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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
7 | 7 |
8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
9 #include "src/compiler/common-operator.h" | 9 #include "src/compiler/common-operator.h" |
10 #include "src/compiler/graph.h" | 10 #include "src/compiler/graph.h" |
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457 } | 457 } |
458 Node* TruncateInt64ToInt32(Node* a) { | 458 Node* TruncateInt64ToInt32(Node* a) { |
459 return AddNode(machine()->TruncateInt64ToInt32(), a); | 459 return AddNode(machine()->TruncateInt64ToInt32(), a); |
460 } | 460 } |
461 Node* RoundInt64ToFloat32(Node* a) { | 461 Node* RoundInt64ToFloat32(Node* a) { |
462 return AddNode(machine()->RoundInt64ToFloat32(), a); | 462 return AddNode(machine()->RoundInt64ToFloat32(), a); |
463 } | 463 } |
464 Node* RoundInt64ToFloat64(Node* a) { | 464 Node* RoundInt64ToFloat64(Node* a) { |
465 return AddNode(machine()->RoundInt64ToFloat64(), a); | 465 return AddNode(machine()->RoundInt64ToFloat64(), a); |
466 } | 466 } |
| 467 Node* RoundUint64ToFloat32(Node* a) { |
| 468 return AddNode(machine()->RoundUint64ToFloat32(), a); |
| 469 } |
467 Node* RoundUint64ToFloat64(Node* a) { | 470 Node* RoundUint64ToFloat64(Node* a) { |
468 return AddNode(machine()->RoundUint64ToFloat64(), a); | 471 return AddNode(machine()->RoundUint64ToFloat64(), a); |
469 } | 472 } |
470 Node* BitcastFloat32ToInt32(Node* a) { | 473 Node* BitcastFloat32ToInt32(Node* a) { |
471 return AddNode(machine()->BitcastFloat32ToInt32(), a); | 474 return AddNode(machine()->BitcastFloat32ToInt32(), a); |
472 } | 475 } |
473 Node* BitcastFloat64ToInt64(Node* a) { | 476 Node* BitcastFloat64ToInt64(Node* a) { |
474 return AddNode(machine()->BitcastFloat64ToInt64(), a); | 477 return AddNode(machine()->BitcastFloat64ToInt64(), a); |
475 } | 478 } |
476 Node* BitcastInt32ToFloat32(Node* a) { | 479 Node* BitcastInt32ToFloat32(Node* a) { |
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619 BasicBlock* current_block_; | 622 BasicBlock* current_block_; |
620 | 623 |
621 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); | 624 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); |
622 }; | 625 }; |
623 | 626 |
624 } // namespace compiler | 627 } // namespace compiler |
625 } // namespace internal | 628 } // namespace internal |
626 } // namespace v8 | 629 } // namespace v8 |
627 | 630 |
628 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 631 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
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