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Side by Side Diff: src/gpu/gl/GrGLSLBlend.cpp

Issue 1438003003: Move all ShaderBuilder files to GLSL (Closed) Base URL: https://skia.googlesource.com/skia.git@glslProgBuild
Patch Set: nits Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "GrGLSLBlend.h" 7 #include "GrGLSLBlend.h"
8 #include "gl/builders/GrGLFragmentShaderBuilder.h" 8 #include "glsl/GrGLSLFragmentShaderBuilder.h"
9 9
10 ////////////////////////////////////////////////////////////////////////////// 10 //////////////////////////////////////////////////////////////////////////////
11 // Advanced (non-coeff) blend helpers 11 // Advanced (non-coeff) blend helpers
12 ////////////////////////////////////////////////////////////////////////////// 12 //////////////////////////////////////////////////////////////////////////////
13 13
14 static void hard_light(GrGLFragmentBuilder* fsBuilder, 14 static void hard_light(GrGLSLFragmentBuilder* fsBuilder,
15 const char* final, 15 const char* final,
16 const char* src, 16 const char* src,
17 const char* dst) { 17 const char* dst) {
18 static const char kComponents[] = { 'r', 'g', 'b' }; 18 static const char kComponents[] = { 'r', 'g', 'b' };
19 for (size_t i = 0; i < SK_ARRAY_COUNT(kComponents); ++i) { 19 for (size_t i = 0; i < SK_ARRAY_COUNT(kComponents); ++i) {
20 char component = kComponents[i]; 20 char component = kComponents[i];
21 fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src ); 21 fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src );
22 fsBuilder->codeAppendf("%s.%c = 2.0 * %s.%c * %s.%c;", 22 fsBuilder->codeAppendf("%s.%c = 2.0 * %s.%c * %s.%c;",
23 final, component, src, component, dst, component) ; 23 final, component, src, component, dst, component) ;
24 fsBuilder->codeAppend("} else {"); 24 fsBuilder->codeAppend("} else {");
25 fsBuilder->codeAppendf("%s.%c = %s.a * %s.a - 2.0 * (%s.a - %s.%c) * (%s .a - %s.%c);", 25 fsBuilder->codeAppendf("%s.%c = %s.a * %s.a - 2.0 * (%s.a - %s.%c) * (%s .a - %s.%c);",
26 final, component, src, dst, dst, dst, component, src, src, 26 final, component, src, dst, dst, dst, component, src, src,
27 component); 27 component);
28 fsBuilder->codeAppend("}"); 28 fsBuilder->codeAppend("}");
29 } 29 }
30 fsBuilder->codeAppendf("%s.rgb += %s.rgb * (1.0 - %s.a) + %s.rgb * (1.0 - %s .a);", 30 fsBuilder->codeAppendf("%s.rgb += %s.rgb * (1.0 - %s.a) + %s.rgb * (1.0 - %s .a);",
31 final, src, dst, dst, src); 31 final, src, dst, dst, src);
32 } 32 }
33 33
34 // Does one component of color-dodge 34 // Does one component of color-dodge
35 static void color_dodge_component(GrGLFragmentBuilder* fsBuilder, 35 static void color_dodge_component(GrGLSLFragmentBuilder* fsBuilder,
36 const char* final, 36 const char* final,
37 const char* src, 37 const char* src,
38 const char* dst, 38 const char* dst,
39 const char component) { 39 const char component) {
40 fsBuilder->codeAppendf("if (0.0 == %s.%c) {", dst, component); 40 fsBuilder->codeAppendf("if (0.0 == %s.%c) {", dst, component);
41 fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);", 41 fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);",
42 final, component, src, component, dst); 42 final, component, src, component, dst);
43 fsBuilder->codeAppend("} else {"); 43 fsBuilder->codeAppend("} else {");
