Index: test/cctest/test-types.cc |
diff --git a/test/cctest/test-types.cc b/test/cctest/test-types.cc |
index adcc156940734cd3ece867c762d4dc0fe343aaa4..a3de98513dc917eff31f752b63503b0ff11c9945 100644 |
--- a/test/cctest/test-types.cc |
+++ b/test/cctest/test-types.cc |
@@ -30,705 +30,779 @@ |
using namespace v8::internal; |
+template<class Type, class TypeHandle, class Region> |
+class Types { |
+ public: |
+ Types(Region* region, Isolate* isolate) : |
+ None(Type::None(region)), |
+ Any(Type::Any(region)), |
+ Oddball(Type::Oddball(region)), |
+ Boolean(Type::Boolean(region)), |
+ Null(Type::Null(region)), |
+ Undefined(Type::Undefined(region)), |
+ Number(Type::Number(region)), |
+ Smi(Type::Smi(region)), |
+ Signed32(Type::Signed32(region)), |
+ Double(Type::Double(region)), |
+ Name(Type::Name(region)), |
+ UniqueName(Type::UniqueName(region)), |
+ String(Type::String(region)), |
+ InternalizedString(Type::InternalizedString(region)), |
+ Symbol(Type::Symbol(region)), |
+ Receiver(Type::Receiver(region)), |
+ Object(Type::Object(region)), |
+ Array(Type::Array(region)), |
+ Function(Type::Function(region)), |
+ Proxy(Type::Proxy(region)), |
+ object_map(isolate->factory()->NewMap(JS_OBJECT_TYPE, 3 * kPointerSize)), |
+ array_map(isolate->factory()->NewMap(JS_ARRAY_TYPE, 4 * kPointerSize)), |
+ region_(region) { |
+ smi = handle(Smi::FromInt(666), isolate); |
+ signed32 = isolate->factory()->NewHeapNumber(0x40000000); |
+ object1 = isolate->factory()->NewJSObjectFromMap(object_map); |
+ object2 = isolate->factory()->NewJSObjectFromMap(object_map); |
+ array = isolate->factory()->NewJSArray(20); |
+ ObjectClass = Type::Class(object_map, region); |
+ ArrayClass = Type::Class(array_map, region); |
+ SmiConstant = Type::Constant(smi, region); |
+ Signed32Constant = Type::Constant(signed32, region); |
+ ObjectConstant1 = Type::Constant(object1, region); |
+ ObjectConstant2 = Type::Constant(object2, region); |
+ ArrayConstant1 = Type::Constant(array, region); |
+ ArrayConstant2 = Type::Constant(array, region); |
+ } |
+ |
+ TypeHandle None; |
+ TypeHandle Any; |
+ TypeHandle Oddball; |
+ TypeHandle Boolean; |
+ TypeHandle Null; |
+ TypeHandle Undefined; |
+ TypeHandle Number; |
+ TypeHandle Smi; |
+ TypeHandle Signed32; |
+ TypeHandle Double; |
+ TypeHandle Name; |
+ TypeHandle UniqueName; |
+ TypeHandle String; |
+ TypeHandle InternalizedString; |
+ TypeHandle Symbol; |
+ TypeHandle Receiver; |
+ TypeHandle Object; |
+ TypeHandle Array; |
+ TypeHandle Function; |
+ TypeHandle Proxy; |
+ |
+ TypeHandle ObjectClass; |
+ TypeHandle ArrayClass; |
+ |
+ TypeHandle SmiConstant; |
+ TypeHandle Signed32Constant; |
+ TypeHandle ObjectConstant1; |
+ TypeHandle ObjectConstant2; |
+ TypeHandle ArrayConstant1; |
+ TypeHandle ArrayConstant2; |
+ |
+ Handle<i::Map> object_map; |
+ Handle<i::Map> array_map; |
+ |
+ Handle<i::Smi> smi; |
+ Handle<i::HeapNumber> signed32; |
+ Handle<i::JSObject> object1; |
+ Handle<i::JSObject> object2; |
+ Handle<i::JSArray> array; |
+ |
+ TypeHandle Union(TypeHandle t1, TypeHandle t2) { |
+ return Type::Union(t1, t2, region_); |
+ } |
+ TypeHandle Intersect(TypeHandle t1, TypeHandle t2) { |
+ return Type::Intersect(t1, t2, region_); |
+ } |
+ |
+ private: |
+ Region* region_; |
+}; |
+ |
+ |
// Testing auxiliaries (breaking the Type abstraction). |
-static bool IsBitset(Handle<Type> t) { return t->IsSmi(); } |
-static bool IsClass(Handle<Type> t) { return t->IsMap(); } |
-static bool IsConstant(Handle<Type> t) { return t->IsBox(); } |
-static bool IsUnion(Handle<Type> t) { return t->IsFixedArray(); } |
- |
-static int AsBitset(Handle<Type> t) { return Smi::cast(*t)->value(); } |
-static Map* AsClass(Handle<Type> t) { return Map::cast(*t); } |
-static Object* AsConstant(Handle<Type> t) { return Box::cast(*t)->value(); } |
-static FixedArray* AsUnion(Handle<Type> t) { return FixedArray::cast(*t); } |
- |
- |
-static void CheckEqual(Handle<Type> type1, Handle<Type> type2) { |
- CHECK_EQ(IsBitset(type1), IsBitset(type2)); |
- CHECK_EQ(IsClass(type1), IsClass(type2)); |
- CHECK_EQ(IsConstant(type1), IsConstant(type2)); |
- CHECK_EQ(IsUnion(type1), IsUnion(type2)); |
- CHECK_EQ(type1->NumClasses(), type2->NumClasses()); |
- CHECK_EQ(type1->NumConstants(), type2->NumConstants()); |
- if (IsBitset(type1)) { |
- CHECK_EQ(AsBitset(type1), AsBitset(type2)); |
- } else if (IsClass(type1)) { |
- CHECK_EQ(AsClass(type1), AsClass(type2)); |
- } else if (IsConstant(type1)) { |
- CHECK_EQ(AsConstant(type1), AsConstant(type2)); |
- } else if (IsUnion(type1)) { |
- CHECK_EQ(AsUnion(type1)->length(), AsUnion(type2)->length()); |
+struct ZoneRep { |
+ static bool IsTagged(ZoneType* t, int tag) { |
+ return !IsBitset(t) |
+ && reinterpret_cast<intptr_t>(AsTagged(t)->at(0)) == tag; |
} |
- CHECK(type1->Is(type2)); |
- CHECK(type2->Is(type1)); |
-} |
+ static bool IsBitset(ZoneType* t) { |
+ return reinterpret_cast<intptr_t>(t) & 1; |
+ } |
+ static bool IsClass(ZoneType* t) { return IsTagged(t, 0); } |
+ static bool IsConstant(ZoneType* t) { return IsTagged(t, 1); } |
+ static bool IsUnion(ZoneType* t) { return IsTagged(t, 2); } |
+ |
+ static ZoneList<void*>* AsTagged(ZoneType* t) { |
+ return reinterpret_cast<ZoneList<void*>*>(t); |
+ } |
+ static int AsBitset(ZoneType* t) { |
+ return reinterpret_cast<intptr_t>(t) >> 1; |
+ } |
+ static Map* AsClass(ZoneType* t) { |
+ return *reinterpret_cast<Map**>(AsTagged(t)->at(1)); |
+ } |
+ static Object* AsConstant(ZoneType* t) { |
+ return *reinterpret_cast<Object**>(AsTagged(t)->at(1)); |
+ } |
+ static ZoneList<ZoneType*>* AsUnion(ZoneType* t) { |
+ return reinterpret_cast<ZoneList<ZoneType*>*>(AsTagged(t)); |
+ } |
+ |
+ static Zone* ToRegion(Zone* zone, Isolate* isolate) { return zone; } |
+}; |
+ |
+struct HeapRep { |
+ static bool IsBitset(Handle<Type> t) { return t->IsSmi(); } |
+ static bool IsClass(Handle<Type> t) { return t->IsMap(); } |
+ static bool IsConstant(Handle<Type> t) { return t->IsBox(); } |
+ static bool IsUnion(Handle<Type> t) { return t->IsFixedArray(); } |
-static void CheckSub(Handle<Type> type1, Handle<Type> type2) { |
- CHECK(type1->Is(type2)); |
- CHECK(!type2->Is(type1)); |
- if (IsBitset(type1) && IsBitset(type2)) { |
- CHECK_NE(AsBitset(type1), AsBitset(type2)); |
+ static int AsBitset(Handle<Type> t) { return Smi::cast(*t)->value(); } |
+ static Map* AsClass(Handle<Type> t) { return Map::cast(*t); } |
+ static Object* AsConstant(Handle<Type> t) { return Box::cast(*t)->value(); } |
+ static FixedArray* AsUnion(Handle<Type> t) { return FixedArray::cast(*t); } |
+ |
+ static Isolate* ToRegion(Zone* zone, Isolate* isolate) { return isolate; } |
+}; |
