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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/win/direct_write.h" | 5 #include "ui/gfx/win/direct_write.h" |
6 | 6 |
7 #include <dwrite.h> | 7 #include <dwrite.h> |
scottmg
2015/11/13 00:51:46
You can remove this, now that it's in the header.
Ilya Kulshin
2015/11/14 00:25:34
Done.
| |
8 | 8 |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/command_line.h" | 10 #include "base/command_line.h" |
11 #include "base/metrics/field_trial.h" | 11 #include "base/metrics/field_trial.h" |
12 #include "base/win/registry.h" | 12 #include "base/win/registry.h" |
13 #include "base/win/scoped_comptr.h" | 13 #include "base/win/scoped_comptr.h" |
14 #include "base/win/windows_version.h" | 14 #include "base/win/windows_version.h" |
15 #include "skia/ext/fontmgr_default_win.h" | 15 #include "skia/ext/fontmgr_default_win.h" |
16 #include "third_party/skia/include/ports/SkTypeface_win.h" | 16 #include "third_party/skia/include/ports/SkTypeface_win.h" |
17 #include "ui/gfx/platform_font_win.h" | 17 #include "ui/gfx/platform_font_win.h" |
18 #include "ui/gfx/switches.h" | 18 #include "ui/gfx/switches.h" |
19 #include "ui/gfx/win/dpi.h" | 19 #include "ui/gfx/win/dpi.h" |
20 | 20 |
21 namespace gfx { | 21 namespace gfx { |
22 namespace win { | 22 namespace win { |
23 | 23 |
24 namespace { | 24 namespace { |
25 | 25 |
26 static bool dwrite_enabled = false; | 26 static bool dwrite_enabled = false; |
27 | 27 base::win::ScopedComPtr<IDWriteFactory> factory_; |
scottmg
2015/11/13 00:51:46
Normally g_factory, instead of factory_.
Ilya Kulshin
2015/11/14 00:25:34
Done.
| |
28 } | 28 } |
scottmg
2015/11/13 00:51:46
Add newline before }.
Ilya Kulshin
2015/11/14 00:25:34
"git cl format" insists on deleting that newline.
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29 | 29 |
30 bool ShouldUseDirectWrite() { | 30 bool ShouldUseDirectWrite() { |
31 // If the flag is currently on, and we're on Win7 or above, we enable | 31 // If the flag is currently on, and we're on Win7 or above, we enable |
32 // DirectWrite. Skia does not require the additions to DirectWrite in QFE | 32 // DirectWrite. Skia does not require the additions to DirectWrite in QFE |
33 // 2670838, but a simple 'better than XP' check is not enough. | 33 // 2670838, but a simple 'better than XP' check is not enough. |
34 if (base::win::GetVersion() < base::win::VERSION_WIN7) | 34 if (base::win::GetVersion() < base::win::VERSION_WIN7) |
35 return false; | 35 return false; |
36 | 36 |
37 base::win::OSInfo::VersionNumber os_version = | 37 base::win::OSInfo::VersionNumber os_version = |
38 base::win::OSInfo::GetInstance()->version_number(); | 38 base::win::OSInfo::GetInstance()->version_number(); |
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
74 if (!dwrite_dll) | 74 if (!dwrite_dll) |
75 return; | 75 return; |
76 | 76 |
77 DWriteCreateFactoryProc dwrite_create_factory_proc = | 77 DWriteCreateFactoryProc dwrite_create_factory_proc = |
78 reinterpret_cast<DWriteCreateFactoryProc>( | 78 reinterpret_cast<DWriteCreateFactoryProc>( |
79 GetProcAddress(dwrite_dll, "DWriteCreateFactory")); | 79 GetProcAddress(dwrite_dll, "DWriteCreateFactory")); |
80 // Not finding the DWriteCreateFactory function indicates a corrupt dll. | 80 // Not finding the DWriteCreateFactory function indicates a corrupt dll. |
81 if (!dwrite_create_factory_proc) | 81 if (!dwrite_create_factory_proc) |
82 return; | 82 return; |
83 | 83 |
84 base::win::ScopedComPtr<IDWriteFactory> factory; | |
85 | |
86 // Failure to create the DirectWrite factory indicates a corrupt dll. | 84 // Failure to create the DirectWrite factory indicates a corrupt dll. |
87 if (FAILED(dwrite_create_factory_proc( | 85 if (FAILED(dwrite_create_factory_proc( |
88 DWRITE_FACTORY_TYPE_SHARED, | 86 DWRITE_FACTORY_TYPE_SHARED, __uuidof(IDWriteFactory), |
89 __uuidof(IDWriteFactory), | 87 reinterpret_cast<IUnknown**>(factory_.Receive())))) |
90 reinterpret_cast<IUnknown**>(factory.Receive())))) | |
91 return; | 88 return; |
92 | 89 |
93 // The skia call to create a new DirectWrite font manager instance can fail | 90 // The skia call to create a new DirectWrite font manager instance can fail |
94 // if we are unable to get the system font collection from the DirectWrite | 91 // if we are unable to get the system font collection from the DirectWrite |
95 // factory. The GetSystemFontCollection method in the IDWriteFactory | 92 // factory. The GetSystemFontCollection method in the IDWriteFactory |
96 // interface fails with E_INVALIDARG on certain Windows 7 gold versions | 93 // interface fails with E_INVALIDARG on certain Windows 7 gold versions |
97 // (6.1.7600.*). We should just use GDI in these cases. | 94 // (6.1.7600.*). We should just use GDI in these cases. |
98 SkFontMgr* direct_write_font_mgr = SkFontMgr_New_DirectWrite(factory.get()); | 95 SkFontMgr* direct_write_font_mgr = SkFontMgr_New_DirectWrite(factory_.get()); |
99 if (!direct_write_font_mgr) | 96 if (!direct_write_font_mgr) |
100 return; | 97 return; |
101 dwrite_enabled = true; | 98 dwrite_enabled = true; |
102 SetDefaultSkiaFactory(direct_write_font_mgr); | 99 SetDefaultSkiaFactory(direct_write_font_mgr); |
103 gfx::PlatformFontWin::SetDirectWriteFactory(factory.get()); | 100 gfx::PlatformFontWin::SetDirectWriteFactory(factory_.get()); |
104 } | 101 } |
105 | 102 |
106 bool IsDirectWriteEnabled() { | 103 bool IsDirectWriteEnabled() { |
107 return dwrite_enabled; | 104 return dwrite_enabled; |
108 } | 105 } |
109 | 106 |
107 void GetDWriteFactory(IDWriteFactory** factory) { | |
108 MaybeInitializeDirectWrite(); | |
109 base::win::ScopedComPtr<IDWriteFactory> factory_ref = factory_; | |
scottmg
2015/11/13 00:51:46
It seems like
factory_->AddRef();
*factory =
Ilya Kulshin
2015/11/14 00:25:34
Unfortunately, ScopedComPtr explicitly blocks AddR
| |
110 *factory = factory_ref.Detach(); | |
111 } | |
112 | |
110 } // namespace win | 113 } // namespace win |
111 } // namespace gfx | 114 } // namespace gfx |
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