44 fsBuilder->codeAppendf("float d = %s.a - %s.%c;", src, src, component); 44 fsBuilder->codeAppendf("float d = %s.a - %s.%c;", src, src, component);
45 fsBuilder->codeAppend("if (0.0 == d) {"); 45 fsBuilder->codeAppend("if (0.0 == d) {");
46 fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);", 46 fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
47 final, component, src, dst, src, component, dst, dst, component, 47 final, component, src, dst, src, component, dst, dst, component,
48 src); 48 src);
49 fsBuilder->codeAppend("} else {"); 49 fsBuilder->codeAppend("} else {");
50 fsBuilder->codeAppendf("d = min(%s.a, %s.%c * %s.a / d);", 50 fsBuilder->codeAppendf("d = min(%s.a, %s.%c * %s.a / d);",
51 dst, dst, component, src); 51 dst, dst, component, src);
52 fsBuilder->codeAppendf("%s.%c = d * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1 .0 - %s.a);", 52 fsBuilder->codeAppendf("%s.%c = d * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1 .0 - %s.a);",
53 final, component, src, src, component, dst, dst, comp onent, src); 53 final, component, src, src, component, dst, dst, comp onent, src);
54 fsBuilder->codeAppend("}"); 54 fsBuilder->codeAppend("}");
55 fsBuilder->codeAppend("}"); 55 fsBuilder->codeAppend("}");
56 } 56 }
57 57
58 // Does one component of color-burn 58 // Does one component of color-burn
59 static void color_burn_component(GrGLFragmentBuilder* fsBuilder, 59 static void color_burn_component(GrGLSLFragmentBuilder* fsBuilder,
60 const char* final, 60 const char* final,
61 const char* src, 61 const char* src,
62 const char* dst, 62 const char* dst,
63 const char component) { 63 const char component) {
64 fsBuilder->codeAppendf("if (%s.a == %s.%c) {", dst, dst, component); 64 fsBuilder->codeAppendf("if (%s.a == %s.%c) {", dst, dst, component);
65 fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);", 65 fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
66 final, component, src, dst, src, component, dst, dst, component, 66 final, component, src, dst, src, component, dst, dst, component,
67 src); 67 src);
68 fsBuilder->codeAppendf("} else if (0.0 == %s.%c) {", src, component); 68 fsBuilder->codeAppendf("} else if (0.0 == %s.%c) {", src, component);
69 fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);", 69 fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);",
70 final, component, dst, component, src); 70 final, component, dst, component, src);
71 fsBuilder->codeAppend("} else {"); 71 fsBuilder->codeAppend("} else {");
72 fsBuilder->codeAppendf("float d = max(0.0, %s.a - (%s.a - %s.%c) * %s.a / %s .%c);", 72 fsBuilder->codeAppendf("float d = max(0.0, %s.a - (%s.a - %s.%c) * %s.a / %s .%c);",
73 dst, dst, dst, component, src, src, component); 73 dst, dst, dst, component, src, src, component);
74 fsBuilder->codeAppendf("%s.%c = %s.a * d + %s.%c * (1.0 - %s.a) + %s.%c * (1 .0 - %s.a);", 74 fsBuilder->codeAppendf("%s.%c = %s.a * d + %s.%c * (1.0 - %s.a) + %s.%c * (1 .0 - %s.a);",
75 final, component, src, src, component, dst, dst, comp onent, src); 75 final, component, src, src, component, dst, dst, comp onent, src);
76 fsBuilder->codeAppend("}"); 76 fsBuilder->codeAppend("}");
77 } 77 }
78 78
79 // Does one component of soft-light. Caller should have already checked that dst alpha > 0. 79 // Does one component of soft-light. Caller should have already checked that dst alpha > 0.
