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Side by Side Diff: include/private/SkChecksum.h

Issue 1436973003: Switch uses of SkChecksum::Compute to Murmur3. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkChecksum_DEFINED 8 #ifndef SkChecksum_DEFINED
9 #define SkChecksum_DEFINED 9 #define SkChecksum_DEFINED
10 10
11 #include "SkString.h" 11 #include "SkString.h"
12 #include "SkTLogic.h" 12 #include "SkTLogic.h"
13 #include "SkTypes.h" 13 #include "SkTypes.h"
14 14
15 /**
16 * Computes a 32bit checksum from a blob of 32bit aligned data. This is meant
17 * to be very very fast, as it is used internally by the font cache, in
18 * conjuction with the entire raw key. This algorithm does not generate
19 * unique values as well as others (e.g. MD5) but it performs much faster.
20 * Skia's use cases can survive non-unique values (since the entire key is
21 * always available). Clients should only be used in circumstances where speed
22 * over uniqueness is at a premium.
23 */
24 class SkChecksum : SkNoncopyable { 15 class SkChecksum : SkNoncopyable {
25 private:
26 /*
27 * Our Rotate and Mash helpers are meant to automatically do the right
28 * thing depending if sizeof(uintptr_t) is 4 or 8.
29 */
30 enum {
31 ROTR = 17,
32 ROTL = sizeof(uintptr_t) * 8 - ROTR,
33 HALFBITS = sizeof(uintptr_t) * 4
34 };
35
36 static inline uintptr_t Mash(uintptr_t total, uintptr_t value) {
37 return ((total >> ROTR) | (total << ROTL)) ^ value;
38 }
39
40 public: 16 public:
41 /** 17 /**
42 * uint32_t -> uint32_t hash, useful for when you're about to trucate this h ash but you 18 * uint32_t -> uint32_t hash, useful for when you're about to trucate this h ash but you
43 * suspect its low bits aren't well mixed. 19 * suspect its low bits aren't well mixed.
44 * 20 *
45 * This is the Murmur3 finalizer. 21 * This is the Murmur3 finalizer.
46 */ 22 */
47 static uint32_t Mix(uint32_t hash) { 23 static uint32_t Mix(uint32_t hash) {
48 hash ^= hash >> 16; 24 hash ^= hash >> 16;
49 hash *= 0x85ebca6b; 25 hash *= 0x85ebca6b;
(...skipping 11 matching lines...) Expand all
61 */ 37 */
62 static uint32_t CheapMix(uint32_t hash) { 38 static uint32_t CheapMix(uint32_t hash) {
63 hash ^= hash >> 16; 39 hash ^= hash >> 16;
64 hash *= 0x85ebca6b; 40 hash *= 0x85ebca6b;
65 hash ^= hash >> 16; 41 hash ^= hash >> 16;
66 return hash; 42 return hash;
67 } 43 }
68 44
69 /** 45 /**
70 * Calculate 32-bit Murmur hash (murmur3). 46 * Calculate 32-bit Murmur hash (murmur3).
71 * This should take 2-3x longer than SkChecksum::Compute, but is a considera bly better hash.
72 * See en.wikipedia.org/wiki/MurmurHash. 47 * See en.wikipedia.org/wiki/MurmurHash.
73 * 48 *
74 * @param data Memory address of the data block to be processed. 49 * @param data Memory address of the data block to be processed.
75 * @param size Size of the data block in bytes. 50 * @param size Size of the data block in bytes.
76 * @param seed Initial hash seed. (optional) 51 * @param seed Initial hash seed. (optional)
77 * @return hash result 52 * @return hash result
78 */ 53 */
79 static uint32_t Murmur3(const void* data, size_t bytes, uint32_t seed=0); 54 static uint32_t Murmur3(const void* data, size_t bytes, uint32_t seed=0);
80
81 /**
82 * Compute a 32-bit checksum for a given data block
83 *
84 * WARNING: this algorithm is tuned for efficiency, not backward/forward
85 * compatibility. It may change at any time, so a checksum generated with
86 * one version of the Skia code may not match a checksum generated with
87 * a different version of the Skia code.
