| Index: core/src/fxge/skia/fx_skia_blitter_new.cpp
|
| diff --git a/core/src/fxge/skia/fx_skia_blitter_new.cpp b/core/src/fxge/skia/fx_skia_blitter_new.cpp
|
| index a3ed75b9cbdcdcb34f384c81f441d4e39e0e33d5..ed7b1c74bfc756ef0514d83e2ea5898e006442ea 100644
|
| --- a/core/src/fxge/skia/fx_skia_blitter_new.cpp
|
| +++ b/core/src/fxge/skia/fx_skia_blitter_new.cpp
|
| @@ -2,12 +2,14 @@
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| -#include "../../../include/fxge/fx_ge.h"
|
| +#include "core/include/fxge/fx_ge.h"
|
| +
|
| //#define _SKIA_SUPPORT_
|
| #if defined(_SKIA_SUPPORT_)
|
| -#include "../../../include/fxcodec/fx_codec.h"
|
| #include "SkBlitter.h"
|
| +#include "core/include/fxcodec/fx_codec.h"
|
| #include "fx_skia_blitter_new.h"
|
| +
|
| // We use our own renderer here to make it simple
|
| void CFX_SkiaRenderer::blitAntiH(int x,
|
| int y,
|
|
|