80 static void soft_light_component_pos_dst_alpha(GrGLFragmentBuilder* fsBuilder, 80 static void soft_light_component_pos_dst_alpha(GrGLSLFragmentBuilder* fsBuilder,
81 const char* final, 81 const char* final,
82 const char* src, 82 const char* src,
83 const char* dst, 83 const char* dst,
84 const char component) { 84 const char component) {
85 // if (2S < Sa) 85 // if (2S < Sa)
86 fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src); 86 fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src);
87 // (D^2 (Sa-2 S))/Da+(1-Da) S+D (-Sa+2 S+1) 87 // (D^2 (Sa-2 S))/Da+(1-Da) S+D (-Sa+2 S+1)
88 fsBuilder->codeAppendf("%s.%c = (%s.%c*%s.%c*(%s.a - 2.0*%s.%c)) / %s.a +" 88 fsBuilder->codeAppendf("%s.%c = (%s.%c*%s.%c*(%s.a - 2.0*%s.%c)) / %s.a +"
89 "(1.0 - %s.a) * %s.%c + %s.%c*(-%s.a + 2.0*%s.%c + 1. 0);", 89 "(1.0 - %s.a) * %s.%c + %s.%c*(-%s.a + 2.0*%s.%c + 1. 0);",
90 final, component, dst, component, dst, component, src , src, 90 final, component, dst, component, dst, component, src , src,
(...skipping 21 matching lines...) Expand all
112 " sqrt(%s.a*%s.%c)*(%s.a - 2.0*%s.%c) - %s.a*%s.%c;", 112 " sqrt(%s.a*%s.%c)*(%s.a - 2.0*%s.%c) - %s.a*%s.%c;",
113 final, component, dst, component, src, src, component , src, component, 113 final, component, dst, component, src, src, component , src, component,
114 dst, dst, component, src, src, component, dst, src, c omponent); 114 dst, dst, component, src, src, component, dst, src, c omponent);
115 fsBuilder->codeAppendf("}"); 115 fsBuilder->codeAppendf("}");
116 } 116 }
117 117
118 // Adds a function that takes two colors and an alpha as input. It produces a co lor with the 118 // Adds a function that takes two colors and an alpha as input. It produces a co lor with the
119 // hue and saturation of the first color, the luminosity of the second color, an d the input 119 // hue and saturation of the first color, the luminosity of the second color, an d the input
120 // alpha. It has this signature: 120 // alpha. It has this signature:
121 // vec3 set_luminance(vec3 hueSatColor, float alpha, vec3 lumColor). 121 // vec3 set_luminance(vec3 hueSatColor, float alpha, vec3 lumColor).
122 static void add_lum_function(GrGLFragmentBuilder* fsBuilder, SkString* setLumFun ction) { 122 static void add_lum_function(GrGLSLFragmentBuilder* fsBuilder, SkString* setLumF unction) {
123 // Emit a helper that gets the luminance of a color. 123 // Emit a helper that gets the luminance of a color.
124 SkString getFunction; 124 SkString getFunction;
125 GrGLSLShaderVar getLumArgs[] = { 125 GrGLSLShaderVar getLumArgs[] = {
126 GrGLSLShaderVar("color", kVec3f_GrSLType), 126 GrGLSLShaderVar("color", kVec3f_GrSLType),
127 }; 127 };
128 SkString getLumBody("return dot(vec3(0.3, 0.59, 0.11), color);"); 128 SkString getLumBody("return dot(vec3(0.3, 0.59, 0.11), color);");
129 fsBuilder->emitFunction(kFloat_GrSLType, 129 fsBuilder->emitFunction(kFloat_GrSLType,
130 "luminance", 130 "luminance",
131 SK_ARRAY_COUNT(getLumArgs), getLumArgs, 131 SK_ARRAY_COUNT(getLumArgs), getLumArgs,
132 getLumBody.c_str(), 132 getLumBody.c_str(),
