| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgram.h" | 8 #include "GrGLProgram.h" |
| 9 | 9 |
| 10 #include "GrAllocator.h" | 10 #include "GrAllocator.h" |
| 11 #include "GrProcessor.h" | 11 #include "GrProcessor.h" |
| 12 #include "GrCoordTransform.h" | 12 #include "GrCoordTransform.h" |
| 13 #include "GrGLGeometryProcessor.h" | 13 #include "GrGLGeometryProcessor.h" |
| 14 #include "GrGLGpu.h" | 14 #include "GrGLGpu.h" |
| 15 #include "GrGLPathRendering.h" | 15 #include "GrGLPathRendering.h" |
| 16 #include "GrGLXferProcessor.h" | |
| 17 #include "GrPathProcessor.h" | 16 #include "GrPathProcessor.h" |
| 18 #include "GrPipeline.h" | 17 #include "GrPipeline.h" |
| 19 #include "GrXferProcessor.h" | 18 #include "GrXferProcessor.h" |
| 20 #include "glsl/GrGLSLFragmentProcessor.h" | 19 #include "glsl/GrGLSLFragmentProcessor.h" |
| 20 #include "glsl/GrGLSLXferProcessor.h" |
| 21 #include "SkXfermode.h" | 21 #include "SkXfermode.h" |
| 22 | 22 |
| 23 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) | 23 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) |
| 24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) | 24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) |
| 25 | 25 |
| 26 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 26 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 27 | 27 |
| 28 GrGLProgram::GrGLProgram(GrGLGpu* gpu, | 28 GrGLProgram::GrGLProgram(GrGLGpu* gpu, |
| 29 const GrProgramDesc& desc, | 29 const GrProgramDesc& desc, |
| 30 const BuiltinUniformHandles& builtinUniforms, | 30 const BuiltinUniformHandles& builtinUniforms, |
| (...skipping 109 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 140 fRenderTargetState.getRTAdjustmentVec(rtAdjustmentVec); | 140 fRenderTargetState.getRTAdjustmentVec(rtAdjustmentVec); |
| 141 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni,
1, rtAdjustmentVec); | 141 fProgramDataManager.set4fv(fBuiltinUniformHandles.fRTAdjustmentUni,
1, rtAdjustmentVec); |
| 142 } | 142 } |
| 143 } else { | 143 } else { |
| 144 SkASSERT(fGpu->glCaps().shaderCaps()->pathRenderingSupport()); | 144 SkASSERT(fGpu->glCaps().shaderCaps()->pathRenderingSupport()); |
| 145 const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>(); | 145 const GrPathProcessor& pathProc = primProc.cast<GrPathProcessor>(); |
| 146 fGpu->glPathRendering()->setProjectionMatrix(pathProc.viewMatrix(), | 146 fGpu->glPathRendering()->setProjectionMatrix(pathProc.viewMatrix(), |
| 147 size, rt->origin()); | 147 size, rt->origin()); |
| 148 } | 148 } |
| 149 } | 149 } |
| OLD | NEW |