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Side by Side Diff: Source/core/rendering/svg/RenderSVGRect.h

Issue 14383002: Apply FINAL to the RenderObject hierarchy. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase, add OVERRIDEs. Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 University of Szeged 2 * Copyright (C) 2011 University of Szeged
3 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> 3 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org>
4 * All rights reserved. 4 * All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 16 matching lines...) Expand all
27 27
28 #ifndef RenderSVGRect_h 28 #ifndef RenderSVGRect_h
29 #define RenderSVGRect_h 29 #define RenderSVGRect_h
30 30
31 #if ENABLE(SVG) 31 #if ENABLE(SVG)
32 #include "RenderSVGPath.h" 32 #include "RenderSVGPath.h"
33 #include "SVGRectElement.h" 33 #include "SVGRectElement.h"
34 34
35 namespace WebCore { 35 namespace WebCore {
36 36
37 class RenderSVGRect : public RenderSVGShape { 37 class RenderSVGRect FINAL : public RenderSVGShape {
38 public: 38 public:
39 explicit RenderSVGRect(SVGRectElement*); 39 explicit RenderSVGRect(SVGRectElement*);
40 virtual ~RenderSVGRect(); 40 virtual ~RenderSVGRect();
41 41
42 private: 42 private:
43 virtual const char* renderName() const { return "RenderSVGRect"; } 43 virtual const char* renderName() const { return "RenderSVGRect"; }
44 44
45 virtual void updateShapeFromElement(); 45 virtual void updateShapeFromElement();
46 virtual bool isEmpty() const { return m_usePathFallback ? RenderSVGShape::is Empty() : m_fillBoundingBox.isEmpty(); }; 46 virtual bool isEmpty() const { return m_usePathFallback ? RenderSVGShape::is Empty() : m_fillBoundingBox.isEmpty(); };
47 virtual void fillShape(GraphicsContext*) const; 47 virtual void fillShape(GraphicsContext*) const;
48 virtual void strokeShape(GraphicsContext*) const; 48 virtual void strokeShape(GraphicsContext*) const;
49 virtual bool shapeDependentStrokeContains(const FloatPoint&); 49 virtual bool shapeDependentStrokeContains(const FloatPoint&);
50 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c onst; 50 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c onst;
51 51
52 private: 52 private:
53 FloatRect m_innerStrokeRect; 53 FloatRect m_innerStrokeRect;
54 FloatRect m_outerStrokeRect; 54 FloatRect m_outerStrokeRect;
55 bool m_usePathFallback; 55 bool m_usePathFallback;
56 }; 56 };
57 57
58 } 58 }
59 59
60 #endif // ENABLE(SVG) 60 #endif // ENABLE(SVG)
61 #endif 61 #endif
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