+ |
+ |
+template<class Type, class TypeHandle, class Region, class Rep> |
+struct Tests : Rep { |
+ Isolate* isolate; |
+ HandleScope scope; |
+ Zone zone; |
+ Types<Type, TypeHandle, Region> T; |
+ |
+ Tests() : |
+ isolate(CcTest::i_isolate()), |
+ scope(isolate), |
+ zone(isolate), |
+ T(Rep::ToRegion(&zone, isolate), isolate) { |
} |
-} |
+ static void CheckEqual(TypeHandle type1, TypeHandle type2) { |
+ CHECK_EQ(Rep::IsBitset(type1), Rep::IsBitset(type2)); |
+ CHECK_EQ(Rep::IsClass(type1), Rep::IsClass(type2)); |
+ CHECK_EQ(Rep::IsConstant(type1), Rep::IsConstant(type2)); |
+ CHECK_EQ(Rep::IsUnion(type1), Rep::IsUnion(type2)); |
+ CHECK_EQ(type1->NumClasses(), type2->NumClasses()); |
+ CHECK_EQ(type1->NumConstants(), type2->NumConstants()); |
+ if (Rep::IsBitset(type1)) { |
+ CHECK_EQ(Rep::AsBitset(type1), Rep::AsBitset(type2)); |
+ } else if (Rep::IsClass(type1)) { |
+ CHECK_EQ(Rep::AsClass(type1), Rep::AsClass(type2)); |
+ } else if (Rep::IsConstant(type1)) { |
+ CHECK_EQ(Rep::AsConstant(type1), Rep::AsConstant(type2)); |
+ } else if (Rep::IsUnion(type1)) { |
+ CHECK_EQ(Rep::AsUnion(type1)->length(), Rep::AsUnion(type2)->length()); |
+ } |
+ CHECK(type1->Is(type2)); |
+ CHECK(type2->Is(type1)); |
+ } |
-static void CheckUnordered(Handle<Type> type1, Handle<Type> type2) { |
- CHECK(!type1->Is(type2)); |
- CHECK(!type2->Is(type1)); |
- if (IsBitset(type1) && IsBitset(type2)) { |
- CHECK_NE(AsBitset(type1), AsBitset(type2)); |
+ static void CheckSub(TypeHandle type1, TypeHandle type2) { |
+ CHECK(type1->Is(type2)); |
+ CHECK(!type2->Is(type1)); |
+ if (Rep::IsBitset(type1) && Rep::IsBitset(type2)) { |
+ CHECK_NE(Rep::AsBitset(type1), Rep::AsBitset(type2)); |
+ } |
} |
-} |
+ static void CheckUnordered(TypeHandle type1, TypeHandle type2) { |
+ CHECK(!type1->Is(type2)); |
+ CHECK(!type2->Is(type1)); |
+ if (Rep::IsBitset(type1) && Rep::IsBitset(type2)) { |
+ CHECK_NE(Rep::AsBitset(type1), Rep::AsBitset(type2)); |
+ } |
+ } |
-static void CheckOverlap(Handle<Type> type1, Handle<Type> type2) { |
- CHECK(type1->Maybe(type2)); |
- CHECK(type2->Maybe(type1)); |
- if (IsBitset(type1) && IsBitset(type2)) { |
- CHECK_NE(0, AsBitset(type1) & AsBitset(type2)); |
+ static void CheckOverlap(TypeHandle type1, TypeHandle type2) { |
+ CHECK(type1->Maybe(type2)); |
+ CHECK(type2->Maybe(type1)); |
+ if (Rep::IsBitset(type1) && Rep::IsBitset(type2)) { |
+ CHECK_NE(0, Rep::AsBitset(type1) & Rep::AsBitset(type2)); |
+ } |
+ } |
+ |
+ static void CheckDisjoint(TypeHandle type1, TypeHandle type2) { |
+ CHECK(!type1->Is(type2)); |
+ CHECK(!type2->Is(type1)); |
+ CHECK(!type1->Maybe(type2)); |
+ CHECK(!type2->Maybe(type1)); |
+ if (Rep::IsBitset(type1) && Rep::IsBitset(type2)) { |
+ CHECK_EQ(0, Rep::AsBitset(type1) & Rep::AsBitset(type2)); |
+ } |
} |
-} |
+ void Bitset() { |
+ CHECK(IsBitset(T.None)); |
+ CHECK(IsBitset(T.Any)); |
+ CHECK(IsBitset(T.String)); |
+ CHECK(IsBitset(T.Object)); |
-static void CheckDisjoint(Handle<Type> type1, Handle<Type> type2) { |
- CHECK(!type1->Is(type2)); |
- CHECK(!type2->Is(type1)); |
- CHECK(!type1->Maybe(type2)); |
- CHECK(!type2->Maybe(type1)); |
- if (IsBitset(type1) && IsBitset(type2)) { |
- CHECK_EQ(0, AsBitset(type1) & AsBitset(type2)); |
+ CHECK(IsBitset(T.Union(T.String, T.Number))); |
+ CHECK(IsBitset(T.Union(T.String, T.Receiver))); |
+ |
+ CHECK_EQ(0, AsBitset(T.None)); |
+ CHECK_EQ(AsBitset(T.Number) | AsBitset(T.String), |
+ AsBitset(T.Union(T.String, T.Number))); |
+ CHECK_EQ(AsBitset(T.Receiver), |
+ AsBitset(T.Union(T.Receiver, T.Object))); |
} |
-} |
+ void Class() { |
+ CHECK(IsClass(T.ObjectClass)); |
+ CHECK(IsClass(T.ArrayClass)); |
-class HandlifiedTypes { |
- public: |
- explicit HandlifiedTypes(Isolate* isolate) : |
- None(Type::None(isolate)), |
- Any(Type::Any(isolate)), |
- Oddball(Type::Oddball(isolate)), |
- Boolean(Type::Boolean(isolate)), |
- Null(Type::Null(isolate)), |
- Undefined(Type::Undefined(isolate)), |
- Number(Type::Number(isolate)), |
- Smi(Type::Smi(isolate)), |
- Signed32(Type::Signed32(isolate)), |
- Double(Type::Double(isolate)), |
- Name(Type::Name(isolate)), |
- UniqueName(Type::UniqueName(isolate)), |
- String(Type::String(isolate)), |
- InternalizedString(Type::InternalizedString(isolate)), |
- Symbol(Type::Symbol(isolate)), |
- Receiver(Type::Receiver(isolate)), |
- Object(Type::Object(isolate)), |
- Array(Type::Array(isolate)), |
- Function(Type::Function(isolate)), |
- Proxy(Type::Proxy(isolate)), |
- object_map(isolate->factory()->NewMap(JS_OBJECT_TYPE, 3 * kPointerSize)), |
- array_map(isolate->factory()->NewMap(JS_ARRAY_TYPE, 4 * kPointerSize)), |
- isolate_(isolate) { |
- smi = handle(Smi::FromInt(666), isolate); |
- signed32 = isolate->factory()->NewHeapNumber(0x40000000); |
- object1 = isolate->factory()->NewJSObjectFromMap(object_map); |
- object2 = isolate->factory()->NewJSObjectFromMap(object_map); |
- array = isolate->factory()->NewJSArray(20); |
- ObjectClass = Type::Class(object_map, isolate); |
- ArrayClass = Type::Class(array_map, isolate); |
- SmiConstant = Type::Constant(smi, isolate); |
- Signed32Constant = Type::Constant(signed32, isolate); |
- ObjectConstant1 = Type::Constant(object1, isolate); |
- ObjectConstant2 = Type::Constant(object2, isolate); |
- ArrayConstant1 = Type::Constant(array, isolate); |
- ArrayConstant2 = Type::Constant(array, isolate); |
+ CHECK(*T.object_map == AsClass(T.ObjectClass)); |
+ CHECK(*T.array_map == AsClass(T.ArrayClass)); |
} |
- Handle<Type> None; |
- Handle<Type> Any; |
- Handle<Type> Oddball; |
- Handle<Type> Boolean; |
- Handle<Type> Null; |
- Handle<Type> Undefined; |
- Handle<Type> Number; |
- Handle<Type> Smi; |
- Handle<Type> Signed32; |
- Handle<Type> Double; |
- Handle<Type> Name; |
- Handle<Type> UniqueName; |
- Handle<Type> String; |
- Handle<Type> InternalizedString; |
- Handle<Type> Symbol; |
- Handle<Type> Receiver; |
- Handle<Type> Object; |
- Handle<Type> Array; |
- Handle<Type> Function; |
- Handle<Type> Proxy; |
- |
- Handle<Type> ObjectClass; |
- Handle<Type> ArrayClass; |
- |
- Handle<Type> SmiConstant; |
- Handle<Type> Signed32Constant; |
- Handle<Type> ObjectConstant1; |
- Handle<Type> ObjectConstant2; |
- Handle<Type> ArrayConstant1; |
- Handle<Type> ArrayConstant2; |
- |
- Handle<Map> object_map; |
- Handle<Map> array_map; |
+ void Constant() { |
+ CHECK(IsConstant(T.SmiConstant)); |
+ CHECK(IsConstant(T.ObjectConstant1)); |
+ CHECK(IsConstant(T.ObjectConstant2)); |
+ CHECK(IsConstant(T.ArrayConstant1)); |
+ CHECK(IsConstant(T.ArrayConstant2)); |
+ |
+ CHECK(*T.smi == AsConstant(T.SmiConstant)); |
+ CHECK(*T.object1 == AsConstant(T.ObjectConstant1)); |
