a body of an object of a fixed size |
| +// in which all pointer fields are located in the [start_offset, end_offset) |
| +// interval. |
| +template <int start_offset, int end_offset, int size> |
| +class FixedBodyDescriptor final : public BodyDescriptorBase { |
| + public: |
| + static const int kStartOffset = start_offset; |
| + static const int kEndOffset = end_offset; |
| + static const int kSize = size; |
| + |
| + static bool IsValidSlot(HeapObject* obj, int offset) { |
| + return offset >= kStartOffset && offset < kEndOffset; |
| + } |
| + |
| + template <typename ObjectVisitor> |
| + static inline void IterateBody(HeapObject* obj, ObjectVisitor* v) { |
| + IterateBodyImpl(obj, start_offset, end_offset, v); |
| + } |
| + |
| + template <typename ObjectVisitor> |
| + static inline void IterateBody(HeapObject* obj, int object_size, |
| + ObjectVisitor* v) { |
| + IterateBody(obj, v); |
| + } |
| + |
| + template <typename StaticVisitor> |
| + static inline void IterateBody(HeapObject* obj) { |
| + Heap* heap = obj->GetHeap(); |
| + IterateBodyImpl<StaticVisitor>(heap, obj, start_offset, end_offset); |
| + } |
| + |
| + template <typename StaticVisitor> |
| + static inline void IterateBody(HeapObject* obj, int object_size) { |
| + IterateBody(obj); |
| + } |
| +}; |
| + |
| + |
| +// This class describes a body of an object of a variable size |
| +// in which all pointer fields are located in the [start_offset, object_size) |
| +// interval. |
| +template <int start_offset> |
| +class FlexibleBodyDescriptor final : public BodyDescriptorBase { |
| + public: |
| + static const int kStartOffset = start_offset; |
| + |
| + static bool IsValidSlot(HeapObject* obj, int offset) { |
| + if (offset < kStartOffset) return false; |
| + return IsValidSlotImpl(obj, offset); |
| + } |
| + |
| + template <typename ObjectVisitor> |
| + static inline void IterateBody(HeapObject* obj, int object_size, |
| + ObjectVisitor* v) { |
| + IterateBodyImpl(obj, start_offset, object_size, v); |
| + } |
| + |
| + template <typename StaticVisitor> |
| + static inline void IterateBody(HeapObject* obj, int object_size) { |
| + Heap* heap = obj->GetHeap(); |
| + IterateBodyImpl<StaticVisitor>(heap, obj, start_offset, object_size); |
| + } |
| + |
| + static inline int SizeOf(Map* map, HeapObject* object); |
| +}; |
| + |
| + |
| +typedef FlexibleBodyDescriptor<HeapObject::kHeaderSize> StructBodyDescriptor; |
| + |
| +} // namespace internal |
| +} // namespace v8 |
| + |
| +#endif // V8_OBJECTS_BODY_DESCRIPTORS_H_ |