| Index: Source/core/platform/graphics/GraphicsLayer.h
|
| diff --git a/Source/core/platform/graphics/GraphicsLayer.h b/Source/core/platform/graphics/GraphicsLayer.h
|
| index 740ebbc2eb9a8dc5d15ecb8fd834e1686e174a94..dd88c6ff99f0ec5a8f36b2c931c088d95398afab 100644
|
| --- a/Source/core/platform/graphics/GraphicsLayer.h
|
| +++ b/Source/core/platform/graphics/GraphicsLayer.h
|
| @@ -26,7 +26,7 @@
|
| #ifndef GraphicsLayer_h
|
| #define GraphicsLayer_h
|
|
|
| -#include "Animation.h"
|
| +#include "PrimitiveAnimation.h"
|
| #include "Color.h"
|
| #include "FilterOperations.h"
|
| #include "FloatPoint.h"
|
| @@ -320,7 +320,7 @@ public:
|
| // Return true if the animation is handled by the compositing system. If this returns
|
| // false, the animation will be run by AnimationController.
|
| // These methods handle both transitions and keyframe animations.
|
| - virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const Animation*, const String& /*animationName*/, double /*timeOffset*/) { return false; }
|
| + virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const PrimitiveAnimation*, const String& /*animationName*/, double /*timeOffset*/) { return false; }
|
| virtual void pauseAnimation(const String& /*animationName*/, double /*timeOffset*/) { }
|
| virtual void removeAnimation(const String& /*animationName*/) { }
|
|
|
|
|