+ CHECK(*T.object2 == AsConstant(T.ObjectConstant2)); |
+ CHECK(*T.object1 != AsConstant(T.ObjectConstant2)); |
+ CHECK(*T.array == AsConstant(T.ArrayConstant1)); |
+ CHECK(*T.array == AsConstant(T.ArrayConstant2)); |
+ } |
- Handle<i::Smi> smi; |
- Handle<HeapNumber> signed32; |
- Handle<JSObject> object1; |
- Handle<JSObject> object2; |
- Handle<JSArray> array; |
+ void Is() { |
+ // Reflexivity |
+ CHECK(T.None->Is(T.None)); |
+ CHECK(T.Any->Is(T.Any)); |
+ CHECK(T.Object->Is(T.Object)); |
+ |
+ CHECK(T.ObjectClass->Is(T.ObjectClass)); |
+ CHECK(T.ObjectConstant1->Is(T.ObjectConstant1)); |
+ CHECK(T.ArrayConstant1->Is(T.ArrayConstant2)); |
+ |
+ // Symmetry and Transitivity |
+ CheckSub(T.None, T.Number); |
+ CheckSub(T.None, T.Any); |
+ |
+ CheckSub(T.Oddball, T.Any); |
+ CheckSub(T.Boolean, T.Oddball); |
+ CheckSub(T.Null, T.Oddball); |
+ CheckSub(T.Undefined, T.Oddball); |
+ CheckUnordered(T.Boolean, T.Null); |
+ CheckUnordered(T.Undefined, T.Null); |
+ CheckUnordered(T.Boolean, T.Undefined); |
+ |
+ CheckSub(T.Number, T.Any); |
+ CheckSub(T.Smi, T.Number); |
+ CheckSub(T.Signed32, T.Number); |
+ CheckSub(T.Double, T.Number); |
+ CheckSub(T.Smi, T.Signed32); |
+ CheckUnordered(T.Smi, T.Double); |
+ CheckUnordered(T.Signed32, T.Double); |
+ |
+ CheckSub(T.Name, T.Any); |
+ CheckSub(T.UniqueName, T.Any); |
+ CheckSub(T.UniqueName, T.Name); |
+ CheckSub(T.String, T.Name); |
+ CheckSub(T.InternalizedString, T.String); |
+ CheckSub(T.InternalizedString, T.UniqueName); |
+ CheckSub(T.InternalizedString, T.Name); |
+ CheckSub(T.Symbol, T.UniqueName); |
+ CheckSub(T.Symbol, T.Name); |
+ CheckUnordered(T.String, T.UniqueName); |
+ CheckUnordered(T.String, T.Symbol); |
+ CheckUnordered(T.InternalizedString, T.Symbol); |
+ |
+ CheckSub(T.Receiver, T.Any); |
+ CheckSub(T.Object, T.Any); |
+ CheckSub(T.Object, T.Receiver); |
+ CheckSub(T.Array, T.Object); |
+ CheckSub(T.Function, T.Object); |
+ CheckSub(T.Proxy, T.Receiver); |
+ CheckUnordered(T.Object, T.Proxy); |
+ CheckUnordered(T.Array, T.Function); |
+ |
+ // Structured subtyping |
+ CheckSub(T.None, T.ObjectClass); |
+ CheckSub(T.None, T.ObjectConstant1); |
+ CheckSub(T.ObjectClass, T.Any); |
+ CheckSub(T.ObjectConstant1, T.Any); |
+ |
+ CheckSub(T.ObjectClass, T.Object); |
+ CheckSub(T.ArrayClass, T.Object); |
+ CheckUnordered(T.ObjectClass, T.ArrayClass); |
+ |
+ CheckSub(T.SmiConstant, T.Smi); |
+ CheckSub(T.SmiConstant, T.Signed32); |
+ CheckSub(T.SmiConstant, T.Number); |
+ CheckSub(T.ObjectConstant1, T.Object); |
+ CheckSub(T.ObjectConstant2, T.Object); |
+ CheckSub(T.ArrayConstant1, T.Object); |
+ CheckSub(T.ArrayConstant1, T.Array); |
+ CheckUnordered(T.ObjectConstant1, T.ObjectConstant2); |
+ CheckUnordered(T.ObjectConstant1, T.ArrayConstant1); |
+ |
+ CheckUnordered(T.ObjectConstant1, T.ObjectClass); |
+ CheckUnordered(T.ObjectConstant2, T.ObjectClass); |
+ CheckUnordered(T.ObjectConstant1, T.ArrayClass); |
+ CheckUnordered(T.ObjectConstant2, T.ArrayClass); |
+ CheckUnordered(T.ArrayConstant1, T.ObjectClass); |
+ } |
- Handle<Type> Union(Handle<Type> t1, Handle<Type> t2) { |
- return Type::Union(t1, t2, isolate_); |
+ void Maybe() { |
+ CheckOverlap(T.Any, T.Any); |
+ CheckOverlap(T.Object, T.Object); |
+ |
+ CheckOverlap(T.Oddball, T.Any); |
+ CheckOverlap(T.Boolean, T.Oddball); |
+ CheckOverlap(T.Null, T.Oddball); |
+ CheckOverlap(T.Undefined, T.Oddball); |
+ CheckDisjoint(T.Boolean, T.Null); |
+ CheckDisjoint(T.Undefined, T.Null); |
+ CheckDisjoint(T.Boolean, T.Undefined); |
+ |
+ CheckOverlap(T.Number, T.Any); |
+ CheckOverlap(T.Smi, T.Number); |
+ CheckOverlap(T.Double, T.Number); |
+ CheckDisjoint(T.Signed32, T.Double); |
+ |
+ CheckOverlap(T.Name, T.Any); |
+ CheckOverlap(T.UniqueName, T.Any); |
+ CheckOverlap(T.UniqueName, T.Name); |
+ CheckOverlap(T.String, T.Name); |
+ CheckOverlap(T.InternalizedString, T.String); |
+ CheckOverlap(T.InternalizedString, T.UniqueName); |
+ CheckOverlap(T.InternalizedString, T.Name); |
+ CheckOverlap(T.Symbol, T.UniqueName); |
+ CheckOverlap(T.Symbol, T.Name); |
+ CheckOverlap(T.String, T.UniqueName); |
+ CheckDisjoint(T.String, T.Symbol); |
+ CheckDisjoint(T.InternalizedString, T.Symbol); |
+ |
+ CheckOverlap(T.Receiver, T.Any); |
+ CheckOverlap(T.Object, T.Any); |
+ CheckOverlap(T.Object, T.Receiver); |
+ CheckOverlap(T.Array, T.Object); |
+ CheckOverlap(T.Function, T.Object); |
+ CheckOverlap(T.Proxy, T.Receiver); |
+ CheckDisjoint(T.Object, T.Proxy); |
+ CheckDisjoint(T.Array, T.Function); |
+ |
+ CheckOverlap(T.ObjectClass, T.Any); |
+ CheckOverlap(T.ObjectConstant1, T.Any); |
+ |
+ CheckOverlap(T.ObjectClass, T.Object); |
+ CheckOverlap(T.ArrayClass, T.Object); |
+ CheckOverlap(T.ObjectClass, T.ObjectClass); |
+ CheckOverlap(T.ArrayClass, T.ArrayClass); |
+ CheckDisjoint(T.ObjectClass, T.ArrayClass); |
+ |
+ CheckOverlap(T.SmiConstant, T.Smi); |
+ CheckOverlap(T.SmiConstant, T.Signed32); |
+ CheckOverlap(T.SmiConstant, T.Number); |
+ CheckDisjoint(T.SmiConstant, T.Double); |
+ CheckOverlap(T.ObjectConstant1, T.Object); |
+ CheckOverlap(T.ObjectConstant2, T.Object); |
+ CheckOverlap(T.ArrayConstant1, T.Object); |
+ CheckOverlap(T.ArrayConstant1, T.Array); |
+ CheckOverlap(T.ArrayConstant1, T.ArrayConstant2); |
+ CheckOverlap(T.ObjectConstant1, T.ObjectConstant1); |
+ CheckDisjoint(T.ObjectConstant1, T.ObjectConstant2); |
+ CheckDisjoint(T.ObjectConstant1, T.ArrayConstant1); |
+ |
+ CheckDisjoint(T.ObjectConstant1, T.ObjectClass); |
+ CheckDisjoint(T.ObjectConstant2, T.ObjectClass); |
+ CheckDisjoint(T.ObjectConstant1, T.ArrayClass); |
+ CheckDisjoint(T.ObjectConstant2, T.ArrayClass); |
+ CheckDisjoint(T.ArrayConstant1, T.ObjectClass); |
} |
- Handle<Type> Intersect(Handle<Type> t1, Handle<Type> t2) { |
- return Type::Intersect(t1, t2, isolate_); |
+ |
+ void Union() { |
+ // Bitset-bitset |
+ CHECK(IsBitset(T.Union(T.Object, T.Number))); |
+ CHECK(IsBitset(T.Union(T.Object, T.Object))); |
+ CHECK(IsBitset(T.Union(T.Any, T.None))); |
+ |
+ CheckEqual(T.Union(T.None, T.Number), T.Number); |
+ CheckEqual(T.Union(T.Object, T.Proxy), T.Receiver); |
+ CheckEqual(T.Union(T.Number, T.String), T.Union(T.String, T.Number)); |
+ CheckSub(T.Union(T.Number, T.String), T.Any); |
+ |
+ // Class-class |
+ CHECK(IsClass(T.Union(T.ObjectClass, T.ObjectClass))); |
+ CHECK(IsUnion(T.Union(T.ObjectClass, T.ArrayClass))); |
+ |
+ CheckEqual(T.Union(T.ObjectClass, T.ObjectClass), T.ObjectClass); |
+ CheckSub(T.None, T.Union(T.ObjectClass, T.ArrayClass)); |
+ CheckSub(T.Union(T.ObjectClass, T.ArrayClass), T.Any); |
+ CheckSub(T.ObjectClass, T.Union(T.ObjectClass, T.ArrayClass)); |
+ CheckSub(T.ArrayClass, T.Union(T.ObjectClass, T.ArrayClass)); |
