Index: Source/core/dom/shadow/SelectRuleFeatureSet.cpp |
diff --git a/Source/core/dom/shadow/SelectRuleFeatureSet.cpp b/Source/core/dom/shadow/SelectRuleFeatureSet.cpp |
index 4f6f52668ef8b653340189160284859f1cb7bdf1..0c1538886b6830ddebe24782b5a04ea34f4d732b 100644 |
--- a/Source/core/dom/shadow/SelectRuleFeatureSet.cpp |
+++ b/Source/core/dom/shadow/SelectRuleFeatureSet.cpp |
@@ -33,6 +33,8 @@ |
#include "core/css/CSSSelector.h" |
+#include "wtf/BitVector.h" |
+ |
namespace WebCore { |
SelectRuleFeatureSet::SelectRuleFeatureSet() |
@@ -83,5 +85,53 @@ void SelectRuleFeatureSet::collectFeaturesFromSelector(const CSSSelector* select |
} |
} |
+bool SelectRuleFeatureSet::checkSelectorsForClassChange(const SpaceSplitString& changedClasses) const |
+{ |
+ unsigned changedSize = changedClasses.size(); |
+ for (unsigned i = 0; i < changedSize; ++i) { |
+ if (hasSelectorForClass(changedClasses[i])) |
+ return true; |
+ } |
+ return false; |
+} |
+ |
+bool SelectRuleFeatureSet::checkSelectorsForClassChange(const SpaceSplitString& oldClasses, const SpaceSplitString& newClasses) const |
+{ |
+ if (!oldClasses.size()) |
+ return checkSelectorsForClassChange(newClasses); |
+ |
+ // Class vectors tend to be very short. This is faster than using a hash table. |
+ BitVector remainingClassBits; |
+ remainingClassBits.ensureSize(oldClasses.size()); |
+ |
+ for (unsigned i = 0; i < newClasses.size(); ++i) { |
+ bool found = false; |
+ for (unsigned j = 0; j < oldClasses.size(); ++j) { |
+ if (newClasses[i] == oldClasses[j]) { |
+ // Mark each class that is still in the newClasses so we can skip doing |
+ // an n^2 search below when looking for removals. We can't break from |
+ // this loop early since a class can appear more than once. |
+ remainingClassBits.quickSet(j); |
+ found = true; |
+ } |
+ } |
+ // Class was added. |
+ if (!found) { |
+ if (hasSelectorForClass(newClasses[i])) |
+ return true; |
+ } |
+ } |
+ |
+ for (unsigned i = 0; i < oldClasses.size(); ++i) { |
+ if (remainingClassBits.quickGet(i)) |
+ continue; |
+ |
+ // Class was removed. |
+ if (hasSelectorForClass(oldClasses[i])) |
+ return true; |
+ } |
+ return false; |
+} |
+ |
} |