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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrConvexPolyEffect.h" | 8 #include "GrConvexPolyEffect.h" |
| 9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "SkPathPriv.h" | 10 #include "SkPathPriv.h" |
| 11 #include "gl/GrGLContext.h" | 11 #include "gl/GrGLContext.h" |
| 12 #include "gl/GrGLFragmentProcessor.h" | 12 #include "gl/GrGLFragmentProcessor.h" |
| 13 #include "gl/builders/GrGLProgramBuilder.h" | 13 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 14 #include "glsl/GrGLSLProgramBuilder.h" |
| 14 #include "glsl/GrGLSLProgramDataManager.h" | 15 #include "glsl/GrGLSLProgramDataManager.h" |
| 15 | 16 |
| 16 ////////////////////////////////////////////////////////////////////////////// | 17 ////////////////////////////////////////////////////////////////////////////// |
| 17 class AARectEffect : public GrFragmentProcessor { | 18 class AARectEffect : public GrFragmentProcessor { |
| 18 public: | 19 public: |
| 19 const SkRect& getRect() const { return fRect; } | 20 const SkRect& getRect() const { return fRect; } |
| 20 | 21 |
| 21 static GrFragmentProcessor* Create(GrPrimitiveEdgeType edgeType, const SkRec
t& rect) { | 22 static GrFragmentProcessor* Create(GrPrimitiveEdgeType edgeType, const SkRec
t& rect) { |
| 22 return new AARectEffect(edgeType, rect); | 23 return new AARectEffect(edgeType, rect); |
| 23 } | 24 } |
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| 98 | 99 |
| 99 GLAARectEffect::GLAARectEffect(const GrProcessor& effect) { | 100 GLAARectEffect::GLAARectEffect(const GrProcessor& effect) { |
| 100 fPrevRect.fLeft = SK_ScalarNaN; | 101 fPrevRect.fLeft = SK_ScalarNaN; |
| 101 } | 102 } |
| 102 | 103 |
| 103 void GLAARectEffect::emitCode(EmitArgs& args) { | 104 void GLAARectEffect::emitCode(EmitArgs& args) { |
| 104 const AARectEffect& aare = args.fFp.cast<AARectEffect>(); | 105 const AARectEffect& aare = args.fFp.cast<AARectEffect>(); |
| 105 const char *rectName; | 106 const char *rectName; |
| 106 // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bot
tom - 0.5), | 107 // The rect uniform's xyzw refer to (left + 0.5, top + 0.5, right - 0.5, bot
tom - 0.5), |
| 107 // respectively. | 108 // respectively. |
| 108 fRectUniform = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visib
ility, | 109 fRectUniform = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Vis
ibility, |
| 109 kVec4f_GrSLType, | 110 kVec4f_GrSLType, |
| 110 kDefault_GrSLPrecision, | 111 kDefault_GrSLPrecision, |
| 111 "rect", | 112 "rect", |
| 112 &rectName); | 113 &rectName); |
| 113 | 114 |
| 114 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); | 115 GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder()
; |
| 115 const char* fragmentPos = fsBuilder->fragmentPosition(); | 116 const char* fragmentPos = fsBuilder->fragmentPosition(); |
| 116 if (GrProcessorEdgeTypeIsAA(aare.getEdgeType())) { | 117 if (GrProcessorEdgeTypeIsAA(aare.getEdgeType())) { |
| 117 // The amount of coverage removed in x and y by the edges is computed as
a pair of negative | 118 // The amount of coverage removed in x and y by the edges is computed as
a pair of negative |
| 118 // numbers, xSub and ySub. | 119 // numbers, xSub and ySub. |
| 119 fsBuilder->codeAppend("\t\tfloat xSub, ySub;\n"); | 120 fsBuilder->codeAppend("\t\tfloat xSub, ySub;\n"); |
| 120 fsBuilder->codeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragmentPo
s, rectName); | 121 fsBuilder->codeAppendf("\t\txSub = min(%s.x - %s.x, 0.0);\n", fragmentPo
s, rectName); |
| 121 fsBuilder->codeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectName,
fragmentPos); | 122 fsBuilder->codeAppendf("\t\txSub += min(%s.z - %s.x, 0.0);\n", rectName,
fragmentPos); |
| 122 fsBuilder->codeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragmentPo
s, rectName); | 123 fsBuilder->codeAppendf("\t\tySub = min(%s.y - %s.y, 0.0);\n", fragmentPo
s, rectName); |
| 123 fsBuilder->codeAppendf("\t\tySub += min(%s.w - %s.y, 0.0);\n", rectName,
fragmentPos); | 124 fsBuilder->codeAppendf("\t\tySub += min(%s.w - %s.y, 0.0);\n", rectName,
fragmentPos); |
| 124 // Now compute coverage in x and y and multiply them to get the fraction
of the pixel | 125 // Now compute coverage in x and y and multiply them to get the fraction
of the pixel |
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| 184 }; | 185 }; |
| 185 | 186 |
| 186 GrGLConvexPolyEffect::GrGLConvexPolyEffect(const GrProcessor&) { | 187 GrGLConvexPolyEffect::GrGLConvexPolyEffect(const GrProcessor&) { |