+ CheckSub(T.Union(T.ObjectClass, T.ArrayClass), T.Object); |
+ CheckUnordered(T.Union(T.ObjectClass, T.ArrayClass), T.Array); |
+ CheckOverlap(T.Union(T.ObjectClass, T.ArrayClass), T.Array); |
+ CheckDisjoint(T.Union(T.ObjectClass, T.ArrayClass), T.Number); |
+ |
+ // Constant-constant |
+ CHECK(IsConstant(T.Union(T.ObjectConstant1, T.ObjectConstant1))); |
+ CHECK(IsConstant(T.Union(T.ArrayConstant1, T.ArrayConstant1))); |
+ CHECK(IsUnion(T.Union(T.ObjectConstant1, T.ObjectConstant2))); |
+ |
+ CheckEqual( |
+ T.Union(T.ObjectConstant1, T.ObjectConstant1), |
+ T.ObjectConstant1); |
+ CheckEqual(T.Union(T.ArrayConstant1, T.ArrayConstant1), T.ArrayConstant1); |
+ CheckEqual(T.Union(T.ArrayConstant1, T.ArrayConstant1), T.ArrayConstant2); |
+ CheckSub(T.None, T.Union(T.ObjectConstant1, T.ObjectConstant2)); |
+ CheckSub(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.Any); |
+ CheckSub(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)); |
+ CheckSub(T.ObjectConstant2, T.Union(T.ObjectConstant1, T.ObjectConstant2)); |
+ CheckSub(T.ArrayConstant2, T.Union(T.ArrayConstant1, T.ObjectConstant2)); |
+ CheckSub(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.Object); |
+ CheckUnordered( |
+ T.Union(T.ObjectConstant1, T.ObjectConstant2), T.ObjectClass); |
+ CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayConstant1), T.Array); |
+ CheckOverlap(T.Union(T.ObjectConstant1, T.ArrayConstant1), T.Array); |
+ CheckOverlap( |
+ T.Union(T.ObjectConstant1, T.ArrayConstant1), T.ArrayConstant2); |
+ CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayConstant1), T.Number); |
+ CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayConstant1), T.ObjectClass); |
+ |
+ // Bitset-class |
+ CHECK(IsBitset(T.Union(T.ObjectClass, T.Object))); |
+ CHECK(IsUnion(T.Union(T.ObjectClass, T.Number))); |
+ |
+ CheckEqual(T.Union(T.ObjectClass, T.Object), T.Object); |
+ CheckSub(T.None, T.Union(T.ObjectClass, T.Number)); |
+ CheckSub(T.Union(T.ObjectClass, T.Number), T.Any); |
+ CheckSub(T.Union(T.ObjectClass, T.Smi), T.Union(T.Object, T.Number)); |
+ CheckSub(T.Union(T.ObjectClass, T.Array), T.Object); |
+ CheckUnordered(T.Union(T.ObjectClass, T.String), T.Array); |
+ CheckOverlap(T.Union(T.ObjectClass, T.String), T.Object); |
+ CheckDisjoint(T.Union(T.ObjectClass, T.String), T.Number); |
+ |
+ // Bitset-constant |
+ CHECK(IsBitset(T.Union(T.SmiConstant, T.Number))); |
+ CHECK(IsBitset(T.Union(T.ObjectConstant1, T.Object))); |
+ CHECK(IsUnion(T.Union(T.ObjectConstant2, T.Number))); |
+ |
+ CheckEqual(T.Union(T.SmiConstant, T.Number), T.Number); |
+ CheckEqual(T.Union(T.ObjectConstant1, T.Object), T.Object); |
+ CheckSub(T.None, T.Union(T.ObjectConstant1, T.Number)); |
+ CheckSub(T.Union(T.ObjectConstant1, T.Number), T.Any); |
+ CheckSub( |
+ T.Union(T.ObjectConstant1, T.Signed32), T.Union(T.Object, T.Number)); |
+ CheckSub(T.Union(T.ObjectConstant1, T.Array), T.Object); |
+ CheckUnordered(T.Union(T.ObjectConstant1, T.String), T.Array); |
+ CheckOverlap(T.Union(T.ObjectConstant1, T.String), T.Object); |
+ CheckDisjoint(T.Union(T.ObjectConstant1, T.String), T.Number); |
+ CheckEqual(T.Union(T.Signed32, T.Signed32Constant), T.Signed32); |
+ |
+ // Class-constant |
+ CHECK(IsUnion(T.Union(T.ObjectConstant1, T.ObjectClass))); |
+ CHECK(IsUnion(T.Union(T.ArrayClass, T.ObjectConstant2))); |
+ |
+ CheckSub(T.None, T.Union(T.ObjectConstant1, T.ArrayClass)); |
+ CheckSub(T.Union(T.ObjectConstant1, T.ArrayClass), T.Any); |
+ CheckSub(T.Union(T.ObjectConstant1, T.ArrayClass), T.Object); |
+ CheckSub(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ArrayClass)); |
+ CheckSub(T.ArrayClass, T.Union(T.ObjectConstant1, T.ArrayClass)); |
+ CheckUnordered(T.ObjectClass, T.Union(T.ObjectConstant1, T.ArrayClass)); |
+ CheckSub( |
+ T.Union(T.ObjectConstant1, T.ArrayClass), T.Union(T.Array, T.Object)); |
+ CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayClass), T.ArrayConstant1); |
+ CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayClass), T.ObjectConstant2); |
+ CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayClass), T.ObjectClass); |
+ |
+ // Bitset-union |
+ CHECK(IsBitset( |
+ T.Union(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass)))); |
+ CHECK(IsUnion(T.Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.Number))); |
+ |
+ CheckEqual( |
+ T.Union(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass)), |
+ T.Object); |
+ CheckEqual( |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number), |
+ T.Union(T.ObjectConstant1, T.Union(T.Number, T.ArrayClass))); |
+ CheckSub( |
+ T.Double, |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number)); |
+ CheckSub( |
+ T.ObjectConstant1, |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double)); |
+ CheckSub( |
+ T.None, |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double)); |
+ CheckSub( |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double), |
+ T.Any); |
+ CheckSub( |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double), |
+ T.Union(T.ObjectConstant1, T.Union(T.Number, T.ArrayClass))); |
+ |
+ // Class-union |
+ CHECK(IsUnion( |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ArrayClass))); |
+ CHECK(IsUnion( |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ObjectClass))); |
+ |
+ CheckEqual( |
+ T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)), |
+ T.Union(T.ObjectClass, T.ObjectConstant1)); |
+ CheckSub( |
+ T.None, |
+ T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass))); |
+ CheckSub( |
+ T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)), |
+ T.Any); |
+ CheckSub( |
+ T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)), |
+ T.Object); |
+ CheckEqual( |
+ T.Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ArrayClass), |
+ T.Union(T.ArrayClass, T.ObjectConstant2)); |
+ |
+ // Constant-union |
+ CHECK(IsUnion(T.Union( |
+ T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)))); |
+ CHECK(IsUnion(T.Union( |
+ T.Union(T.ArrayConstant1, T.ObjectClass), T.ObjectConstant1))); |
+ CHECK(IsUnion(T.Union( |
+ T.Union(T.ArrayConstant1, T.ObjectConstant2), T.ObjectConstant1))); |
+ |
+ CheckEqual( |
+ T.Union( |
+ T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)), |
+ T.Union(T.ObjectConstant2, T.ObjectConstant1)); |
+ CheckEqual( |
+ T.Union( |
+ T.Union(T.ArrayConstant1, T.ObjectConstant2), T.ObjectConstant1), |
+ T.Union( |
+ T.ObjectConstant2, T.Union(T.ArrayConstant1, T.ObjectConstant1))); |
+ |
+ // Union-union |
+ CHECK(IsBitset(T.Union( |
+ T.Union(T.Number, T.ArrayClass), |
+ T.Union(T.Signed32, T.Array)))); |
+ CHECK(IsUnion(T.Union( |
+ T.Union(T.Number, T.ArrayClass), |