(...skipping 24 matching lines...) Expand all
157 fsBuilder->emitFunction(kVec3f_GrSLType, 157 fsBuilder->emitFunction(kVec3f_GrSLType,
158 "set_luminance", 158 "set_luminance",
159 SK_ARRAY_COUNT(setLumArgs), setLumArgs, 159 SK_ARRAY_COUNT(setLumArgs), setLumArgs,
160 setLumBody.c_str(), 160 setLumBody.c_str(),
161 setLumFunction); 161 setLumFunction);
162 } 162 }
163 163
164 // Adds a function that creates a color with the hue and luminosity of one input color and 164 // Adds a function that creates a color with the hue and luminosity of one input color and
165 // the saturation of another color. It will have this signature: 165 // the saturation of another color. It will have this signature:
166 // float set_saturation(vec3 hueLumColor, vec3 satColor) 166 // float set_saturation(vec3 hueLumColor, vec3 satColor)
167 static void add_sat_function(GrGLFragmentBuilder* fsBuilder, SkString* setSatFun ction) { 167 static void add_sat_function(GrGLSLFragmentBuilder* fsBuilder, SkString* setSatF unction) {
168 // Emit a helper that gets the saturation of a color 168 // Emit a helper that gets the saturation of a color
169 SkString getFunction; 169 SkString getFunction;
170 GrGLSLShaderVar getSatArgs[] = { GrGLSLShaderVar("color", kVec3f_GrSLType) } ; 170 GrGLSLShaderVar getSatArgs[] = { GrGLSLShaderVar("color", kVec3f_GrSLType) } ;
171 SkString getSatBody; 171 SkString getSatBody;
172 getSatBody.printf("return max(max(color.r, color.g), color.b) - " 172 getSatBody.printf("return max(max(color.r, color.g), color.b) - "
173 "min(min(color.r, color.g), color.b);"); 173 "min(min(color.r, color.g), color.b);");
174 fsBuilder->emitFunction(kFloat_GrSLType, 174 fsBuilder->emitFunction(kFloat_GrSLType,
175 "saturation", 175 "saturation",
176 SK_ARRAY_COUNT(getSatArgs), getSatArgs, 176 SK_ARRAY_COUNT(getSatArgs), getSatArgs,
177 getSatBody.c_str(), 177 getSatBody.c_str(),
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
228 "return hueLumColor;", 228 "return hueLumColor;",
229 getFunction.c_str(), helpFunc, helpFunc, helpFunc, helpFu nc, 229 getFunction.c_str(), helpFunc, helpFunc, helpFunc, helpFu nc,
230 helpFunc, helpFunc); 230 helpFunc, helpFunc);
231 fsBuilder->emitFunction(kVec3f_GrSLType, 231 fsBuilder->emitFunction(kVec3f_GrSLType,
232 "set_saturation", 232 "set_saturation",
233 SK_ARRAY_COUNT(setSatArgs), setSatArgs, 233 SK_ARRAY_COUNT(setSatArgs), setSatArgs,
234 setSatBody.c_str(), 234 setSatBody.c_str(),
235 setSatFunction); 235 setSatFunction);
236 } 236 }
237 237
238 static void emit_advanced_xfermode_code(GrGLFragmentBuilder* fsBuilder, const ch ar* srcColor, 238 static void emit_advanced_xfermode_code(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
239 const char* dstColor, const char* output Color, 239 const char* dstColor, const char* output Color,
240 SkXfermode::Mode mode) { 240 SkXfermode::Mode mode) {
241 SkASSERT(srcColor); 241 SkASSERT(srcColor);
242 SkASSERT(dstColor); 242 SkASSERT(dstColor);
243 SkASSERT(outputColor); 243 SkASSERT(outputColor);
244 // These all perform src-over on the alpha channel. 244 // These all perform src-over on the alpha channel.
