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Unified Diff: tests/GLProgramsTest.cpp

Issue 1438003003: Move all ShaderBuilder files to GLSL (Closed) Base URL: https://skia.googlesource.com/skia.git@glslProgBuild
Patch Set: nits Created 5 years, 1 month ago
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Index: tests/GLProgramsTest.cpp
diff --git a/tests/GLProgramsTest.cpp b/tests/GLProgramsTest.cpp
index 14dfdce6d59238f629106a0ed3be0d4703e8b8cc..be1cee279f2591fe1cd7d0d118d6aa02e0bee59e 100644
--- a/tests/GLProgramsTest.cpp
+++ b/tests/GLProgramsTest.cpp
@@ -32,8 +32,8 @@
#include "gl/GrGLFragmentProcessor.h"
#include "gl/GrGLGpu.h"
-#include "gl/GrGLPathRendering.h"
-#include "gl/builders/GrGLProgramBuilder.h"
+#include "glsl/GrGLSLFragmentShaderBuilder.h"
+#include "glsl/GrGLSLProgramBuilder.h"
/*
* A dummy processor which just tries to insert a massive key and verify that it can retrieve the
@@ -47,7 +47,7 @@ public:
virtual void emitCode(EmitArgs& args) override {
// pass through
- GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder();
+ GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder();
if (args.fInputColor) {
fsBuilder->codeAppendf("%s = %s;\n", args.fOutputColor, args.fInputColor);
} else {
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