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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLProgramBuilder_DEFINED | 8 #ifndef GrGLProgramBuilder_DEFINED |
| 9 #define GrGLProgramBuilder_DEFINED | 9 #define GrGLProgramBuilder_DEFINED |
| 10 | 10 |
| 11 #include "GrPipeline.h" |
| 12 #include "gl/GrGLPrimitiveProcessor.h" |
| 11 #include "gl/GrGLProgramDataManager.h" | 13 #include "gl/GrGLProgramDataManager.h" |
| 12 #include "glsl/GrGLSLProgramBuilder.h" | 14 #include "glsl/GrGLSLProgramBuilder.h" |
| 13 #include "glsl/GrGLSLProgramDataManager.h" | 15 #include "glsl/GrGLSLProgramDataManager.h" |
| 14 #include "glsl/GrGLSLTextureSampler.h" | 16 #include "glsl/GrGLSLTextureSampler.h" |
| 15 #include "../GrGLPrimitiveProcessor.h" | 17 #include "glsl/GrGLSLXferProcessor.h" |
| 16 #include "../GrGLXferProcessor.h" | |
| 17 #include "../../GrPipeline.h" | |
| 18 | 18 |
| 19 class GrFragmentProcessor; | 19 class GrFragmentProcessor; |
| 20 class GrGLContextInfo; | 20 class GrGLContextInfo; |
| 21 class GrGLSLShaderBuilder; | 21 class GrGLSLShaderBuilder; |
| 22 class GrGLSLCaps; | 22 class GrGLSLCaps; |
| 23 | 23 |
| 24 /** | 24 /** |
| 25 * The below struct represent processors installed in programs. | 25 * The below struct represent processors installed in programs. |
| 26 */ | 26 */ |
| 27 template <class Proc> | 27 template <class Proc> |
| 28 struct GrGLInstalledProc { | 28 struct GrGLInstalledProc { |
| 29 SkDEBUGCODE(int fSamplersIdx;) | 29 SkDEBUGCODE(int fSamplersIdx;) |
| 30 SkAutoTDelete<Proc> fGLProc; | 30 SkAutoTDelete<Proc> fGLProc; |
| 31 }; | 31 }; |
| 32 | 32 |
| 33 typedef GrGLInstalledProc<GrGLPrimitiveProcessor> GrGLInstalledGeoProc; | 33 typedef GrGLInstalledProc<GrGLPrimitiveProcessor> GrGLInstalledGeoProc; |
| 34 typedef GrGLInstalledProc<GrGLXferProcessor> GrGLInstalledXferProc; | 34 typedef GrGLInstalledProc<GrGLSLXferProcessor> GrGLInstalledXferProc; |
| 35 typedef GrGLInstalledProc<GrGLSLFragmentProcessor> GrGLInstalledFragProc; | 35 typedef GrGLInstalledProc<GrGLSLFragmentProcessor> GrGLInstalledFragProc; |
| 36 | 36 |
| 37 struct GrGLInstalledFragProcs : public SkRefCnt { | 37 struct GrGLInstalledFragProcs : public SkRefCnt { |
| 38 virtual ~GrGLInstalledFragProcs(); | 38 virtual ~GrGLInstalledFragProcs(); |
| 39 SkSTArray<8, GrGLInstalledFragProc*, true> fProcs; | 39 SkSTArray<8, GrGLInstalledFragProc*, true> fProcs; |
| 40 }; | 40 }; |
| 41 | 41 |
| 42 /* | 42 /* |
| 43 * Please note - no diamond problems because of virtual inheritance. Also, both
base classes | 43 * Please note - no diamond problems because of virtual inheritance. Also, both
base classes |
| 44 * are pure virtual with no data members. This is the base class for program bu
ilding. | 44 * are pure virtual with no data members. This is the base class for program bu
ilding. |
| (...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 182 SeparableVaryingInfoArray fSeparableVaryingInfos; | 182 SeparableVaryingInfoArray fSeparableVaryingInfos; |
| 183 | 183 |
| 184 friend class GrGLSLShaderBuilder; | 184 friend class GrGLSLShaderBuilder; |
| 185 friend class GrGLSLVertexBuilder; | 185 friend class GrGLSLVertexBuilder; |
| 186 friend class GrGLSLFragmentShaderBuilder; | 186 friend class GrGLSLFragmentShaderBuilder; |
| 187 friend class GrGLSLGeometryBuilder; | 187 friend class GrGLSLGeometryBuilder; |
| 188 | 188 |
| 189 typedef GrGLSLProgramBuilder INHERITED; | 189 typedef GrGLSLProgramBuilder INHERITED; |
| 190 }; | 190 }; |
| 191 #endif | 191 #endif |
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