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| 1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/heap/scavenger.h" | 5 #include "src/heap/scavenger.h" |
| 6 | 6 |
| 7 #include "src/contexts.h" | 7 #include "src/contexts.h" |
| 8 #include "src/heap/heap.h" | 8 #include "src/heap/heap.h" |
| 9 #include "src/heap/objects-visiting-inl.h" | 9 #include "src/heap/objects-visiting-inl.h" |
| 10 #include "src/heap/scavenger-inl.h" | 10 #include "src/heap/scavenger-inl.h" |
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| 259 target->address() + JSFunction::kCodeEntryOffset; | 259 target->address() + JSFunction::kCodeEntryOffset; |
| 260 Code* code = Code::cast(Code::GetObjectFromEntryAddress(code_entry_slot)); | 260 Code* code = Code::cast(Code::GetObjectFromEntryAddress(code_entry_slot)); |
| 261 map->GetHeap()->mark_compact_collector()->RecordCodeEntrySlot( | 261 map->GetHeap()->mark_compact_collector()->RecordCodeEntrySlot( |
| 262 target, code_entry_slot, code); | 262 target, code_entry_slot, code); |
| 263 } | 263 } |
| 264 } | 264 } |
| 265 | 265 |
| 266 | 266 |
| 267 static inline void EvacuateFixedArray(Map* map, HeapObject** slot, | 267 static inline void EvacuateFixedArray(Map* map, HeapObject** slot, |
| 268 HeapObject* object) { | 268 HeapObject* object) { |
| 269 int object_size = FixedArray::BodyDescriptor::SizeOf(map, object); | 269 int length = reinterpret_cast<FixedArray*>(object)->synchronized_length(); |
| 270 int object_size = FixedArray::SizeFor(length); |
| 270 EvacuateObject<POINTER_OBJECT, kWordAligned>(map, slot, object, | 271 EvacuateObject<POINTER_OBJECT, kWordAligned>(map, slot, object, |
| 271 object_size); | 272 object_size); |
| 272 } | 273 } |
| 273 | 274 |
| 274 | 275 |
| 275 static inline void EvacuateFixedDoubleArray(Map* map, HeapObject** slot, | 276 static inline void EvacuateFixedDoubleArray(Map* map, HeapObject** slot, |
| 276 HeapObject* object) { | 277 HeapObject* object) { |
| 277 int length = reinterpret_cast<FixedDoubleArray*>(object)->length(); | 278 int length = reinterpret_cast<FixedDoubleArray*>(object)->length(); |
| 278 int object_size = FixedDoubleArray::SizeFor(length); | 279 int object_size = FixedDoubleArray::SizeFor(length); |
| 279 EvacuateObject<DATA_OBJECT, kDoubleAligned>(map, slot, object, object_size); | 280 EvacuateObject<DATA_OBJECT, kDoubleAligned>(map, slot, object, object_size); |
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| 487 | 488 |
| 488 void ScavengeVisitor::ScavengePointer(Object** p) { | 489 void ScavengeVisitor::ScavengePointer(Object** p) { |
| 489 Object* object = *p; | 490 Object* object = *p; |
| 490 if (!heap_->InNewSpace(object)) return; | 491 if (!heap_->InNewSpace(object)) return; |
| 491 Scavenger::ScavengeObject(reinterpret_cast<HeapObject**>(p), | 492 Scavenger::ScavengeObject(reinterpret_cast<HeapObject**>(p), |
| 492 reinterpret_cast<HeapObject*>(object)); | 493 reinterpret_cast<HeapObject*>(object)); |
| 493 } | 494 } |
| 494 | 495 |
| 495 } // namespace internal | 496 } // namespace internal |
| 496 } // namespace v8 | 497 } // namespace v8 |
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