88 *
89 * @param data Memory address of the data block to be processed. Must be
90 * 32-bit aligned.
91 * @param size Size of the data block in bytes. Must be a multiple of 4.
92 * @return checksum result
93 */
94 static uint32_t Compute(const uint32_t* data, size_t size) {
95 // Use may_alias to remind the compiler we're intentionally violating st rict aliasing,
96 // and so not to apply strict-aliasing-based optimizations.
97 typedef uint32_t SK_ATTRIBUTE(may_alias) aliased_uint32_t;
98 const aliased_uint32_t* safe_data = (const aliased_uint32_t*)data;
99
100 SkASSERT(SkIsAlign4(size));
101
102 /*
103 * We want to let the compiler use 32bit or 64bit addressing and math
104 * so we use uintptr_t as our magic type. This makes the code a little
105 * more obscure (we can't hard-code 32 or 64 anywhere, but have to use
106 * sizeof()).
107 */
108 uintptr_t result = 0;
109 const uintptr_t* ptr = reinterpret_cast<const uintptr_t*>(safe_data);
110
111 /*
112 * count the number of quad element chunks. This takes into account
113 * if we're on a 32bit or 64bit arch, since we use sizeof(uintptr_t)
114 * to compute how much to shift-down the size.
115 */
116 size_t n4 = size / (sizeof(uintptr_t) << 2);
117 for (size_t i = 0; i < n4; ++i) {
118 result = Mash(result, *ptr++);
119 result = Mash(result, *ptr++);
120 result = Mash(result, *ptr++);
121 result = Mash(result, *ptr++);
122 }
123 size &= ((sizeof(uintptr_t) << 2) - 1);
124
125 safe_data = reinterpret_cast<const aliased_uint32_t*>(ptr);
126 const aliased_uint32_t* stop = safe_data + (size >> 2);
127 while (safe_data < stop) {
128 result = Mash(result, *safe_data++);
129 }
130
131 /*
132 * smash us down to 32bits if we were 64. Note that when uintptr_t is
133 * 32bits, this code-path should go away, but I still got a warning
134 * when I wrote
135 * result ^= result >> 32;
136 * since >>32 is undefined for 32bit ints, hence the wacky HALFBITS
137 * define.
138 */
139 if (8 == sizeof(result)) {
140 result ^= result >> HALFBITS;
141 }
142 return static_cast<uint32_t>(result);
143 }
144 }; 55 };
145 56
146 // SkGoodHash should usually be your first choice in hashing data. 57 // SkGoodHash should usually be your first choice in hashing data.
147 // It should be both reasonably fast and high quality. 58 // It should be both reasonably fast and high quality.
148 struct SkGoodHash { 59 struct SkGoodHash {
149 template <typename K> 60 template <typename K>
150 SK_WHEN(sizeof(K) == 4, uint32_t) operator()(const K& k) const { 61 SK_WHEN(sizeof(K) == 4, uint32_t) operator()(const K& k) const {
151 return SkChecksum::Mix(*(const uint32_t*)&k); 62 return SkChecksum::Mix(*(const uint32_t*)&k);
152 } 63 }
153 64
154 template <typename K> 65 template <typename K>
155 SK_WHEN(sizeof(K) != 4, uint32_t) operator()(const K& k) const { 66 SK_WHEN(sizeof(K) != 4, uint32_t) operator()(const K& k) const {
156 return SkChecksum::Murmur3(&k, sizeof(K)); 67 return SkChecksum::Murmur3(&k, sizeof(K));
157 } 68 }
158 69
159 uint32_t operator()(const SkString& k) const { 70 uint32_t operator()(const SkString& k) const {
160 return SkChecksum::Murmur3(k.c_str(), k.size()); 71 return SkChecksum::Murmur3(k.c_str(), k.size());
161 } 72 }
162 }; 73 };
163 74
164 #endif 75 #endif
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