+ T.Union(T.ObjectClass, T.ArrayClass)))); |
+ |
+ CheckEqual( |
+ T.Union( |
+ T.Union(T.ObjectConstant2, T.ObjectConstant1), |
+ T.Union(T.ObjectConstant1, T.ObjectConstant2)), |
+ T.Union(T.ObjectConstant2, T.ObjectConstant1)); |
+ CheckEqual( |
+ T.Union( |
+ T.Union(T.ObjectConstant2, T.ArrayConstant1), |
+ T.Union(T.ObjectConstant1, T.ArrayConstant2)), |
+ T.Union( |
+ T.Union(T.ObjectConstant1, T.ObjectConstant2), |
+ T.ArrayConstant1)); |
+ CheckEqual( |
+ T.Union(T.Union(T.Number, T.ArrayClass), T.Union(T.Smi, T.Array)), |
+ T.Union(T.Number, T.Array)); |
} |
- private: |
- Isolate* isolate_; |
+ void Intersect() { |
+ // Bitset-bitset |
+ CHECK(IsBitset(T.Intersect(T.Object, T.Number))); |
+ CHECK(IsBitset(T.Intersect(T.Object, T.Object))); |
+ CHECK(IsBitset(T.Intersect(T.Any, T.None))); |
+ |
+ CheckEqual(T.Intersect(T.None, T.Number), T.None); |
+ CheckEqual(T.Intersect(T.Object, T.Proxy), T.None); |
+ CheckEqual(T.Intersect(T.Name, T.String), T.Intersect(T.String, T.Name)); |
+ CheckEqual(T.Intersect(T.UniqueName, T.String), T.InternalizedString); |
+ |
+ // Class-class |
+ CHECK(IsClass(T.Intersect(T.ObjectClass, T.ObjectClass))); |
+ CHECK(IsBitset(T.Intersect(T.ObjectClass, T.ArrayClass))); |
+ |
+ CheckEqual(T.Intersect(T.ObjectClass, T.ObjectClass), T.ObjectClass); |
+ CheckEqual(T.Intersect(T.ObjectClass, T.ArrayClass), T.None); |
+ |
+ // Constant-constant |
+ CHECK(IsConstant(T.Intersect(T.ObjectConstant1, T.ObjectConstant1))); |
+ CHECK(IsConstant(T.Intersect(T.ArrayConstant1, T.ArrayConstant2))); |
+ CHECK(IsBitset(T.Intersect(T.ObjectConstant1, T.ObjectConstant2))); |
+ |
+ CheckEqual( |
+ T.Intersect(T.ObjectConstant1, T.ObjectConstant1), T.ObjectConstant1); |
+ CheckEqual( |
+ T.Intersect(T.ArrayConstant1, T.ArrayConstant2), T.ArrayConstant1); |
+ CheckEqual(T.Intersect(T.ObjectConstant1, T.ObjectConstant2), T.None); |
+ |
+ // Bitset-class |
+ CHECK(IsClass(T.Intersect(T.ObjectClass, T.Object))); |
+ CHECK(IsBitset(T.Intersect(T.ObjectClass, T.Number))); |
+ |
+ CheckEqual(T.Intersect(T.ObjectClass, T.Object), T.ObjectClass); |
+ CheckEqual(T.Intersect(T.ObjectClass, T.Array), T.None); |
+ CheckEqual(T.Intersect(T.ObjectClass, T.Number), T.None); |
+ |
+ // Bitset-constant |
+ CHECK(IsBitset(T.Intersect(T.Smi, T.Number))); |
+ CHECK(IsConstant(T.Intersect(T.SmiConstant, T.Number))); |
+ CHECK(IsConstant(T.Intersect(T.ObjectConstant1, T.Object))); |
+ |
+ CheckEqual(T.Intersect(T.Smi, T.Number), T.Smi); |
+ CheckEqual(T.Intersect(T.SmiConstant, T.Number), T.SmiConstant); |
+ CheckEqual(T.Intersect(T.ObjectConstant1, T.Object), T.ObjectConstant1); |
+ |
+ // Class-constant |
+ CHECK(IsBitset(T.Intersect(T.ObjectConstant1, T.ObjectClass))); |
+ CHECK(IsBitset(T.Intersect(T.ArrayClass, T.ObjectConstant2))); |
+ |
+ CheckEqual(T.Intersect(T.ObjectConstant1, T.ObjectClass), T.None); |
+ CheckEqual(T.Intersect(T.ArrayClass, T.ObjectConstant2), T.None); |
+ |
+ // Bitset-union |
+ CHECK(IsUnion( |
+ T.Intersect(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass)))); |
+ CHECK(IsBitset( |
+ T.Intersect(T.Union(T.ArrayClass, T.ObjectConstant2), T.Number))); |
+ |
+ CheckEqual( |
+ T.Intersect(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass)), |
+ T.Union(T.ObjectConstant1, T.ObjectClass)); |
+ CheckEqual( |
+ T.Intersect(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number), |
+ T.None); |
+ |
+ // Class-union |
+ CHECK(IsClass( |
+ T.Intersect(T.Union(T.ArrayClass, T.ObjectConstant2), T.ArrayClass))); |
+ CHECK(IsClass( |
+ T.Intersect(T.Union(T.Object, T.SmiConstant), T.ArrayClass))); |
+ CHECK(IsBitset( |
+ T.Intersect(T.Union(T.ObjectClass, T.ArrayConstant1), T.ArrayClass))); |
+ |
+ CheckEqual( |
+ T.Intersect(T.ArrayClass, T.Union(T.ObjectConstant2, T.ArrayClass)), |
+ T.ArrayClass); |
+ CheckEqual( |
+ T.Intersect(T.ArrayClass, T.Union(T.Object, T.SmiConstant)), |
+ T.ArrayClass); |
+ CheckEqual( |
+ T.Intersect(T.Union(T.ObjectClass, T.ArrayConstant1), T.ArrayClass), |
+ T.None); |
+ |
+ // Constant-union |
+ CHECK(IsConstant(T.Intersect( |
+ T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)))); |
+ CHECK(IsConstant(T.Intersect( |
+ T.Union(T.Number, T.ObjectClass), T.SmiConstant))); |
+ CHECK(IsBitset(T.Intersect( |
+ T.Union(T.ArrayConstant1, T.ObjectClass), T.ObjectConstant1))); |
+ |
+ CheckEqual( |
+ T.Intersect( |
+ T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)), |
+ T.ObjectConstant1); |
+ CheckEqual( |
+ T.Intersect(T.SmiConstant, T.Union(T.Number, T.ObjectConstant2)), |
+ T.SmiConstant); |
+ CheckEqual( |
+ T.Intersect( |
+ T.Union(T.ArrayConstant1, T.ObjectClass), T.ObjectConstant1), |
+ T.None); |
+ |
+ // Union-union |
+ CHECK(IsUnion(T.Intersect( |
+ T.Union(T.Number, T.ArrayClass), T.Union(T.Signed32, T.Array)))); |
+ CHECK(IsBitset(T.Intersect( |
+ T.Union(T.Number, T.ObjectClass), T.Union(T.Signed32, T.Array)))); |
+ |
+ CheckEqual( |
+ T.Intersect( |
+ T.Union(T.Number, T.ArrayClass), |
+ T.Union(T.Smi, T.Array)), |
+ T.Union(T.Smi, T.ArrayClass)); |
+ CheckEqual( |
+ T.Intersect( |
+ T.Union(T.Number, T.ObjectClass), |
+ T.Union(T.Signed32, T.Array)), |
+ T.Signed32); |
+ CheckEqual( |
+ T.Intersect( |
+ T.Union(T.ObjectConstant2, T.ObjectConstant1), |
+ T.Union(T.ObjectConstant1, T.ObjectConstant2)), |
+ T.Union(T.ObjectConstant2, T.ObjectConstant1)); |
+ CheckEqual( |
+ T.Intersect( |
+ T.Union( |
+ T.Union(T.ObjectConstant2, T.ObjectConstant1), T.ArrayClass), |
+ T.Union( |
+ T.ObjectConstant1, |
+ T.Union(T.ArrayConstant1, T.ObjectConstant2))), |
+ T.Union(T.ObjectConstant2, T.ObjectConstant1)); |
+ CheckEqual( |
+ T.Intersect( |
+ T.Union(T.ObjectConstant2, T.ArrayConstant1), |
+ T.Union(T.ObjectConstant1, T.ArrayConstant2)), |
+ T.ArrayConstant1); |
+ } |
}; |
+typedef Tests<ZoneType, ZoneType*, Zone, ZoneRep> ZoneTests; |
+typedef Tests<Type, Handle<Type>, Isolate, HeapRep> HeapTests; |
+ |
TEST(Bitset) { |
CcTest::InitializeVM(); |
- Isolate* isolate = CcTest::i_isolate(); |
- HandleScope scope(isolate); |
- HandlifiedTypes T(isolate); |
- |
- CHECK(IsBitset(T.None)); |
- CHECK(IsBitset(T.Any)); |
- CHECK(IsBitset(T.String)); |
- CHECK(IsBitset(T.Object)); |
- |
- CHECK(IsBitset(T.Union(T.String, T.Number))); |
- CHECK(IsBitset(T.Union(T.String, T.Receiver))); |
- |
- CHECK_EQ(0, AsBitset(T.None)); |
- CHECK_EQ(AsBitset(T.Number) | AsBitset(T.String), |
- AsBitset(T.Union(T.String, T.Number))); |
- CHECK_EQ(AsBitset(T.Receiver), |
- AsBitset(T.Union(T.Receiver, T.Object))); |
+ ZoneTests().Bitset(); |
+ HeapTests().Bitset(); |
} |
TEST(Class) { |
CcTest::InitializeVM(); |
- Isolate* isolate = CcTest::i_isolate(); |
