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Side by Side Diff: Source/web/FrameLoaderClientImpl.cpp

Issue 143823004: Implement DeviceLight (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Chris's comments Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2009, 2012 Google Inc. All rights reserved. 2 * Copyright (C) 2009, 2012 Google Inc. All rights reserved.
3 * Copyright (C) 2011 Apple Inc. All rights reserved. 3 * Copyright (C) 2011 Apple Inc. All rights reserved.
4 * 4 *
5 * Redistribution and use in source and binary forms, with or without 5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are 6 * modification, are permitted provided that the following conditions are
7 * met: 7 * met:
8 * 8 *
9 * * Redistributions of source code must retain the above copyright 9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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46 #include "core/html/HTMLAppletElement.h" 46 #include "core/html/HTMLAppletElement.h"
47 #include "core/loader/DocumentLoader.h" 47 #include "core/loader/DocumentLoader.h"
48 #include "core/loader/FrameLoadRequest.h" 48 #include "core/loader/FrameLoadRequest.h"
49 #include "core/loader/FrameLoader.h" 49 #include "core/loader/FrameLoader.h"
50 #include "core/loader/HistoryItem.h" 50 #include "core/loader/HistoryItem.h"
51 #include "core/page/Chrome.h" 51 #include "core/page/Chrome.h"
52 #include "core/page/EventHandler.h" 52 #include "core/page/EventHandler.h"
53 #include "core/page/Page.h" 53 #include "core/page/Page.h"
54 #include "core/page/WindowFeatures.h" 54 #include "core/page/WindowFeatures.h"
55 #include "core/rendering/HitTestResult.h" 55 #include "core/rendering/HitTestResult.h"
56 #include "modules/device_light/DeviceLightController.h"
56 #include "modules/device_orientation/DeviceMotionController.h" 57 #include "modules/device_orientation/DeviceMotionController.h"
57 #include "modules/device_orientation/DeviceOrientationController.h" 58 #include "modules/device_orientation/DeviceOrientationController.h"
58 #include "modules/gamepad/NavigatorGamepad.h" 59 #include "modules/gamepad/NavigatorGamepad.h"
59 #include "modules/screen_orientation/ScreenOrientationController.h" 60 #include "modules/screen_orientation/ScreenOrientationController.h"
60 #include "modules/serviceworkers/NavigatorServiceWorker.h" 61 #include "modules/serviceworkers/NavigatorServiceWorker.h"
61 #include "platform/MIMETypeRegistry.h" 62 #include "platform/MIMETypeRegistry.h"
62 #include "platform/UserGestureIndicator.h" 63 #include "platform/UserGestureIndicator.h"
63 #include "platform/exported/WrappedResourceRequest.h" 64 #include "platform/exported/WrappedResourceRequest.h"
64 #include "platform/exported/WrappedResourceResponse.h" 65 #include "platform/exported/WrappedResourceResponse.h"
65 #include "platform/network/HTTPParsers.h" 66 #include "platform/network/HTTPParsers.h"
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113 { 114 {
114 } 115 }
115 116
116 void FrameLoaderClientImpl::dispatchDidClearWindowObjectInMainWorld() 117 void FrameLoaderClientImpl::dispatchDidClearWindowObjectInMainWorld()
117 { 118 {
118 if (m_webFrame->client()) { 119 if (m_webFrame->client()) {
119 m_webFrame->client()->didClearWindowObject(m_webFrame); 120 m_webFrame->client()->didClearWindowObject(m_webFrame);
120 Document* document = m_webFrame->frame()->document(); 121 Document* document = m_webFrame->frame()->document();
121 if (document) { 122 if (document) {
122 WheelController::from(*document); 123 WheelController::from(*document);
124 if (RuntimeEnabledFeatures::deviceLightEnabled())
125 DeviceLightController::from(*document);
123 if (RuntimeEnabledFeatures::deviceMotionEnabled()) 126 if (RuntimeEnabledFeatures::deviceMotionEnabled())
124 DeviceMotionController::from(*document); 127 DeviceMotionController::from(*document);
125 if (RuntimeEnabledFeatures::deviceOrientationEnabled()) 128 if (RuntimeEnabledFeatures::deviceOrientationEnabled())
126 DeviceOrientationController::from(*document); 129 DeviceOrientationController::from(*document);
127 if (RuntimeEnabledFeatures::screenOrientationEnabled()) 130 if (RuntimeEnabledFeatures::screenOrientationEnabled())
128 ScreenOrientationController::from(*document); 131 ScreenOrientationController::from(*document);
129 if (RuntimeEnabledFeatures::gamepadEnabled()) 132 if (RuntimeEnabledFeatures::gamepadEnabled())
130 NavigatorGamepad::from(*document); 133 NavigatorGamepad::from(*document);
131 if (RuntimeEnabledFeatures::serviceWorkerEnabled()) 134 if (RuntimeEnabledFeatures::serviceWorkerEnabled())
132 NavigatorServiceWorker::from(*document); 135 NavigatorServiceWorker::from(*document);
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809 m_webFrame->client()->didAbortLoading(m_webFrame); 812 m_webFrame->client()->didAbortLoading(m_webFrame);
810 } 813 }
811 814
812 void FrameLoaderClientImpl::dispatchDidChangeManifest() 815 void FrameLoaderClientImpl::dispatchDidChangeManifest()
813 { 816 {
814 if (m_webFrame->client()) 817 if (m_webFrame->client())
815 m_webFrame->client()->didChangeManifest(m_webFrame); 818 m_webFrame->client()->didChangeManifest(m_webFrame);
816 } 819 }
817 820
818 } // namespace blink 821 } // namespace blink
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