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Side by Side Diff: Source/core/rendering/svg/RenderSVGShape.h

Issue 14383002: Apply FINAL to the RenderObject hierarchy. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase, add OVERRIDEs. Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org>
5 * Copyright (C) 2006 Apple Computer, Inc 5 * Copyright (C) 2006 Apple Computer, Inc
6 * Copyright (C) 2009 Google, Inc. 6 * Copyright (C) 2009 Google, Inc.
7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> 7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org>
8 * Copyright (C) 2011 University of Szeged 8 * Copyright (C) 2011 University of Szeged
9 * 9 *
10 * This library is free software; you can redistribute it and/or 10 * This library is free software; you can redistribute it and/or
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
64 RenderStyle* m_style; 64 RenderStyle* m_style;
65 }; 65 };
66 66
67 class RenderSVGShape : public RenderSVGModelObject { 67 class RenderSVGShape : public RenderSVGModelObject {
68 public: 68 public:
69 explicit RenderSVGShape(SVGStyledTransformableElement*); 69 explicit RenderSVGShape(SVGStyledTransformableElement*);
70 RenderSVGShape(SVGStyledTransformableElement*, Path*, bool); 70 RenderSVGShape(SVGStyledTransformableElement*, Path*, bool);
71 virtual ~RenderSVGShape(); 71 virtual ~RenderSVGShape();
72 72
73 void setNeedsShapeUpdate() { m_needsShapeUpdate = true; } 73 void setNeedsShapeUpdate() { m_needsShapeUpdate = true; }
74 virtual void setNeedsBoundariesUpdate() { m_needsBoundariesUpdate = true; } 74 virtual void setNeedsBoundariesUpdate() OVERRIDE FINAL { m_needsBoundariesUp date = true; }
75 virtual bool needsBoundariesUpdate() OVERRIDE { return m_needsBoundariesUpda te; } 75 virtual bool needsBoundariesUpdate() OVERRIDE FINAL { return m_needsBoundari esUpdate; }
76 virtual void setNeedsTransformUpdate() { m_needsTransformUpdate = true; } 76 virtual void setNeedsTransformUpdate() OVERRIDE FINAL { m_needsTransformUpda te = true; }
77 virtual void fillShape(GraphicsContext*) const; 77 virtual void fillShape(GraphicsContext*) const;
78 virtual void strokeShape(GraphicsContext*) const; 78 virtual void strokeShape(GraphicsContext*) const;
79 79
80 Path& path() const 80 Path& path() const
81 { 81 {
82 ASSERT(m_path); 82 ASSERT(m_path);
83 return *m_path; 83 return *m_path;
84 } 84 }
85 85
86 protected: 86 protected:
(...skipping 10 matching lines...) Expand all
97 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; 97 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const;
98 98
99 FloatRect m_fillBoundingBox; 99 FloatRect m_fillBoundingBox;
100 FloatRect m_strokeBoundingBox; 100 FloatRect m_strokeBoundingBox;
101 101
102 private: 102 private:
103 // Hit-detection separated for the fill and the stroke 103 // Hit-detection separated for the fill and the stroke
104 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul e fillRule = RULE_NONZERO); 104 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul e fillRule = RULE_NONZERO);
105 bool strokeContains(const FloatPoint&, bool requiresStroke = true); 105 bool strokeContains(const FloatPoint&, bool requiresStroke = true);
106 106
107 virtual FloatRect repaintRectInLocalCoordinates() const { return m_repaintBo undingBox; } 107 virtual FloatRect repaintRectInLocalCoordinates() const OVERRIDE FINAL { ret urn m_repaintBoundingBox; }
108 virtual FloatRect repaintRectInLocalCoordinatesExcludingSVGShadow() const OV ERRIDE { return m_repaintBoundingBoxExcludingShadow; } 108 virtual FloatRect repaintRectInLocalCoordinatesExcludingSVGShadow() const OV ERRIDE FINAL { return m_repaintBoundingBoxExcludingShadow; }
109 virtual const AffineTransform& localToParentTransform() const { return m_loc alTransform; } 109 virtual const AffineTransform& localToParentTransform() const OVERRIDE FINAL { return m_localTransform; }
110 virtual AffineTransform localTransform() const { return m_localTransform; } 110 virtual AffineTransform localTransform() const OVERRIDE FINAL { return m_loc alTransform; }
111 111
112 virtual bool isSVGShape() const { return true; } 112 virtual bool isSVGShape() const OVERRIDE FINAL { return true; }
113 virtual const char* renderName() const { return "RenderSVGShape"; } 113 virtual const char* renderName() const { return "RenderSVGShape"; }
114 114
115 virtual void layout(); 115 virtual void layout() OVERRIDE FINAL;
116 virtual void paint(PaintInfo&, const LayoutPoint&); 116 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE FINAL;
117 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition alOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE; 117 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition alOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL;
118 118
119 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F loatPoint& pointInParent, HitTestAction); 119 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F loatPoint& pointInParent, HitTestAction) OVERRIDE FINAL;
120 120
121 virtual FloatRect objectBoundingBox() const { return m_fillBoundingBox; } 121 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_fillBo undingBox; }
122 virtual FloatRect strokeBoundingBox() const { return m_strokeBoundingBox; } 122 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_stroke BoundingBox; }
123 FloatRect calculateObjectBoundingBox() const; 123 FloatRect calculateObjectBoundingBox() const;
124 FloatRect calculateStrokeBoundingBox() const; 124 FloatRect calculateStrokeBoundingBox() const;
125 void updateRepaintBoundingBox(); 125 void updateRepaintBoundingBox();
126 126
127 bool setupNonScalingStrokeContext(AffineTransform&, GraphicsContextStateSave r&); 127 bool setupNonScalingStrokeContext(AffineTransform&, GraphicsContextStateSave r&);
128 128
129 bool shouldGenerateMarkerPositions() const; 129 bool shouldGenerateMarkerPositions() const;
130 FloatRect markerRect(float strokeWidth) const; 130 FloatRect markerRect(float strokeWidth) const;
131 void processMarkerPositions(); 131 void processMarkerPositions();
132 132
(...skipping 26 matching lines...) Expand all
159 return static_cast<const RenderSVGShape*>(object); 159 return static_cast<const RenderSVGShape*>(object);
160 } 160 }
161 161
162 // This will catch anyone doing an unnecessary cast. 162 // This will catch anyone doing an unnecessary cast.
163 void toRenderSVGShape(const RenderSVGShape*); 163 void toRenderSVGShape(const RenderSVGShape*);
164 164
165 } 165 }
166 166
167 #endif // ENABLE(SVG) 167 #endif // ENABLE(SVG)
168 #endif 168 #endif
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