Index: Source/core/rendering/RenderLayerFilterInfo.cpp |
diff --git a/Source/core/rendering/RenderLayerFilterInfo.cpp b/Source/core/rendering/RenderLayerFilterInfo.cpp |
index 473e9eb6ce2d18c66af1e9617572ba4cdd7a0d1b..8a6e2b4bed817f02a18c9eca0a27dee4ffe3e74f 100644 |
--- a/Source/core/rendering/RenderLayerFilterInfo.cpp |
+++ b/Source/core/rendering/RenderLayerFilterInfo.cpp |
@@ -104,6 +104,10 @@ void RenderLayerFilterInfo::setRenderer(PassRefPtr<FilterEffectRenderer> rendere |
void RenderLayerFilterInfo::notifyFinished(Resource*) |
{ |
RenderObject* renderer = m_layer->renderer(); |
+ // FIXME: This caller of scheduleLayerUpdate() is not correct. It's using the layer update |
+ // system to trigger a RenderLayer to go through the filter updating logic, but that might not |
+ // even happen if this element is style sharing and RenderObject::setStyle() returns early. |
+ // Filters need to find a better way to hook into the system. |
toElement(renderer->node())->scheduleLayerUpdate(); |
renderer->repaint(); |
} |