- HandleScope scope(isolate); |
- HandlifiedTypes T(isolate); |
- |
- CHECK(IsClass(T.ObjectClass)); |
- CHECK(IsClass(T.ArrayClass)); |
- |
- CHECK(*T.object_map == AsClass(T.ObjectClass)); |
- CHECK(*T.array_map == AsClass(T.ArrayClass)); |
+ ZoneTests().Class(); |
+ HeapTests().Class(); |
} |
TEST(Constant) { |
CcTest::InitializeVM(); |
- Isolate* isolate = CcTest::i_isolate(); |
- HandleScope scope(isolate); |
- HandlifiedTypes T(isolate); |
- |
- CHECK(IsConstant(T.SmiConstant)); |
- CHECK(IsConstant(T.ObjectConstant1)); |
- CHECK(IsConstant(T.ObjectConstant2)); |
- CHECK(IsConstant(T.ArrayConstant1)); |
- CHECK(IsConstant(T.ArrayConstant2)); |
- |
- CHECK(*T.smi == AsConstant(T.SmiConstant)); |
- CHECK(*T.object1 == AsConstant(T.ObjectConstant1)); |
- CHECK(*T.object2 == AsConstant(T.ObjectConstant2)); |
- CHECK(*T.object1 != AsConstant(T.ObjectConstant2)); |
- CHECK(*T.array == AsConstant(T.ArrayConstant1)); |
- CHECK(*T.array == AsConstant(T.ArrayConstant2)); |
+ ZoneTests().Constant(); |
+ HeapTests().Constant(); |
} |
TEST(Is) { |
CcTest::InitializeVM(); |
- Isolate* isolate = CcTest::i_isolate(); |
- HandleScope scope(isolate); |
- HandlifiedTypes T(isolate); |
- |
- // Reflexivity |
- CHECK(T.None->Is(T.None)); |
- CHECK(T.Any->Is(T.Any)); |
- CHECK(T.Object->Is(T.Object)); |
- |
- CHECK(T.ObjectClass->Is(T.ObjectClass)); |
- CHECK(T.ObjectConstant1->Is(T.ObjectConstant1)); |
- CHECK(T.ArrayConstant1->Is(T.ArrayConstant2)); |
- |
- // Symmetry and Transitivity |
- CheckSub(T.None, T.Number); |
- CheckSub(T.None, T.Any); |
- |
- CheckSub(T.Oddball, T.Any); |
- CheckSub(T.Boolean, T.Oddball); |
- CheckSub(T.Null, T.Oddball); |
- CheckSub(T.Undefined, T.Oddball); |
- CheckUnordered(T.Boolean, T.Null); |
- CheckUnordered(T.Undefined, T.Null); |
- CheckUnordered(T.Boolean, T.Undefined); |
- |
- CheckSub(T.Number, T.Any); |
- CheckSub(T.Smi, T.Number); |
- CheckSub(T.Signed32, T.Number); |
- CheckSub(T.Double, T.Number); |
- CheckSub(T.Smi, T.Signed32); |
- CheckUnordered(T.Smi, T.Double); |
- CheckUnordered(T.Signed32, T.Double); |
- |
- CheckSub(T.Name, T.Any); |
- CheckSub(T.UniqueName, T.Any); |
- CheckSub(T.UniqueName, T.Name); |
- CheckSub(T.String, T.Name); |
- CheckSub(T.InternalizedString, T.String); |
- CheckSub(T.InternalizedString, T.UniqueName); |
- CheckSub(T.InternalizedString, T.Name); |
- CheckSub(T.Symbol, T.UniqueName); |
- CheckSub(T.Symbol, T.Name); |
- CheckUnordered(T.String, T.UniqueName); |
- CheckUnordered(T.String, T.Symbol); |
- CheckUnordered(T.InternalizedString, T.Symbol); |
- |
- CheckSub(T.Receiver, T.Any); |
- CheckSub(T.Object, T.Any); |
- CheckSub(T.Object, T.Receiver); |
- CheckSub(T.Array, T.Object); |
- CheckSub(T.Function, T.Object); |
- CheckSub(T.Proxy, T.Receiver); |
- CheckUnordered(T.Object, T.Proxy); |
- CheckUnordered(T.Array, T.Function); |
- |
- // Structured subtyping |
- CheckSub(T.None, T.ObjectClass); |
- CheckSub(T.None, T.ObjectConstant1); |
- CheckSub(T.ObjectClass, T.Any); |
- CheckSub(T.ObjectConstant1, T.Any); |
- |
- CheckSub(T.ObjectClass, T.Object); |
- CheckSub(T.ArrayClass, T.Object); |
- CheckUnordered(T.ObjectClass, T.ArrayClass); |
- |
- CheckSub(T.SmiConstant, T.Smi); |
- CheckSub(T.SmiConstant, T.Signed32); |
- CheckSub(T.SmiConstant, T.Number); |
- CheckSub(T.ObjectConstant1, T.Object); |
- CheckSub(T.ObjectConstant2, T.Object); |
- CheckSub(T.ArrayConstant1, T.Object); |
- CheckSub(T.ArrayConstant1, T.Array); |
- CheckUnordered(T.ObjectConstant1, T.ObjectConstant2); |
- CheckUnordered(T.ObjectConstant1, T.ArrayConstant1); |
- |
- CheckUnordered(T.ObjectConstant1, T.ObjectClass); |
- CheckUnordered(T.ObjectConstant2, T.ObjectClass); |
- CheckUnordered(T.ObjectConstant1, T.ArrayClass); |
- CheckUnordered(T.ObjectConstant2, T.ArrayClass); |
- CheckUnordered(T.ArrayConstant1, T.ObjectClass); |
+ ZoneTests().Is(); |
+ HeapTests().Is(); |
} |
TEST(Maybe) { |
CcTest::InitializeVM(); |
- Isolate* isolate = CcTest::i_isolate(); |
- HandleScope scope(isolate); |
- HandlifiedTypes T(isolate); |
- |
- CheckOverlap(T.Any, T.Any); |
- CheckOverlap(T.Object, T.Object); |
- |
- CheckOverlap(T.Oddball, T.Any); |
- CheckOverlap(T.Boolean, T.Oddball); |
- CheckOverlap(T.Null, T.Oddball); |
- CheckOverlap(T.Undefined, T.Oddball); |
- CheckDisjoint(T.Boolean, T.Null); |
- CheckDisjoint(T.Undefined, T.Null); |
- CheckDisjoint(T.Boolean, T.Undefined); |
- |
- CheckOverlap(T.Number, T.Any); |
- CheckOverlap(T.Smi, T.Number); |
- CheckOverlap(T.Double, T.Number); |
- CheckDisjoint(T.Signed32, T.Double); |
- |
- CheckOverlap(T.Name, T.Any); |
- CheckOverlap(T.UniqueName, T.Any); |
- CheckOverlap(T.UniqueName, T.Name); |
- CheckOverlap(T.String, T.Name); |
- CheckOverlap(T.InternalizedString, T.String); |
- CheckOverlap(T.InternalizedString, T.UniqueName); |
- CheckOverlap(T.InternalizedString, T.Name); |
- CheckOverlap(T.Symbol, T.UniqueName); |
- CheckOverlap(T.Symbol, T.Name); |
- CheckOverlap(T.String, T.UniqueName); |
- CheckDisjoint(T.String, T.Symbol); |
- CheckDisjoint(T.InternalizedString, T.Symbol); |
- |
- CheckOverlap(T.Receiver, T.Any); |
- CheckOverlap(T.Object, T.Any); |
- CheckOverlap(T.Object, T.Receiver); |
- CheckOverlap(T.Array, T.Object); |
- CheckOverlap(T.Function, T.Object); |
- CheckOverlap(T.Proxy, T.Receiver); |
- CheckDisjoint(T.Object, T.Proxy); |
- CheckDisjoint(T.Array, T.Function); |
- |
- CheckOverlap(T.ObjectClass, T.Any); |
- CheckOverlap(T.ObjectConstant1, T.Any); |
- |
- CheckOverlap(T.ObjectClass, T.Object); |
- CheckOverlap(T.ArrayClass, T.Object); |
- CheckOverlap(T.ObjectClass, T.ObjectClass); |
- CheckOverlap(T.ArrayClass, T.ArrayClass); |
- CheckDisjoint(T.ObjectClass, T.ArrayClass); |
- |
- CheckOverlap(T.SmiConstant, T.Smi); |
- CheckOverlap(T.SmiConstant, T.Signed32); |
- CheckOverlap(T.SmiConstant, T.Number); |
- CheckDisjoint(T.SmiConstant, T.Double); |
- CheckOverlap(T.ObjectConstant1, T.Object); |
- CheckOverlap(T.ObjectConstant2, T.Object); |
- CheckOverlap(T.ArrayConstant1, T.Object); |
- CheckOverlap(T.ArrayConstant1, T.Array); |
- CheckOverlap(T.ArrayConstant1, T.ArrayConstant2); |
- CheckOverlap(T.ObjectConstant1, T.ObjectConstant1); |
- CheckDisjoint(T.ObjectConstant1, T.ObjectConstant2); |
- CheckDisjoint(T.ObjectConstant1, T.ArrayConstant1); |
- |
- CheckDisjoint(T.ObjectConstant1, T.ObjectClass); |
- CheckDisjoint(T.ObjectConstant2, T.ObjectClass); |
- CheckDisjoint(T.ObjectConstant1, T.ArrayClass); |
- CheckDisjoint(T.ObjectConstant2, T.ArrayClass); |
- CheckDisjoint(T.ArrayConstant1, T.ObjectClass); |
+ ZoneTests().Maybe(); |
+ HeapTests().Maybe(); |
} |
TEST(Union) { |
CcTest::InitializeVM(); |
- Isolate* isolate = CcTest::i_isolate(); |
