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1 # Copyright 2015 Google Inc. | 1 # Copyright 2015 Google Inc. |
2 # | 2 # |
3 # Use of this source code is governed by a BSD-style license that can be | 3 # Use of this source code is governed by a BSD-style license that can be |
4 # found in the LICENSE file. | 4 # found in the LICENSE file. |
5 # Include this gypi to include all 'gpu' files | 5 # Include this gypi to include all 'gpu' files |
6 # The parent gyp/gypi file must define | 6 # The parent gyp/gypi file must define |
7 # 'skia_src_path' e.g. skia/trunk/src | 7 # 'skia_src_path' e.g. skia/trunk/src |
8 # 'skia_include_path' e.g. skia/trunk/include | 8 # 'skia_include_path' e.g. skia/trunk/include |
9 # | 9 # |
10 # The skia build defines these in common_variables.gypi | 10 # The skia build defines these in common_variables.gypi |
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344 '<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp', | 344 '<(skia_src_path)/gpu/gl/GrGLVertexArray.cpp', |
345 '<(skia_src_path)/gpu/gl/GrGLVertexArray.h', | 345 '<(skia_src_path)/gpu/gl/GrGLVertexArray.h', |
346 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.cpp', | 346 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.cpp', |
347 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.h', | 347 '<(skia_src_path)/gpu/gl/GrGLVertexBuffer.h', |
348 '<(skia_src_path)/gpu/gl/GrGLXferProcessor.cpp', | 348 '<(skia_src_path)/gpu/gl/GrGLXferProcessor.cpp', |
349 '<(skia_src_path)/gpu/gl/GrGLXferProcessor.h', | 349 '<(skia_src_path)/gpu/gl/GrGLXferProcessor.h', |
350 | 350 |
351 # Files for building GLSL shaders | 351 # Files for building GLSL shaders |
352 '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.cpp', | 352 '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.cpp', |
353 '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.h', | 353 '<(skia_src_path)/gpu/gl/builders/GrGLProgramBuilder.h', |
354 '<(skia_src_path)/gpu/gl/builders/GrGLShaderBuilder.cpp', | |
355 '<(skia_src_path)/gpu/gl/builders/GrGLShaderBuilder.h', | |
356 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.cpp', | 354 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.cpp', |
357 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.h', | 355 '<(skia_src_path)/gpu/gl/builders/GrGLShaderStringBuilder.h', |
358 '<(skia_src_path)/gpu/gl/builders/GrGLSLPrettyPrint.cpp', | 356 '<(skia_src_path)/gpu/gl/builders/GrGLSLPrettyPrint.cpp', |
359 '<(skia_src_path)/gpu/gl/builders/GrGLVertexShaderBuilder.cpp', | |
360 '<(skia_src_path)/gpu/gl/builders/GrGLVertexShaderBuilder.h', | |
361 '<(skia_src_path)/gpu/gl/builders/GrGLFragmentShaderBuilder.cpp', | |
362 '<(skia_src_path)/gpu/gl/builders/GrGLFragmentShaderBuilder.h', | |
363 '<(skia_src_path)/gpu/gl/builders/GrGLGeometryShaderBuilder.cpp', | |
364 '<(skia_src_path)/gpu/gl/builders/GrGLGeometryShaderBuilder.h', | |
365 | 357 |
366 # GLSL | 358 # GLSL |
367 '<(skia_src_path)/gpu/glsl/GrGLSL.cpp', | 359 '<(skia_src_path)/gpu/glsl/GrGLSL.cpp', |
368 '<(skia_src_path)/gpu/glsl/GrGLSL.h', | 360 '<(skia_src_path)/gpu/glsl/GrGLSL.h', |
369 '<(skia_src_path)/gpu/glsl/GrGLSL_impl.h', | 361 '<(skia_src_path)/gpu/glsl/GrGLSL_impl.h', |
370 '<(skia_src_path)/gpu/glsl/GrGLSLCaps.cpp', | 362 '<(skia_src_path)/gpu/glsl/GrGLSLCaps.cpp', |
371 '<(skia_src_path)/gpu/glsl/GrGLSLCaps.h', | 363 '<(skia_src_path)/gpu/glsl/GrGLSLCaps.h', |
| 364 '<(skia_src_path)/gpu/glsl/GrGLSLFragmentShaderBuilder.cpp', |
| 365 '<(skia_src_path)/gpu/glsl/GrGLSLFragmentShaderBuilder.h', |
| 366 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryShaderBuilder.cpp', |
| 367 '<(skia_src_path)/gpu/glsl/GrGLSLGeometryShaderBuilder.h', |
372 '<(skia_src_path)/gpu/glsl/GrGLSLProcessorTypes.h', | 368 '<(skia_src_path)/gpu/glsl/GrGLSLProcessorTypes.h', |
373 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.cpp', | 369 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.cpp', |
374 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.h', | 370 '<(skia_src_path)/gpu/glsl/GrGLSLProgramBuilder.h', |
375 '<(skia_src_path)/gpu/glsl/GrGLSLProgramDataManager.h', | 371 '<(skia_src_path)/gpu/glsl/GrGLSLProgramDataManager.h', |
| 372 '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.cpp', |
| 373 '<(skia_src_path)/gpu/glsl/GrGLSLShaderBuilder.h', |
376 '<(skia_src_path)/gpu/glsl/GrGLSLShaderVar.h', | 374 '<(skia_src_path)/gpu/glsl/GrGLSLShaderVar.h', |
377 '<(skia_src_path)/gpu/glsl/GrGLSLTextureSampler.h', | 375 '<(skia_src_path)/gpu/glsl/GrGLSLTextureSampler.h', |
| 376 '<(skia_src_path)/gpu/glsl/GrGLSLVertexShaderBuilder.cpp', |
| 377 '<(skia_src_path)/gpu/glsl/GrGLSLVertexShaderBuilder.h', |
378 | 378 |
379 # Sk files | 379 # Sk files |
380 '<(skia_include_path)/gpu/SkGr.h', | 380 '<(skia_include_path)/gpu/SkGr.h', |
381 '<(skia_include_path)/gpu/SkGrPixelRef.h', | 381 '<(skia_include_path)/gpu/SkGrPixelRef.h', |
382 '<(skia_include_path)/gpu/SkGrTexturePixelRef.h', | 382 '<(skia_include_path)/gpu/SkGrTexturePixelRef.h', |
383 | 383 |
384 '<(skia_include_path)/gpu/gl/SkGLContext.h', | 384 '<(skia_include_path)/gpu/gl/SkGLContext.h', |
385 | 385 |
386 '<(skia_src_path)/gpu/SkGpuDevice.cpp', | 386 '<(skia_src_path)/gpu/SkGpuDevice.cpp', |
387 '<(skia_src_path)/gpu/SkGpuDevice.h', | 387 '<(skia_src_path)/gpu/SkGpuDevice.h', |
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458 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp', | 458 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.cpp', |
459 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h', | 459 '<(skia_src_path)/gpu/gl/debug/SkDebugGLContext.h', |
460 ], | 460 ], |
461 'skgpu_null_gl_sources': [ | 461 'skgpu_null_gl_sources': [ |
462 '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp', | 462 '<(skia_src_path)/gpu/gl/GrGLCreateNullInterface.cpp', |
463 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp', | 463 '<(skia_src_path)/gpu/gl/SkNullGLContext.cpp', |
464 '<(skia_include_path)/gpu/gl/SkNullGLContext.h', | 464 '<(skia_include_path)/gpu/gl/SkNullGLContext.h', |
465 ], | 465 ], |
466 }, | 466 }, |
467 } | 467 } |
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