| Index: build/precompile.h
|
| diff --git a/build/precompile.h b/build/precompile.h
|
| deleted file mode 100644
|
| index 32c2f11059a5cb77e6549f63aeba0ba59c6bef25..0000000000000000000000000000000000000000
|
| --- a/build/precompile.h
|
| +++ /dev/null
|
| @@ -1,109 +0,0 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -// Precompiled header for Chromium project on Windows, not used by
|
| -// other build configurations. Using precompiled headers speeds the
|
| -// build up significantly, around 1/4th on VS 2010 on an HP Z600 with 12
|
| -// GB of memory.
|
| -//
|
| -// Numeric comments beside includes are the number of times they were
|
| -// included under src/chrome/browser on 2011/8/20, which was used as a
|
| -// baseline for deciding what to include in the PCH. Includes without
|
| -// a numeric comment are generally included at least 5 times. It may
|
| -// be possible to tweak the speed of the build by commenting out or
|
| -// removing some of the less frequently used headers.
|
| -
|
| -#if defined(BUILD_PRECOMPILE_H_)
|
| -#error You shouldn't include the precompiled header file more than once.
|
| -#endif
|
| -
|
| -#define BUILD_PRECOMPILE_H_
|
| -
|
| -#define _USE_MATH_DEFINES
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| -
|
| -// The Windows header needs to come before almost all the other
|
| -// Windows-specific headers.
|
| -#include <Windows.h>
|
| -#include <dwmapi.h>
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| -#include <shellapi.h>
|
| -#include <wtypes.h> // 2
|
| -
|
| -// Defines in atlbase.h cause conflicts; if we could figure out how
|
| -// this family of headers can be included in the PCH, it might speed
|
| -// up the build as several of them are used frequently.
|
| -/*
|
| -#include <atlbase.h>
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| -#include <atlapp.h>
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| -#include <atlcom.h>
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| -#include <atlcrack.h> // 2
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| -#include <atlctrls.h> // 2
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| -#include <atlmisc.h> // 2
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| -#include <atlsafe.h> // 1
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| -#include <atltheme.h> // 1
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| -#include <atlwin.h> // 2
|
| -*/
|
| -
|
| -// Objbase.h and other files that rely on it bring in [ #define
|
| -// interface struct ] which can cause problems in a multi-platform
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| -// build like Chrome's. #undef-ing it does not work as there are
|
| -// currently 118 targets that break if we do this, so leaving out of
|
| -// the precompiled header for now.
|
| -//#include <commctrl.h> // 2
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| -//#include <commdlg.h> // 3
|
| -//#include <cryptuiapi.h> // 2
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| -//#include <Objbase.h> // 2
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| -//#include <objidl.h> // 1
|
| -//#include <ole2.h> // 1
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| -//#include <oleacc.h> // 2
|
| -//#include <oleauto.h> // 1
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| -//#include <oleidl.h> // 1
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| -//#include <propkey.h> // 2
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| -//#include <propvarutil.h> // 2
|
| -//#include <pstore.h> // 2
|
| -//#include <shlguid.h> // 1
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| -//#include <shlwapi.h> // 1
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| -//#include <shobjidl.h> // 4
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| -//#include <urlhist.h> // 2
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| -
|
| -// Caused other conflicts in addition to the 'interface' issue above.
|
| -// #include <shlobj.h>
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| -
|
| -#include <errno.h>
|
| -#include <fcntl.h>
|
| -#include <limits.h> // 4
|
| -#include <math.h>
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| -#include <memory.h> // 1
|
| -#include <signal.h>
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| -#include <stdarg.h> // 1
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| -#include <stddef.h>
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| -#include <stdio.h>
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| -#include <stdlib.h>
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| -#include <string.h>
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| -#include <time.h> // 4
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| -
|
| -#include <algorithm>
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| -#include <bitset> // 3
|
| -#include <cmath>
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| -#include <cstddef>
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| -#include <cstdio> // 3
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| -#include <cstdlib> // 2
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| -#include <cstring>
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| -#include <deque>
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| -#include <fstream> // 3
|
| -#include <functional>
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| -#include <iomanip> // 2
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| -#include <iosfwd> // 2
|
| -#include <iterator>
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| -#include <limits>
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| -#include <list>
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| -#include <map>
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| -#include <numeric> // 2
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| -#include <ostream>
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| -#include <queue>
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| -#include <set>
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| -#include <sstream>
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| -#include <stack>
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| -#include <string>
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| -#include <utility>
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| -#include <vector>
|
|
|