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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_WIN_DIRECT_WRITE_H_ | 5 #ifndef UI_GFX_WIN_DIRECT_WRITE_H_ |
| 6 #define UI_GFX_WIN_DIRECT_WRITE_H_ | 6 #define UI_GFX_WIN_DIRECT_WRITE_H_ |
| 7 | 7 |
| 8 #include <dwrite.h> |
| 9 |
| 8 #include "ui/gfx/gfx_export.h" | 10 #include "ui/gfx/gfx_export.h" |
| 9 | 11 |
| 10 namespace gfx { | 12 namespace gfx { |
| 11 namespace win { | 13 namespace win { |
| 12 | 14 |
| 13 // Returns whether DirectWrite font rendering should be used. | 15 // Returns whether DirectWrite font rendering should be used. |
| 14 GFX_EXPORT bool ShouldUseDirectWrite(); | 16 GFX_EXPORT bool ShouldUseDirectWrite(); |
| 15 | 17 |
| 16 GFX_EXPORT void MaybeInitializeDirectWrite(); | 18 GFX_EXPORT void MaybeInitializeDirectWrite(); |
| 17 | 19 |
| 18 // Returns true if we are using DirectWrite for font metrics and rendering. | 20 // Returns true if we are using DirectWrite for font metrics and rendering. |
| 19 GFX_EXPORT bool IsDirectWriteEnabled(); | 21 GFX_EXPORT bool IsDirectWriteEnabled(); |
| 20 | 22 |
| 23 // Creates a DirectWrite factory, if using DirectWrite. |
| 24 GFX_EXPORT void CreateDWriteFactory(IDWriteFactory** factory); |
| 25 |
| 21 } // namespace win | 26 } // namespace win |
| 22 } // namespace gfx | 27 } // namespace gfx |
| 23 | 28 |
| 24 #endif // UI_GFX_WIN_DIRECT_WRITE_H_ | 29 #endif // UI_GFX_WIN_DIRECT_WRITE_H_ |
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