| 187 fPrevEdges[0] = SK_ScalarNaN; | 188 fPrevEdges[0] = SK_ScalarNaN; |
| 188 } | 189 } |
| 189 | 190 |
| 190 void GrGLConvexPolyEffect::emitCode(EmitArgs& args) { | 191 void GrGLConvexPolyEffect::emitCode(EmitArgs& args) { |
| 191 const GrConvexPolyEffect& cpe = args.fFp.cast<GrConvexPolyEffect>(); | 192 const GrConvexPolyEffect& cpe = args.fFp.cast<GrConvexPolyEffect>(); |
| 192 | 193 |
| 193 const char *edgeArrayName; | 194 const char *edgeArrayName; |
| 194 fEdgeUniform = args.fBuilder->addUniformArray(GrGLProgramBuilder::kFragment_
Visibility, | 195 fEdgeUniform = args.fBuilder->addUniformArray(GrGLSLProgramBuilder::kFragmen
t_Visibility, |
| 195 kVec3f_GrSLType, | 196 kVec3f_GrSLType, |
| 196 kDefault_GrSLPrecision, | 197 kDefault_GrSLPrecision, |
| 197 "edges", | 198 "edges", |
| 198 cpe.getEdgeCount(), | 199 cpe.getEdgeCount(), |
| 199 &edgeArrayName); | 200 &edgeArrayName); |
| 200 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder(); | 201 GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder()
; |
| 201 fsBuilder->codeAppend("\t\tfloat alpha = 1.0;\n"); | 202 fsBuilder->codeAppend("\t\tfloat alpha = 1.0;\n"); |
| 202 fsBuilder->codeAppend("\t\tfloat edge;\n"); | 203 fsBuilder->codeAppend("\t\tfloat edge;\n"); |
| 203 const char* fragmentPos = fsBuilder->fragmentPosition(); | 204 const char* fragmentPos = fsBuilder->fragmentPosition(); |
| 204 for (int i = 0; i < cpe.getEdgeCount(); ++i) { | 205 for (int i = 0; i < cpe.getEdgeCount(); ++i) { |
| 205 fsBuilder->codeAppendf("\t\tedge = dot(%s[%d], vec3(%s.x, %s.y, 1));\n", | 206 fsBuilder->codeAppendf("\t\tedge = dot(%s[%d], vec3(%s.x, %s.y, 1));\n", |
| 206 edgeArrayName, i, fragmentPos, fragmentPos); | 207 edgeArrayName, i, fragmentPos, fragmentPos); |
| 207 if (GrProcessorEdgeTypeIsAA(cpe.getEdgeType())) { | 208 if (GrProcessorEdgeTypeIsAA(cpe.getEdgeType())) { |
| 208 fsBuilder->codeAppend("\t\tedge = clamp(edge, 0.0, 1.0);\n"); | 209 fsBuilder->codeAppend("\t\tedge = clamp(edge, 0.0, 1.0);\n"); |
| 209 } else { | 210 } else { |
| 210 fsBuilder->codeAppend("\t\tedge = edge >= 0.5 ? 1.0 : 0.0;\n"); | 211 fsBuilder->codeAppend("\t\tedge = edge >= 0.5 ? 1.0 : 0.0;\n"); |
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| 297 return AARectEffect::Create(edgeType, rect); | 298 return AARectEffect::Create(edgeType, rect); |
| 298 } | 299 } |
| 299 | 300 |
| 300 GrConvexPolyEffect::~GrConvexPolyEffect() {} | 301 GrConvexPolyEffect::~GrConvexPolyEffect() {} |
| 301 | 302 |
| 302 void GrConvexPolyEffect::onComputeInvariantOutput(GrInvariantOutput* inout) cons
t { | 303 void GrConvexPolyEffect::onComputeInvariantOutput(GrInvariantOutput* inout) cons
t { |
| 303 inout->mulByUnknownSingleComponent(); | 304 inout->mulByUnknownSingleComponent(); |
| 304 } | 305 } |
| 305 | 306 |
| 306 void GrConvexPolyEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, | 307 void GrConvexPolyEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, |
| 307 GrProcessorKeyBuilder* b) const { | 308 GrProcessorKeyBuilder* b) const { |
| 308 GrGLConvexPolyEffect::GenKey(*this, caps, b); | 309 GrGLConvexPolyEffect::GenKey(*this, caps, b); |
| 309 } | 310 } |
| 310 | 311 |
| 311 GrGLFragmentProcessor* GrConvexPolyEffect::onCreateGLInstance() const { | 312 GrGLFragmentProcessor* GrConvexPolyEffect::onCreateGLInstance() const { |
| 312 return new GrGLConvexPolyEffect(*this); | 313 return new GrGLConvexPolyEffect(*this); |
| 313 } | 314 } |
| 314 | 315 |
| 315 GrConvexPolyEffect::GrConvexPolyEffect(GrPrimitiveEdgeType edgeType, int n, cons
t SkScalar edges[]) | 316 GrConvexPolyEffect::GrConvexPolyEffect(GrPrimitiveEdgeType edgeType, int n, cons
t SkScalar edges[]) |
| 316 : fEdgeType(edgeType) | 317 : fEdgeType(edgeType) |
| 317 , fEdgeCount(n) { | 318 , fEdgeCount(n) { |
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| 346 } | 347 } |
| 347 | 348 |
| 348 GrFragmentProcessor* fp; | 349 GrFragmentProcessor* fp; |
| 349 do { | 350 do { |
| 350 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( | 351 GrPrimitiveEdgeType edgeType = static_cast<GrPrimitiveEdgeType>( |
| 351 d->fRandom->nextULessThan(kGrProcessorEdgeTypeCnt)); | 352 d->fRandom->nextULessThan(kGrProcessorEdgeTypeCnt)); |
| 352 fp = GrConvexPolyEffect::Create(edgeType, count, edges); | 353 fp = GrConvexPolyEffect::Create(edgeType, count, edges); |
| 353 } while (nullptr == fp); | 354 } while (nullptr == fp); |
| 354 return fp; | 355 return fp; |
| 355 } | 356 } |
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