Index: Source/core/platform/graphics/GraphicsLayer.h |
diff --git a/Source/core/platform/graphics/GraphicsLayer.h b/Source/core/platform/graphics/GraphicsLayer.h |
index 740ebbc2eb9a8dc5d15ecb8fd834e1686e174a94..dd88c6ff99f0ec5a8f36b2c931c088d95398afab 100644 |
--- a/Source/core/platform/graphics/GraphicsLayer.h |
+++ b/Source/core/platform/graphics/GraphicsLayer.h |
@@ -26,7 +26,7 @@ |
#ifndef GraphicsLayer_h |
#define GraphicsLayer_h |
-#include "Animation.h" |
+#include "PrimitiveAnimation.h" |
#include "Color.h" |
#include "FilterOperations.h" |
#include "FloatPoint.h" |
@@ -320,7 +320,7 @@ public: |
// Return true if the animation is handled by the compositing system. If this returns |
// false, the animation will be run by AnimationController. |
// These methods handle both transitions and keyframe animations. |
- virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const Animation*, const String& /*animationName*/, double /*timeOffset*/) { return false; } |
+ virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize*/, const PrimitiveAnimation*, const String& /*animationName*/, double /*timeOffset*/) { return false; } |
virtual void pauseAnimation(const String& /*animationName*/, double /*timeOffset*/) { } |
virtual void removeAnimation(const String& /*animationName*/) { } |