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Side by Side Diff: Source/core/platform/graphics/GraphicsLayer.h

Issue 14391005: Rename Animation -> PrimitiveAnimation (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Update to long paths Created 7 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution. 11 * documentation and/or other materials provided with the distribution.
12 * 12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */ 24 */
25 25
26 #ifndef GraphicsLayer_h 26 #ifndef GraphicsLayer_h
27 #define GraphicsLayer_h 27 #define GraphicsLayer_h
28 28
29 #include "core/platform/animation/Animation.h" 29 #include "core/platform/animation/CSSAnimationData.h"
30 #include "core/platform/graphics/Color.h" 30 #include "core/platform/graphics/Color.h"
31 #include "core/platform/graphics/FloatPoint.h" 31 #include "core/platform/graphics/FloatPoint.h"
32 #include "core/platform/graphics/FloatPoint3D.h" 32 #include "core/platform/graphics/FloatPoint3D.h"
33 #include "core/platform/graphics/FloatSize.h" 33 #include "core/platform/graphics/FloatSize.h"
34 #include "core/platform/graphics/GraphicsLayerClient.h" 34 #include "core/platform/graphics/GraphicsLayerClient.h"
35 #include "core/platform/graphics/IntRect.h" 35 #include "core/platform/graphics/IntRect.h"
36 #include "core/platform/graphics/PlatformLayer.h" 36 #include "core/platform/graphics/PlatformLayer.h"
37 #include "core/platform/graphics/filters/FilterOperations.h" 37 #include "core/platform/graphics/filters/FilterOperations.h"
38 #include "core/platform/graphics/transforms/TransformOperations.h" 38 #include "core/platform/graphics/transforms/TransformOperations.h"
39 #include "core/platform/graphics/transforms/TransformationMatrix.h" 39 #include "core/platform/graphics/transforms/TransformationMatrix.h"
40
40 #include <wtf/OwnPtr.h> 41 #include <wtf/OwnPtr.h>
41 #include <wtf/PassOwnPtr.h> 42 #include <wtf/PassOwnPtr.h>
42 43
43 enum LayerTreeAsTextBehaviorFlags { 44 enum LayerTreeAsTextBehaviorFlags {
44 LayerTreeAsTextBehaviorNormal = 0, 45 LayerTreeAsTextBehaviorNormal = 0,
45 LayerTreeAsTextDebug = 1 << 0, // Dump extra debugging info like layer addre sses. 46 LayerTreeAsTextDebug = 1 << 0, // Dump extra debugging info like layer addre sses.
46 LayerTreeAsTextIncludeVisibleRects = 1 << 1, 47 LayerTreeAsTextIncludeVisibleRects = 1 << 1,
47 LayerTreeAsTextIncludeRepaintRects = 1 << 2, 48 LayerTreeAsTextIncludeRepaintRects = 1 << 2,
48 LayerTreeAsTextIncludePaintingPhases = 1 << 3 49 LayerTreeAsTextIncludePaintingPhases = 1 << 3
49 }; 50 };
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321 // Set that the position/size of the contents (image or video). 322 // Set that the position/size of the contents (image or video).
322 IntRect contentsRect() const { return m_contentsRect; } 323 IntRect contentsRect() const { return m_contentsRect; }
323 virtual void setContentsRect(const IntRect& r) { m_contentsRect = r; } 324 virtual void setContentsRect(const IntRect& r) { m_contentsRect = r; }
324 325
325 // Transitions are identified by a special animation name that cannot clash with a keyframe identifier. 326 // Transitions are identified by a special animation name that cannot clash with a keyframe identifier.
326 static String animationNameForTransition(AnimatedPropertyID); 327 static String animationNameForTransition(AnimatedPropertyID);
327 328
328 // Return true if the animation is handled by the compositing system. If thi s returns 329 // Return true if the animation is handled by the compositing system. If thi s returns
329 // false, the animation will be run by AnimationController. 330 // false, the animation will be run by AnimationController.
330 // These methods handle both transitions and keyframe animations. 331 // These methods handle both transitions and keyframe animations.
331 virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize */, const Animation*, const String& /*animationName*/, double /*timeOffset*/) { return false; } 332 virtual bool addAnimation(const KeyframeValueList&, const IntSize& /*boxSize */, const CSSAnimationData*, const String& /*animationName*/, double /*timeOffse t*/) { return false; }
332 virtual void pauseAnimation(const String& /*animationName*/, double /*timeOf fset*/) { } 333 virtual void pauseAnimation(const String& /*animationName*/, double /*timeOf fset*/) { }
333 virtual void removeAnimation(const String& /*animationName*/) { } 334 virtual void removeAnimation(const String& /*animationName*/) { }
334 335
335 virtual void suspendAnimations(double time); 336 virtual void suspendAnimations(double time);
336 virtual void resumeAnimations(); 337 virtual void resumeAnimations();
337 338
338 // Layer contents 339 // Layer contents
339 virtual void setContentsToImage(Image*) { } 340 virtual void setContentsToImage(Image*) { }
340 virtual bool shouldDirectlyCompositeImage(Image*) const { return true; } 341 virtual bool shouldDirectlyCompositeImage(Image*) const { return true; }
341 virtual void setContentsToMedia(PlatformLayer*) { } // video or plug-in 342 virtual void setContentsToMedia(PlatformLayer*) { } // video or plug-in
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504 505
505 506
506 } // namespace WebCore 507 } // namespace WebCore
507 508
508 #ifndef NDEBUG 509 #ifndef NDEBUG
509 // Outside the WebCore namespace for ease of invocation from gdb. 510 // Outside the WebCore namespace for ease of invocation from gdb.
510 void showGraphicsLayerTree(const WebCore::GraphicsLayer* layer); 511 void showGraphicsLayerTree(const WebCore::GraphicsLayer* layer);
511 #endif 512 #endif
512 513
513 #endif // GraphicsLayer_h 514 #endif // GraphicsLayer_h
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