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1 This file is auto-generated by tools/BUILD_simulator.py. | 1 This file is auto-generated by tools/BUILD_simulator.py. |
2 It expands BUILD.public to make it easy to see changes. | 2 It expands BUILD.public to make it easy to see changes. |
3 COPTS = ['*** BEGIN //conditions:default ***', | 3 COPTS = ['*** BEGIN //conditions:default ***', |
4 '-Wno-implicit-fallthrough', | 4 '-Wno-implicit-fallthrough', |
5 '-Wno-deprecated-declarations', | 5 '-Wno-deprecated-declarations', |
6 '*** END //conditions:default ***', | 6 '*** END //conditions:default ***', |
7 '*** BEGIN CONDITION_ANDROID ***', | 7 '*** BEGIN CONDITION_ANDROID ***', |
8 '-mfpu=neon', | 8 '-mfpu=neon', |
9 '*** END CONDITION_ANDROID ***'] | 9 '*** END CONDITION_ANDROID ***'] |
10 COPTS_ANDROID = ['-mfpu=neon'] | 10 COPTS_ANDROID = ['-mfpu=neon'] |
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1707 'src/gpu/gl/GrGLTexture.cpp', | 1707 'src/gpu/gl/GrGLTexture.cpp', |
1708 'src/gpu/gl/GrGLTexture.h', | 1708 'src/gpu/gl/GrGLTexture.h', |
1709 'src/gpu/gl/GrGLTextureRenderTarget.cpp', | 1709 'src/gpu/gl/GrGLTextureRenderTarget.cpp', |
1710 'src/gpu/gl/GrGLTextureRenderTarget.h', | 1710 'src/gpu/gl/GrGLTextureRenderTarget.h', |
1711 'src/gpu/gl/GrGLUtil.cpp', | 1711 'src/gpu/gl/GrGLUtil.cpp', |
1712 'src/gpu/gl/GrGLUtil.h', | 1712 'src/gpu/gl/GrGLUtil.h', |
1713 'src/gpu/gl/GrGLVertexArray.cpp', | 1713 'src/gpu/gl/GrGLVertexArray.cpp', |
1714 'src/gpu/gl/GrGLVertexArray.h', | 1714 'src/gpu/gl/GrGLVertexArray.h', |
1715 'src/gpu/gl/GrGLVertexBuffer.cpp', | 1715 'src/gpu/gl/GrGLVertexBuffer.cpp', |
1716 'src/gpu/gl/GrGLVertexBuffer.h', | 1716 'src/gpu/gl/GrGLVertexBuffer.h', |
1717 'src/gpu/gl/GrGLXferProcessor.cpp', | 1717 'src/gpu/glsl/GrGLSLXferProcessor.cpp', |
1718 'src/gpu/gl/GrGLXferProcessor.h', | 1718 'src/gpu/glsl/GrGLSLXferProcessor.h', |
1719 'src/gpu/gl/SkGLContext.cpp', | 1719 'src/gpu/gl/SkGLContext.cpp', |
1720 'src/gpu/gl/SkNullGLContext.cpp', | 1720 'src/gpu/gl/SkNullGLContext.cpp', |
1721 'src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp', | 1721 'src/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp', |
1722 'src/gpu/gl/builders/GrGLFragmentShaderBuilder.h', | 1722 'src/gpu/gl/builders/GrGLFragmentShaderBuilder.h', |
1723 'src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp', | 1723 'src/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp', |
1724 'src/gpu/gl/builders/GrGLGeometryShaderBuilder.h', | 1724 'src/gpu/gl/builders/GrGLGeometryShaderBuilder.h', |
1725 'src/gpu/gl/builders/GrGLProgramBuilder.cpp', | 1725 'src/gpu/gl/builders/GrGLProgramBuilder.cpp', |
1726 'src/gpu/gl/builders/GrGLProgramBuilder.h', | 1726 'src/gpu/gl/builders/GrGLProgramBuilder.h', |
1727 'src/gpu/gl/builders/GrGLSLPrettyPrint.cpp', | 1727 'src/gpu/gl/builders/GrGLSLPrettyPrint.cpp', |
1728 'src/gpu/gl/builders/GrGLShaderBuilder.cpp', | 1728 'src/gpu/gl/builders/GrGLShaderBuilder.cpp', |
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2095 'src/ports/SkFontMgr_custom_directory_factory.cpp', | 2095 'src/ports/SkFontMgr_custom_directory_factory.cpp', |
2096 'src/ports/SkGlobalInitialization_default.cpp', | 2096 'src/ports/SkGlobalInitialization_default.cpp', |
2097 'src/ports/SkImageGenerator_skia.cpp', | 2097 'src/ports/SkImageGenerator_skia.cpp', |
2098 'src/ports/SkMemory_malloc.cpp', | 2098 'src/ports/SkMemory_malloc.cpp', |
2099 'src/ports/SkOSFile_posix.cpp', | 2099 'src/ports/SkOSFile_posix.cpp', |
2100 'src/ports/SkOSFile_stdio.cpp', | 2100 'src/ports/SkOSFile_stdio.cpp', |
2101 'src/ports/SkOSLibrary.h', | 2101 'src/ports/SkOSLibrary.h', |
2102 'src/ports/SkOSLibrary_posix.cpp', | 2102 'src/ports/SkOSLibrary_posix.cpp', |
2103 'src/ports/SkTLS_pthread.cpp', | 2103 'src/ports/SkTLS_pthread.cpp', |
2104 'src/ports/SkTime_Unix.cpp'] | 2104 'src/ports/SkTime_Unix.cpp'] |
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