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Side by Side Diff: Source/core/rendering/RenderNamedFlowThread.h

Issue 14383002: Apply FINAL to the RenderObject hierarchy. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Rebase, add OVERRIDEs. Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2012 Apple Inc. All rights reserved. 2 * Copyright (C) 2012 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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36 namespace WebCore { 36 namespace WebCore {
37 37
38 class NamedFlow; 38 class NamedFlow;
39 class Node; 39 class Node;
40 class RenderNamedFlowThread; 40 class RenderNamedFlowThread;
41 41
42 typedef ListHashSet<RenderNamedFlowThread*> RenderNamedFlowThreadList; 42 typedef ListHashSet<RenderNamedFlowThread*> RenderNamedFlowThreadList;
43 typedef HashCountedSet<RenderNamedFlowThread*> RenderNamedFlowThreadCountedSet; 43 typedef HashCountedSet<RenderNamedFlowThread*> RenderNamedFlowThreadCountedSet;
44 typedef ListHashSet<Node*> NamedFlowContentNodes; 44 typedef ListHashSet<Node*> NamedFlowContentNodes;
45 45
46 class RenderNamedFlowThread : public RenderFlowThread { 46 class RenderNamedFlowThread FINAL : public RenderFlowThread {
47 public: 47 public:
48 virtual ~RenderNamedFlowThread(); 48 virtual ~RenderNamedFlowThread();
49 49
50 static RenderNamedFlowThread* createAnonymous(Document*, PassRefPtr<NamedFlo w>); 50 static RenderNamedFlowThread* createAnonymous(Document*, PassRefPtr<NamedFlo w>);
51 51
52 const AtomicString& flowThreadName() const; 52 const AtomicString& flowThreadName() const;
53 53
54 const RenderRegionList& invalidRenderRegionList() const { return m_invalidRe gionList; } 54 const RenderRegionList& invalidRenderRegionList() const { return m_invalidRe gionList; }
55 55
56 RenderObject* nextRendererForNode(Node*) const; 56 RenderObject* nextRendererForNode(Node*) const;
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136 return static_cast<const RenderNamedFlowThread*>(object); 136 return static_cast<const RenderNamedFlowThread*>(object);
137 } 137 }
138 138
139 // This will catch anyone doing an unnecessary cast. 139 // This will catch anyone doing an unnecessary cast.
140 void toRenderNamedFlowThread(const RenderNamedFlowThread*); 140 void toRenderNamedFlowThread(const RenderNamedFlowThread*);
141 141
142 } // namespace WebCore 142 } // namespace WebCore
143 143
144 #endif // RenderNamedFlowThread_h 144 #endif // RenderNamedFlowThread_h
145 145
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