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Side by Side Diff: Source/core/platform/graphics/filters/custom/CustomFilterMeshGenerator.h

Issue 14398007: Remove USE(3D_GRAPHICS) as it is always turned on. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 7 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
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23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 23 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR 24 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF 25 * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 26 * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27 * SUCH DAMAGE. 27 * SUCH DAMAGE.
28 */ 28 */
29 29
30 #ifndef CustomFilterMeshGenerator_h 30 #ifndef CustomFilterMeshGenerator_h
31 #define CustomFilterMeshGenerator_h 31 #define CustomFilterMeshGenerator_h
32 32
33 #if USE(3D_GRAPHICS)
34
35 #include "core/platform/graphics/FloatRect.h" 33 #include "core/platform/graphics/FloatRect.h"
36 #include "core/platform/graphics/filters/custom/CustomFilterConstants.h" 34 #include "core/platform/graphics/filters/custom/CustomFilterConstants.h"
37 #include "core/platform/graphics/filters/custom/CustomFilterOperation.h" 35 #include "core/platform/graphics/filters/custom/CustomFilterOperation.h"
38 36
39 namespace WebCore { 37 namespace WebCore {
40 38
41 class CustomFilterMeshGenerator { 39 class CustomFilterMeshGenerator {
42 public: 40 public:
43 // Lines and columns are the values passed in CSS. The result is vertex mesh that has 'rows' numbers of rows 41 // Lines and columns are the values passed in CSS. The result is vertex mesh that has 'rows' numbers of rows
44 // and 'columns' number of columns with a total of 'rows + 1' * 'columns + 1 ' vertices. 42 // and 'columns' number of columns with a total of 'rows + 1' * 'columns + 1 ' vertices.
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113 CustomFilterMeshType m_meshType; 111 CustomFilterMeshType m_meshType;
114 IntSize m_points; 112 IntSize m_points;
115 IntSize m_tiles; 113 IntSize m_tiles;
116 FloatSize m_tileSizeInPixels; 114 FloatSize m_tileSizeInPixels;
117 FloatSize m_tileSizeInDeviceSpace; 115 FloatSize m_tileSizeInDeviceSpace;
118 FloatRect m_meshBox; 116 FloatRect m_meshBox;
119 }; 117 };
120 118
121 } // namespace WebCore 119 } // namespace WebCore
122 120
123 #endif // USE(3D_GRAPHICS)
124
125 #endif // CustomFilterMeshGenerator_h 121 #endif // CustomFilterMeshGenerator_h
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