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Side by Side Diff: Source/core/rendering/svg/RenderSVGContainer.h

Issue 14383002: Apply FINAL to the RenderObject hierarchy. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase, add OVERRIDEs. Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005, 2007 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005, 2007 Rob Buis <buis@kde.org>
4 * Copyright (C) 2009 Google, Inc. All rights reserved. 4 * Copyright (C) 2009 Google, Inc. All rights reserved.
5 * Copyright (C) 2009 Apple Inc. All rights reserved. 5 * Copyright (C) 2009 Apple Inc. All rights reserved.
6 * 6 *
7 * This library is free software; you can redistribute it and/or 7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Library General Public 8 * modify it under the terms of the GNU Library General Public
9 * License as published by the Free Software Foundation; either 9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version. 10 * version 2 of the License, or (at your option) any later version.
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36 explicit RenderSVGContainer(SVGStyledElement*); 36 explicit RenderSVGContainer(SVGStyledElement*);
37 virtual ~RenderSVGContainer(); 37 virtual ~RenderSVGContainer();
38 38
39 RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); } 39 RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
40 RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); r eturn children()->lastChild(); } 40 RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); r eturn children()->lastChild(); }
41 41
42 const RenderObjectChildList* children() const { return &m_children; } 42 const RenderObjectChildList* children() const { return &m_children; }
43 RenderObjectChildList* children() { return &m_children; } 43 RenderObjectChildList* children() { return &m_children; }
44 44
45 virtual void paint(PaintInfo&, const LayoutPoint&); 45 virtual void paint(PaintInfo&, const LayoutPoint&);
46 virtual void setNeedsBoundariesUpdate() { m_needsBoundariesUpdate = true; } 46 virtual void setNeedsBoundariesUpdate() OVERRIDE FINAL { m_needsBoundariesUp date = true; }
47 virtual bool needsBoundariesUpdate() OVERRIDE { return m_needsBoundariesUpda te; } 47 virtual bool needsBoundariesUpdate() OVERRIDE FINAL { return m_needsBoundari esUpdate; }
48 virtual bool didTransformToRootUpdate() { return false; } 48 virtual bool didTransformToRootUpdate() { return false; }
49 bool isObjectBoundingBoxValid() const { return m_objectBoundingBoxValid; } 49 bool isObjectBoundingBoxValid() const { return m_objectBoundingBoxValid; }
50 50
51 protected: 51 protected:
52 virtual RenderObjectChildList* virtualChildren() { return children(); } 52 virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return chi ldren(); }
53 virtual const RenderObjectChildList* virtualChildren() const { return childr en(); } 53 virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
54 54
55 virtual bool isSVGContainer() const { return true; } 55 virtual bool isSVGContainer() const OVERRIDE FINAL { return true; }
56 virtual const char* renderName() const { return "RenderSVGContainer"; } 56 virtual const char* renderName() const { return "RenderSVGContainer"; }
57 57
58 virtual void layout(); 58 virtual void layout();
59 59
60 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OV ERRIDE; 60 virtual void addChild(RenderObject* child, RenderObject* beforeChild = 0) OV ERRIDE FINAL;
61 virtual void removeChild(RenderObject*) OVERRIDE; 61 virtual void removeChild(RenderObject*) OVERRIDE FINAL;
62 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition alOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE; 62 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& addition alOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE FINAL;
63 63
64 virtual FloatRect objectBoundingBox() const { return m_objectBoundingBox; } 64 virtual FloatRect objectBoundingBox() const OVERRIDE FINAL { return m_object BoundingBox; }
65 virtual FloatRect strokeBoundingBox() const { return m_strokeBoundingBox; } 65 virtual FloatRect strokeBoundingBox() const OVERRIDE FINAL { return m_stroke BoundingBox; }
66 virtual FloatRect repaintRectInLocalCoordinates() const { return m_repaintBo undingBox; } 66 virtual FloatRect repaintRectInLocalCoordinates() const OVERRIDE FINAL { ret urn m_repaintBoundingBox; }
67 67
68 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F loatPoint& pointInParent, HitTestAction); 68 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F loatPoint& pointInParent, HitTestAction);
69 69
70 // Allow RenderSVGTransformableContainer to hook in at the right time in lay out() 70 // Allow RenderSVGTransformableContainer to hook in at the right time in lay out()
71 virtual bool calculateLocalTransform() { return false; } 71 virtual bool calculateLocalTransform() { return false; }
72 72
73 // Allow RenderSVGViewportContainer to hook in at the right times in layout( ), paint() and nodeAtFloatPoint() 73 // Allow RenderSVGViewportContainer to hook in at the right times in layout( ), paint() and nodeAtFloatPoint()
74 virtual void calcViewport() { } 74 virtual void calcViewport() { }
75 virtual void applyViewportClip(PaintInfo&) { } 75 virtual void applyViewportClip(PaintInfo&) { }
76 virtual bool pointIsInsideViewportClip(const FloatPoint& /*pointInParent*/) { return true; } 76 virtual bool pointIsInsideViewportClip(const FloatPoint& /*pointInParent*/) { return true; }
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101 return static_cast<const RenderSVGContainer*>(object); 101 return static_cast<const RenderSVGContainer*>(object);
102 } 102 }
103 103
104 // This will catch anyone doing an unnecessary cast. 104 // This will catch anyone doing an unnecessary cast.
105 void toRenderSVGContainer(const RenderSVGContainer*); 105 void toRenderSVGContainer(const RenderSVGContainer*);
106 106
107 } // namespace WebCore 107 } // namespace WebCore
108 108
109 #endif // ENABLE(SVG) 109 #endif // ENABLE(SVG)
110 #endif // RenderSVGContainer_h 110 #endif // RenderSVGContainer_h
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