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| 1 // Copyright 2013 the V8 project authors. All rights reserved. | 1 // Copyright 2013 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ | 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ |
| 6 #define V8_COMPILER_MACHINE_OPERATOR_H_ | 6 #define V8_COMPILER_MACHINE_OPERATOR_H_ |
| 7 | 7 |
| 8 #include "src/base/flags.h" | 8 #include "src/base/flags.h" |
| 9 #include "src/compiler/machine-type.h" | 9 #include "src/compiler/machine-type.h" |
| 10 | 10 |
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| 204 const Operator* ChangeUint32ToFloat64(); | 204 const Operator* ChangeUint32ToFloat64(); |
| 205 const Operator* ChangeUint32ToUint64(); | 205 const Operator* ChangeUint32ToUint64(); |
| 206 | 206 |
| 207 // These operators truncate or round numbers, both changing the representation | 207 // These operators truncate or round numbers, both changing the representation |
| 208 // of the number and mapping multiple input values onto the same output value. | 208 // of the number and mapping multiple input values onto the same output value. |
| 209 const Operator* TruncateFloat64ToFloat32(); | 209 const Operator* TruncateFloat64ToFloat32(); |
| 210 const Operator* TruncateFloat64ToInt32(TruncationMode); | 210 const Operator* TruncateFloat64ToInt32(TruncationMode); |
| 211 const Operator* TruncateInt64ToInt32(); | 211 const Operator* TruncateInt64ToInt32(); |
| 212 const Operator* RoundInt64ToFloat32(); | 212 const Operator* RoundInt64ToFloat32(); |
| 213 const Operator* RoundInt64ToFloat64(); | 213 const Operator* RoundInt64ToFloat64(); |
| 214 const Operator* RoundUint64ToFloat64(); |
| 214 | 215 |
| 215 // These operators reinterpret the bits of a floating point number as an | 216 // These operators reinterpret the bits of a floating point number as an |
| 216 // integer and vice versa. | 217 // integer and vice versa. |
| 217 const Operator* BitcastFloat32ToInt32(); | 218 const Operator* BitcastFloat32ToInt32(); |
| 218 const Operator* BitcastFloat64ToInt64(); | 219 const Operator* BitcastFloat64ToInt64(); |
| 219 const Operator* BitcastInt32ToFloat32(); | 220 const Operator* BitcastInt32ToFloat32(); |
| 220 const Operator* BitcastInt64ToFloat64(); | 221 const Operator* BitcastInt64ToFloat64(); |
| 221 | 222 |
| 222 // Floating point operators always operate with IEEE 754 round-to-nearest | 223 // Floating point operators always operate with IEEE 754 round-to-nearest |
| 223 // (single-precision). | 224 // (single-precision). |
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| 329 }; | 330 }; |
| 330 | 331 |
| 331 | 332 |
| 332 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) | 333 DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) |
| 333 | 334 |
| 334 } // namespace compiler | 335 } // namespace compiler |
| 335 } // namespace internal | 336 } // namespace internal |
| 336 } // namespace v8 | 337 } // namespace v8 |
| 337 | 338 |
| 338 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ | 339 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ |
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