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| 1 /* | |
| 2 * Copyright 2014 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #include "GrGLGeometryShaderBuilder.h" | |
| 9 #include "GrGLProgramBuilder.h" | |
| 10 #include "../GrGLGpu.h" | |
| 11 | |
| 12 GrGLGeometryBuilder::GrGLGeometryBuilder(GrGLSLProgramBuilder* program) | |
| 13 : INHERITED(program) { | |
| 14 | |
| 15 } | |
| 16 | |
| 17 void GrGLGeometryBuilder::addVarying(const char* name, GrSLPrecision precision,
GrGLSLVarying* v) { | |
| 18 // if we have a GS take each varying in as an array | |
| 19 // and output as non-array. | |
| 20 if (v->vsVarying()) { | |
| 21 fInputs.push_back(); | |
| 22 fInputs.back().setType(v->fType); | |
| 23 fInputs.back().setTypeModifier(GrGLSLShaderVar::kVaryingIn_TypeModifier)
; | |
| 24 fInputs.back().setPrecision(precision); | |
| 25 fInputs.back().setUnsizedArray(); | |
| 26 *fInputs.back().accessName() = v->fVsOut; | |
| 27 v->fGsIn = v->fVsOut; | |
| 28 } | |
| 29 | |
| 30 if (v->fsVarying()) { | |
| 31 fOutputs.push_back(); | |
| 32 fOutputs.back().setType(v->fType); | |
| 33 fOutputs.back().setTypeModifier(GrGLSLShaderVar::kVaryingOut_TypeModifie
r); | |
| 34 fOutputs.back().setPrecision(precision); | |
| 35 fProgramBuilder->nameVariable(fOutputs.back().accessName(), 'g', name); | |
| 36 v->fGsOut = fOutputs.back().getName().c_str(); | |
| 37 } | |
| 38 } | |
| 39 | |
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