Index: src/gpu/effects/GrBitmapTextGeoProc.cpp |
diff --git a/src/gpu/effects/GrBitmapTextGeoProc.cpp b/src/gpu/effects/GrBitmapTextGeoProc.cpp |
index c1a9dae60a8f7f4e641a155712fee9cd574c501b..21dd5e72652f6d2522e871a89ec393886077844f 100644 |
--- a/src/gpu/effects/GrBitmapTextGeoProc.cpp |
+++ b/src/gpu/effects/GrBitmapTextGeoProc.cpp |
@@ -11,8 +11,10 @@ |
#include "gl/GrGLFragmentProcessor.h" |
#include "gl/GrGLTexture.h" |
#include "gl/GrGLGeometryProcessor.h" |
-#include "gl/builders/GrGLProgramBuilder.h" |
+#include "glsl/GrGLSLFragmentShaderBuilder.h" |
+#include "glsl/GrGLSLProgramBuilder.h" |
#include "glsl/GrGLSLProgramDataManager.h" |
+#include "glsl/GrGLSLVertexShaderBuilder.h" |
class GrGLBitmapTextGeoProc : public GrGLGeometryProcessor { |
public: |
@@ -22,7 +24,7 @@ public: |
const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>(); |
GrGLSLGPBuilder* pb = args.fPB; |
- GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); |
+ GrGLSLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder(); |
// emit attributes |
vsBuilder->emitAttributes(cte); |
@@ -57,7 +59,7 @@ public: |
this->emitTransforms(args.fPB, gpArgs->fPositionVar, cte.inPosition()->fName, |
cte.localMatrix(), args.fTransformsIn, args.fTransformsOut); |
- GrGLFragmentBuilder* fsBuilder = pb->getFragmentShaderBuilder(); |
+ GrGLSLFragmentBuilder* fsBuilder = pb->getFragmentShaderBuilder(); |
if (cte.maskFormat() == kARGB_GrMaskFormat) { |
fsBuilder->codeAppendf("%s = ", args.fOutputColor); |
fsBuilder->appendTextureLookupAndModulate(args.fOutputColor, |