Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(121)

Side by Side Diff: src/gpu/effects/GrXfermodeFragmentProcessor.cpp

Issue 1438003003: Move all ShaderBuilder files to GLSL (Closed) Base URL: https://skia.googlesource.com/skia.git@glslProgBuild
Patch Set: nits Created 5 years, 1 month ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View unified diff | Download patch
« no previous file with comments | « src/gpu/effects/GrTextureDomain.cpp ('k') | src/gpu/effects/GrYUVtoRGBEffect.cpp » ('j') | no next file with comments »
Toggle Intra-line Diffs ('i') | Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
OLDNEW
1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "effects/GrXfermodeFragmentProcessor.h" 8 #include "effects/GrXfermodeFragmentProcessor.h"
9 9
10 #include "GrFragmentProcessor.h" 10 #include "GrFragmentProcessor.h"
11 #include "effects/GrConstColorProcessor.h" 11 #include "effects/GrConstColorProcessor.h"
12 #include "gl/GrGLFragmentProcessor.h" 12 #include "gl/GrGLFragmentProcessor.h"
13 #include "gl/GrGLSLBlend.h" 13 #include "gl/GrGLSLBlend.h"
14 #include "gl/builders/GrGLProgramBuilder.h" 14 #include "glsl/GrGLSLFragmentShaderBuilder.h"
15 #include "glsl/GrGLSLProgramBuilder.h"
15 #include "SkGrPriv.h" 16 #include "SkGrPriv.h"
16 17
17 class ComposeTwoFragmentProcessor : public GrFragmentProcessor { 18 class ComposeTwoFragmentProcessor : public GrFragmentProcessor {
18 public: 19 public:
19 ComposeTwoFragmentProcessor(const GrFragmentProcessor* src, const GrFragment Processor* dst, 20 ComposeTwoFragmentProcessor(const GrFragmentProcessor* src, const GrFragment Processor* dst,
20 SkXfermode::Mode mode) 21 SkXfermode::Mode mode)
21 : fMode(mode) { 22 : fMode(mode) {
22 this->initClassID<ComposeTwoFragmentProcessor>(); 23 this->initClassID<ComposeTwoFragmentProcessor>();
23 SkDEBUGCODE(int shaderAChildIndex = )this->registerChildProcessor(src); 24 SkDEBUGCODE(int shaderAChildIndex = )this->registerChildProcessor(src);
24 SkDEBUGCODE(int shaderBChildIndex = )this->registerChildProcessor(dst); 25 SkDEBUGCODE(int shaderBChildIndex = )this->registerChildProcessor(dst);
(...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after
81 } 82 }
82 83
83 GrGLFragmentProcessor* ComposeTwoFragmentProcessor::onCreateGLInstance() const{ 84 GrGLFragmentProcessor* ComposeTwoFragmentProcessor::onCreateGLInstance() const{
84 return new GLComposeTwoFragmentProcessor(*this); 85 return new GLComposeTwoFragmentProcessor(*this);
85 } 86 }
86 87
87 ///////////////////////////////////////////////////////////////////// 88 /////////////////////////////////////////////////////////////////////
88 89
89 void GLComposeTwoFragmentProcessor::emitCode(EmitArgs& args) { 90 void GLComposeTwoFragmentProcessor::emitCode(EmitArgs& args) {
90 91
91 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); 92 GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder() ;
92 const ComposeTwoFragmentProcessor& cs = args.fFp.cast<ComposeTwoFragmentProc essor>(); 93 const ComposeTwoFragmentProcessor& cs = args.fFp.cast<ComposeTwoFragmentProc essor>();
93 94
94 const char* inputColor = nullptr; 95 const char* inputColor = nullptr;
95 if (args.fInputColor) { 96 if (args.fInputColor) {
96 inputColor = "inputColor"; 97 inputColor = "inputColor";
97 fsBuilder->codeAppendf("vec4 inputColor = vec4(%s.rgb, 1.0);", args.fInp utColor); 98 fsBuilder->codeAppendf("vec4 inputColor = vec4(%s.rgb, 1.0);", args.fInp utColor);
98 } 99 }
99 100
100 // declare outputColor and emit the code for each of the two children 101 // declare outputColor and emit the code for each of the two children
101 SkString srcColor("src"); 102 SkString srcColor("src");
(...skipping 109 matching lines...) Expand 10 before | Expand all | Expand 10 after
211 typedef GrFragmentProcessor INHERITED; 212 typedef GrFragmentProcessor INHERITED;
212 }; 213 };
213 214
214 ////////////////////////////////////////////////////////////////////////////// 215 //////////////////////////////////////////////////////////////////////////////
215 216
216 class GLComposeOneFragmentProcessor : public GrGLFragmentProcessor { 217 class GLComposeOneFragmentProcessor : public GrGLFragmentProcessor {
217 public: 218 public:
218 GLComposeOneFragmentProcessor(const GrProcessor& processor) {} 219 GLComposeOneFragmentProcessor(const GrProcessor& processor) {}
219 220
220 void emitCode(EmitArgs& args) override { 221 void emitCode(EmitArgs& args) override {
221 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder (); 222 GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuild er();
222 SkXfermode::Mode mode = args.fFp.cast<ComposeOneFragmentProcessor>().mod e(); 223 SkXfermode::Mode mode = args.fFp.cast<ComposeOneFragmentProcessor>().mod e();
223 ComposeOneFragmentProcessor::Child child = 224 ComposeOneFragmentProcessor::Child child =
224 args.fFp.cast<ComposeOneFragmentProcessor>().child(); 225 args.fFp.cast<ComposeOneFragmentProcessor>().child();
225 SkString childColor("child"); 226 SkString childColor("child");
226 this->emitChild(0, nullptr, &childColor, args); 227 this->emitChild(0, nullptr, &childColor, args);
227 228
228 const char* inputColor = args.fInputColor; 229 const char* inputColor = args.fInputColor;
229 // We don't try to optimize for this case at all 230 // We don't try to optimize for this case at all
230 if (!inputColor) { 231 if (!inputColor) {
231 fsBuilder->codeAppendf("const vec4 ones = vec4(1);"); 232 fsBuilder->codeAppendf("const vec4 ones = vec4(1);");
(...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after
289 case SkXfermode::kClear_Mode: 290 case SkXfermode::kClear_Mode:
290 return GrConstColorProcessor::Create(GrColor_TRANSPARENT_BLACK, 291 return GrConstColorProcessor::Create(GrColor_TRANSPARENT_BLACK,
291 GrConstColorProcessor::kIgnore_ InputMode); 292 GrConstColorProcessor::kIgnore_ InputMode);
292 case SkXfermode::kDst_Mode: 293 case SkXfermode::kDst_Mode:
293 return nullptr; 294 return nullptr;
294 default: 295 default:
295 return new ComposeOneFragmentProcessor(src, mode, 296 return new ComposeOneFragmentProcessor(src, mode,
296 ComposeOneFragmentProcessor:: kSrc_Child); 297 ComposeOneFragmentProcessor:: kSrc_Child);
297 } 298 }
298 } 299 }
OLDNEW
« no previous file with comments | « src/gpu/effects/GrTextureDomain.cpp ('k') | src/gpu/effects/GrYUVtoRGBEffect.cpp » ('j') | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698