245 fsBuilder->codeAppendf("%s.a = %s.a + (1.0 - %s.a) * %s.a;", 245 fsBuilder->codeAppendf("%s.a = %s.a + (1.0 - %s.a) * %s.a;",
246 outputColor, srcColor, srcColor, dstColor); 246 outputColor, srcColor, srcColor, dstColor);
247 247
248 switch (mode) { 248 switch (mode) {
(...skipping 112 matching lines...) Expand 10 before | Expand all | Expand 10 after
361 default: 361 default:
362 SkFAIL("Unknown Custom Xfer mode."); 362 SkFAIL("Unknown Custom Xfer mode.");
363 break; 363 break;
364 } 364 }
365 } 365 }
366 366
367 ////////////////////////////////////////////////////////////////////////////// 367 //////////////////////////////////////////////////////////////////////////////
368 // Porter-Duff blend helper 368 // Porter-Duff blend helper
369 ////////////////////////////////////////////////////////////////////////////// 369 //////////////////////////////////////////////////////////////////////////////
370 370
371 static bool append_porterduff_term(GrGLFragmentBuilder* fsBuilder, SkXfermode::C oeff coeff, 371 static bool append_porterduff_term(GrGLSLFragmentBuilder* fsBuilder, SkXfermode: :Coeff coeff,
372 const char* colorName, const char* srcColorNa me, 372 const char* colorName, const char* srcColorNa me,
373 const char* dstColorName, bool hasPrevious) { 373 const char* dstColorName, bool hasPrevious) {
374 if (SkXfermode::kZero_Coeff == coeff) { 374 if (SkXfermode::kZero_Coeff == coeff) {
375 return hasPrevious; 375 return hasPrevious;
376 } else { 376 } else {
377 if (hasPrevious) { 377 if (hasPrevious) {
378 fsBuilder->codeAppend(" + "); 378 fsBuilder->codeAppend(" + ");
379 } 379 }
380 fsBuilder->codeAppendf("%s", colorName); 380 fsBuilder->codeAppendf("%s", colorName);
381 switch (coeff) { 381 switch (coeff) {
(...skipping 25 matching lines...) Expand all
407 break; 407 break;
408 default: 408 default:
409 SkFAIL("Unsupported Blend Coeff"); 409 SkFAIL("Unsupported Blend Coeff");
410 } 410 }
411 return true; 411 return true;
412 } 412 }
413 } 413 }
414 414
415 ////////////////////////////////////////////////////////////////////////////// 415 //////////////////////////////////////////////////////////////////////////////
416 416
417 void GrGLSLBlend::AppendMode(GrGLFragmentBuilder* fsBuilder, const char* srcColo r, 417 void GrGLSLBlend::AppendMode(GrGLSLFragmentBuilder* fsBuilder, const char* srcCo lor,
418 const char* dstColor, const char* outColor, 418 const char* dstColor, const char* outColor,
419 SkXfermode::Mode mode) { 419 SkXfermode::Mode mode) {
420 420
421 SkXfermode::Coeff srcCoeff, dstCoeff; 421 SkXfermode::Coeff srcCoeff, dstCoeff;
422 if (SkXfermode::ModeAsCoeff(mode, &srcCoeff, &dstCoeff)) { 422 if (SkXfermode::ModeAsCoeff(mode, &srcCoeff, &dstCoeff)) {
423 fsBuilder->codeAppendf("%s = ", outColor); 423 fsBuilder->codeAppendf("%s = ", outColor);
424 // append src blend 424 // append src blend
425 bool didAppend = append_porterduff_term(fsBuilder, srcCoeff, srcColor, s rcColor, dstColor, 425 bool didAppend = append_porterduff_term(fsBuilder, srcCoeff, srcColor, s rcColor, dstColor,
426 false); 426 false);
427 // append dst blend 427 // append dst blend
428 if(!append_porterduff_term(fsBuilder, dstCoeff, dstColor, srcColor, dstC olor, didAppend)) { 428 if(!append_porterduff_term(fsBuilder, dstCoeff, dstColor, srcColor, dstC olor, didAppend)) {
429 fsBuilder->codeAppend("vec4(0, 0, 0, 0)"); 429 fsBuilder->codeAppend("vec4(0, 0, 0, 0)");
430 } 430 }
431 fsBuilder->codeAppend(";"); 431 fsBuilder->codeAppend(";");
432 } else { 432 } else {
433 emit_advanced_xfermode_code(fsBuilder, srcColor, dstColor, outColor, mod e); 433 emit_advanced_xfermode_code(fsBuilder, srcColor, dstColor, outColor, mod e);
434 } 434 }
435 } 435 }
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