- HandleScope scope(isolate); |
- HandlifiedTypes T(isolate); |
- |
- // Bitset-bitset |
- CHECK(IsBitset(T.Union(T.Object, T.Number))); |
- CHECK(IsBitset(T.Union(T.Object, T.Object))); |
- CHECK(IsBitset(T.Union(T.Any, T.None))); |
- |
- CheckEqual(T.Union(T.None, T.Number), T.Number); |
- CheckEqual(T.Union(T.Object, T.Proxy), T.Receiver); |
- CheckEqual(T.Union(T.Number, T.String), T.Union(T.String, T.Number)); |
- CheckSub(T.Union(T.Number, T.String), T.Any); |
- |
- // Class-class |
- CHECK(IsClass(T.Union(T.ObjectClass, T.ObjectClass))); |
- CHECK(IsUnion(T.Union(T.ObjectClass, T.ArrayClass))); |
- |
- CheckEqual(T.Union(T.ObjectClass, T.ObjectClass), T.ObjectClass); |
- CheckSub(T.None, T.Union(T.ObjectClass, T.ArrayClass)); |
- CheckSub(T.Union(T.ObjectClass, T.ArrayClass), T.Any); |
- CheckSub(T.ObjectClass, T.Union(T.ObjectClass, T.ArrayClass)); |
- CheckSub(T.ArrayClass, T.Union(T.ObjectClass, T.ArrayClass)); |
- CheckSub(T.Union(T.ObjectClass, T.ArrayClass), T.Object); |
- CheckUnordered(T.Union(T.ObjectClass, T.ArrayClass), T.Array); |
- CheckOverlap(T.Union(T.ObjectClass, T.ArrayClass), T.Array); |
- CheckDisjoint(T.Union(T.ObjectClass, T.ArrayClass), T.Number); |
- |
- // Constant-constant |
- CHECK(IsConstant(T.Union(T.ObjectConstant1, T.ObjectConstant1))); |
- CHECK(IsConstant(T.Union(T.ArrayConstant1, T.ArrayConstant1))); |
- CHECK(IsUnion(T.Union(T.ObjectConstant1, T.ObjectConstant2))); |
- |
- CheckEqual(T.Union(T.ObjectConstant1, T.ObjectConstant1), T.ObjectConstant1); |
- CheckEqual(T.Union(T.ArrayConstant1, T.ArrayConstant1), T.ArrayConstant1); |
- CheckEqual(T.Union(T.ArrayConstant1, T.ArrayConstant1), T.ArrayConstant2); |
- CheckSub(T.None, T.Union(T.ObjectConstant1, T.ObjectConstant2)); |
- CheckSub(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.Any); |
- CheckSub(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)); |
- CheckSub(T.ObjectConstant2, T.Union(T.ObjectConstant1, T.ObjectConstant2)); |
- CheckSub(T.ArrayConstant2, T.Union(T.ArrayConstant1, T.ObjectConstant2)); |
- CheckSub(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.Object); |
- CheckUnordered(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.ObjectClass); |
- CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayConstant1), T.Array); |
- CheckOverlap(T.Union(T.ObjectConstant1, T.ArrayConstant1), T.Array); |
- CheckOverlap(T.Union(T.ObjectConstant1, T.ArrayConstant1), T.ArrayConstant2); |
- CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayConstant1), T.Number); |
- CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayConstant1), T.ObjectClass); |
- |
- // Bitset-class |
- CHECK(IsBitset(T.Union(T.ObjectClass, T.Object))); |
- CHECK(IsUnion(T.Union(T.ObjectClass, T.Number))); |
- |
- CheckEqual(T.Union(T.ObjectClass, T.Object), T.Object); |
- CheckSub(T.None, T.Union(T.ObjectClass, T.Number)); |
- CheckSub(T.Union(T.ObjectClass, T.Number), T.Any); |
- CheckSub(T.Union(T.ObjectClass, T.Smi), T.Union(T.Object, T.Number)); |
- CheckSub(T.Union(T.ObjectClass, T.Array), T.Object); |
- CheckUnordered(T.Union(T.ObjectClass, T.String), T.Array); |
- CheckOverlap(T.Union(T.ObjectClass, T.String), T.Object); |
- CheckDisjoint(T.Union(T.ObjectClass, T.String), T.Number); |
- |
- // Bitset-constant |
- CHECK(IsBitset(T.Union(T.SmiConstant, T.Number))); |
- CHECK(IsBitset(T.Union(T.ObjectConstant1, T.Object))); |
- CHECK(IsUnion(T.Union(T.ObjectConstant2, T.Number))); |
- |
- CheckEqual(T.Union(T.SmiConstant, T.Number), T.Number); |
- CheckEqual(T.Union(T.ObjectConstant1, T.Object), T.Object); |
- CheckSub(T.None, T.Union(T.ObjectConstant1, T.Number)); |
- CheckSub(T.Union(T.ObjectConstant1, T.Number), T.Any); |
- CheckSub(T.Union(T.ObjectConstant1, T.Signed32), T.Union(T.Object, T.Number)); |
- CheckSub(T.Union(T.ObjectConstant1, T.Array), T.Object); |
- CheckUnordered(T.Union(T.ObjectConstant1, T.String), T.Array); |
- CheckOverlap(T.Union(T.ObjectConstant1, T.String), T.Object); |
- CheckDisjoint(T.Union(T.ObjectConstant1, T.String), T.Number); |
- CheckEqual(T.Union(T.Signed32, T.Signed32Constant), T.Signed32); |
- |
- // Class-constant |
- CHECK(IsUnion(T.Union(T.ObjectConstant1, T.ObjectClass))); |
- CHECK(IsUnion(T.Union(T.ArrayClass, T.ObjectConstant2))); |
- |
- CheckSub(T.None, T.Union(T.ObjectConstant1, T.ArrayClass)); |
- CheckSub(T.Union(T.ObjectConstant1, T.ArrayClass), T.Any); |
- CheckSub(T.Union(T.ObjectConstant1, T.ArrayClass), T.Object); |
- CheckSub(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ArrayClass)); |
- CheckSub(T.ArrayClass, T.Union(T.ObjectConstant1, T.ArrayClass)); |
- CheckUnordered(T.ObjectClass, T.Union(T.ObjectConstant1, T.ArrayClass)); |
- CheckSub( |
- T.Union(T.ObjectConstant1, T.ArrayClass), T.Union(T.Array, T.Object)); |
- CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayClass), T.ArrayConstant1); |
- CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayClass), T.ObjectConstant2); |
- CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayClass), T.ObjectClass); |
- |
- // Bitset-union |
- CHECK(IsBitset(T.Union(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass)))); |
- CHECK(IsUnion(T.Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.Number))); |
- |
- CheckEqual( |
- T.Union(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass)), |
- T.Object); |
- CheckEqual( |
- T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number), |
- T.Union(T.ObjectConstant1, T.Union(T.Number, T.ArrayClass))); |
- CheckSub( |
- T.Double, |
- T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number)); |
- CheckSub( |
- T.ObjectConstant1, |
- T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double)); |
- CheckSub( |
- T.None, |
- T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double)); |
- CheckSub( |
- T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double), |
- T.Any); |
- CheckSub( |
- T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double), |
- T.Union(T.ObjectConstant1, T.Union(T.Number, T.ArrayClass))); |
- |
- // Class-union |
- CHECK(IsUnion( |
- T.Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ArrayClass))); |
- CHECK(IsUnion( |
- T.Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ObjectClass))); |
- |
- CheckEqual( |
- T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)), |
- T.Union(T.ObjectClass, T.ObjectConstant1)); |
- CheckSub( |
- T.None, |
- T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass))); |
- CheckSub( |
- T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)), |
- T.Any); |
- CheckSub( |
- T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)), |
- T.Object); |
