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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "gl/GrGLXferProcessor.h" | 8 #include "gl/GrGLXferProcessor.h" |
9 | 9 |
10 #include "GrXferProcessor.h" | 10 #include "GrXferProcessor.h" |
11 #include "gl/builders/GrGLFragmentShaderBuilder.h" | 11 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
12 #include "gl/builders/GrGLProgramBuilder.h" | 12 #include "glsl/GrGLSLProgramBuilder.h" |
13 #include "glsl/GrGLSLProgramDataManager.h" | 13 #include "glsl/GrGLSLProgramDataManager.h" |
14 | 14 |
15 void GrGLXferProcessor::emitCode(const EmitArgs& args) { | 15 void GrGLXferProcessor::emitCode(const EmitArgs& args) { |
16 if (!args.fXP.willReadDstColor()) { | 16 if (!args.fXP.willReadDstColor()) { |
17 this->emitOutputsForBlendState(args); | 17 this->emitOutputsForBlendState(args); |
18 return; | 18 return; |
19 } | 19 } |
20 | 20 |
21 GrGLXPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); | 21 GrGLSLXPFragmentBuilder* fsBuilder = args.fPB->getFragmentShaderBuilder(); |
22 const char* dstColor = fsBuilder->dstColor(); | 22 const char* dstColor = fsBuilder->dstColor(); |
23 | 23 |
24 if (args.fXP.getDstTexture()) { | 24 if (args.fXP.getDstTexture()) { |
25 bool topDown = kTopLeft_GrSurfaceOrigin == args.fXP.getDstTexture()->ori
gin(); | 25 bool topDown = kTopLeft_GrSurfaceOrigin == args.fXP.getDstTexture()->ori
gin(); |
26 | 26 |
27 if (args.fXP.readsCoverage()) { | 27 if (args.fXP.readsCoverage()) { |
28 // We don't think any shaders actually output negative coverage, but
just as a safety | 28 // We don't think any shaders actually output negative coverage, but
just as a safety |
29 // check for floating point precision errors we compare with <= here | 29 // check for floating point precision errors we compare with <= here |
30 fsBuilder->codeAppendf("if (all(lessThanEqual(%s, vec4(0)))) {" | 30 fsBuilder->codeAppendf("if (all(lessThanEqual(%s, vec4(0)))) {" |
31 " discard;" | 31 " discard;" |
32 "}", args.fInputCoverage); | 32 "}", args.fInputCoverage); |
33 } | 33 } |
34 | 34 |
35 const char* dstTopLeftName; | 35 const char* dstTopLeftName; |
36 const char* dstCoordScaleName; | 36 const char* dstCoordScaleName; |
37 | 37 |
38 fDstTopLeftUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visi
bility, | 38 fDstTopLeftUni = args.fPB->addUniform(GrGLSLProgramBuilder::kFragment_Vi
sibility, |
39 kVec2f_GrSLType, | 39 kVec2f_GrSLType, |
40 kDefault_GrSLPrecision, | 40 kDefault_GrSLPrecision, |
41 "DstTextureUpperLeft", | 41 "DstTextureUpperLeft", |
42 &dstTopLeftName); | 42 &dstTopLeftName); |
43 fDstScaleUni = args.fPB->addUniform(GrGLProgramBuilder::kFragment_Visibi
lity, | 43 fDstScaleUni = args.fPB->addUniform(GrGLSLProgramBuilder::kFragment_Visi
bility, |
44 kVec2f_GrSLType, | 44 kVec2f_GrSLType, |
45 kDefault_GrSLPrecision, | 45 kDefault_GrSLPrecision, |
46 "DstTextureCoordScale", | 46 "DstTextureCoordScale", |
47 &dstCoordScaleName); | 47 &dstCoordScaleName); |
48 const char* fragPos = fsBuilder->fragmentPosition(); | 48 const char* fragPos = fsBuilder->fragmentPosition(); |
49 | 49 |
50 fsBuilder->codeAppend("// Read color from copy of the destination.\n"); | 50 fsBuilder->codeAppend("// Read color from copy of the destination.\n"); |
51 fsBuilder->codeAppendf("vec2 _dstTexCoord = (%s.xy - %s) * %s;", | 51 fsBuilder->codeAppendf("vec2 _dstTexCoord = (%s.xy - %s) * %s;", |
52 fragPos, dstTopLeftName, dstCoordScaleName); | 52 fragPos, dstTopLeftName, dstCoordScaleName); |
53 | 53 |
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88 } else { | 88 } else { |
89 SkASSERT(!fDstScaleUni.isValid()); | 89 SkASSERT(!fDstScaleUni.isValid()); |
90 } | 90 } |
91 } else { | 91 } else { |
92 SkASSERT(!fDstTopLeftUni.isValid()); | 92 SkASSERT(!fDstTopLeftUni.isValid()); |
93 SkASSERT(!fDstScaleUni.isValid()); | 93 SkASSERT(!fDstScaleUni.isValid()); |
94 } | 94 } |
95 this->onSetData(pdm, xp); | 95 this->onSetData(pdm, xp); |
96 } | 96 } |
97 | 97 |
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