- CheckEqual( |
- T.Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ArrayClass), |
- T.Union(T.ArrayClass, T.ObjectConstant2)); |
- |
- // Constant-union |
- CHECK(IsUnion(T.Union( |
- T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)))); |
- CHECK(IsUnion(T.Union( |
- T.Union(T.ArrayConstant1, T.ObjectClass), T.ObjectConstant1))); |
- CHECK(IsUnion(T.Union( |
- T.Union(T.ArrayConstant1, T.ObjectConstant2), T.ObjectConstant1))); |
- |
- CheckEqual( |
- T.Union(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)), |
- T.Union(T.ObjectConstant2, T.ObjectConstant1)); |
- CheckEqual( |
- T.Union(T.Union(T.ArrayConstant1, T.ObjectConstant2), T.ObjectConstant1), |
- T.Union(T.ObjectConstant2, T.Union(T.ArrayConstant1, T.ObjectConstant1))); |
- |
- // Union-union |
- CHECK(IsBitset(T.Union( |
- T.Union(T.Number, T.ArrayClass), T.Union(T.Signed32, T.Array)))); |
- CHECK(IsUnion(T.Union( |
- T.Union(T.Number, T.ArrayClass), T.Union(T.ObjectClass, T.ArrayClass)))); |
- |
- CheckEqual( |
- T.Union( |
- T.Union(T.ObjectConstant2, T.ObjectConstant1), |
- T.Union(T.ObjectConstant1, T.ObjectConstant2)), |
- T.Union(T.ObjectConstant2, T.ObjectConstant1)); |
- CheckEqual( |
- T.Union( |
- T.Union(T.ObjectConstant2, T.ArrayConstant1), |
- T.Union(T.ObjectConstant1, T.ArrayConstant2)), |
- T.Union(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.ArrayConstant1)); |
- CheckEqual( |
- T.Union(T.Union(T.Number, T.ArrayClass), T.Union(T.Smi, T.Array)), |
- T.Union(T.Number, T.Array)); |
+ ZoneTests().Union(); |
+ HeapTests().Union(); |
} |
TEST(Intersect) { |
CcTest::InitializeVM(); |
- Isolate* isolate = CcTest::i_isolate(); |
- HandleScope scope(isolate); |
- HandlifiedTypes T(isolate); |
- |
- // Bitset-bitset |
- CHECK(IsBitset(T.Intersect(T.Object, T.Number))); |
- CHECK(IsBitset(T.Intersect(T.Object, T.Object))); |
- CHECK(IsBitset(T.Intersect(T.Any, T.None))); |
- |
- CheckEqual(T.Intersect(T.None, T.Number), T.None); |
- CheckEqual(T.Intersect(T.Object, T.Proxy), T.None); |
- CheckEqual(T.Intersect(T.Name, T.String), T.Intersect(T.String, T.Name)); |
- CheckEqual(T.Intersect(T.UniqueName, T.String), T.InternalizedString); |
- |
- // Class-class |
- CHECK(IsClass(T.Intersect(T.ObjectClass, T.ObjectClass))); |
- CHECK(IsBitset(T.Intersect(T.ObjectClass, T.ArrayClass))); |
- |
- CheckEqual(T.Intersect(T.ObjectClass, T.ObjectClass), T.ObjectClass); |
- CheckEqual(T.Intersect(T.ObjectClass, T.ArrayClass), T.None); |
- |
- // Constant-constant |
- CHECK(IsConstant(T.Intersect(T.ObjectConstant1, T.ObjectConstant1))); |
- CHECK(IsConstant(T.Intersect(T.ArrayConstant1, T.ArrayConstant2))); |
- CHECK(IsBitset(T.Intersect(T.ObjectConstant1, T.ObjectConstant2))); |
- |
- CheckEqual( |
- T.Intersect(T.ObjectConstant1, T.ObjectConstant1), T.ObjectConstant1); |
- CheckEqual( |
- T.Intersect(T.ArrayConstant1, T.ArrayConstant2), T.ArrayConstant1); |
- CheckEqual(T.Intersect(T.ObjectConstant1, T.ObjectConstant2), T.None); |
- |
- // Bitset-class |
- CHECK(IsClass(T.Intersect(T.ObjectClass, T.Object))); |
- CHECK(IsBitset(T.Intersect(T.ObjectClass, T.Number))); |
- |
- CheckEqual(T.Intersect(T.ObjectClass, T.Object), T.ObjectClass); |
- CheckEqual(T.Intersect(T.ObjectClass, T.Array), T.None); |
- CheckEqual(T.Intersect(T.ObjectClass, T.Number), T.None); |
- |
- // Bitset-constant |
- CHECK(IsBitset(T.Intersect(T.Smi, T.Number))); |
- CHECK(IsConstant(T.Intersect(T.SmiConstant, T.Number))); |
- CHECK(IsConstant(T.Intersect(T.ObjectConstant1, T.Object))); |
- |
- CheckEqual(T.Intersect(T.Smi, T.Number), T.Smi); |
- CheckEqual(T.Intersect(T.SmiConstant, T.Number), T.SmiConstant); |
- CheckEqual(T.Intersect(T.ObjectConstant1, T.Object), T.ObjectConstant1); |
- |
- // Class-constant |
- CHECK(IsBitset(T.Intersect(T.ObjectConstant1, T.ObjectClass))); |
- CHECK(IsBitset(T.Intersect(T.ArrayClass, T.ObjectConstant2))); |
- |
- CheckEqual(T.Intersect(T.ObjectConstant1, T.ObjectClass), T.None); |
- CheckEqual(T.Intersect(T.ArrayClass, T.ObjectConstant2), T.None); |
- |
- // Bitset-union |
- CHECK(IsUnion( |
- T.Intersect(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass)))); |
- CHECK(IsBitset( |
- T.Intersect(T.Union(T.ArrayClass, T.ObjectConstant2), T.Number))); |
- |
- CheckEqual( |
- T.Intersect(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass)), |
- T.Union(T.ObjectConstant1, T.ObjectClass)); |
- CheckEqual( |
- T.Intersect(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number), |
- T.None); |
- |
- // Class-union |
- CHECK(IsClass( |
- T.Intersect(T.Union(T.ArrayClass, T.ObjectConstant2), T.ArrayClass))); |
- CHECK(IsClass( |
- T.Intersect(T.Union(T.Object, T.SmiConstant), T.ArrayClass))); |
- CHECK(IsBitset( |
- T.Intersect(T.Union(T.ObjectClass, T.ArrayConstant1), T.ArrayClass))); |
- |
- CheckEqual( |
- T.Intersect(T.ArrayClass, T.Union(T.ObjectConstant2, T.ArrayClass)), |
- T.ArrayClass); |
- CheckEqual( |
- T.Intersect(T.ArrayClass, T.Union(T.Object, T.SmiConstant)), |
- T.ArrayClass); |
- CheckEqual( |
- T.Intersect(T.Union(T.ObjectClass, T.ArrayConstant1), T.ArrayClass), |
- T.None); |
- |
- // Constant-union |
- CHECK(IsConstant(T.Intersect( |
- T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)))); |
- CHECK(IsConstant(T.Intersect( |
- T.Union(T.Number, T.ObjectClass), T.SmiConstant))); |
- CHECK(IsBitset(T.Intersect( |
- T.Union(T.ArrayConstant1, T.ObjectClass), T.ObjectConstant1))); |
- |
- CheckEqual( |
- T.Intersect( |
- T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)), |
- T.ObjectConstant1); |
- CheckEqual( |
- T.Intersect(T.SmiConstant, T.Union(T.Number, T.ObjectConstant2)), |
- T.SmiConstant); |
- CheckEqual( |
- T.Intersect(T.Union(T.ArrayConstant1, T.ObjectClass), T.ObjectConstant1), |
- T.None); |
- |
- // Union-union |
- CHECK(IsUnion(T.Intersect( |
- T.Union(T.Number, T.ArrayClass), T.Union(T.Signed32, T.Array)))); |
- CHECK(IsBitset(T.Intersect( |
- T.Union(T.Number, T.ObjectClass), T.Union(T.Signed32, T.Array)))); |
- |
- CheckEqual( |
- T.Intersect( |
- T.Union(T.Number, T.ArrayClass), |
- T.Union(T.Smi, T.Array)), |
- T.Union(T.Smi, T.ArrayClass)); |
- CheckEqual( |
- T.Intersect( |
- T.Union(T.Number, T.ObjectClass), |
- T.Union(T.Signed32, T.Array)), |
- T.Signed32); |
- CheckEqual( |
- T.Intersect( |
- T.Union(T.ObjectConstant2, T.ObjectConstant1), |
- T.Union(T.ObjectConstant1, T.ObjectConstant2)), |
- T.Union(T.ObjectConstant2, T.ObjectConstant1)); |
- CheckEqual( |
- T.Intersect( |
- T.Union(T.Union(T.ObjectConstant2, T.ObjectConstant1), T.ArrayClass), |
- T.Union( |
- T.ObjectConstant1, T.Union(T.ArrayConstant1, T.ObjectConstant2))), |
- T.Union(T.ObjectConstant2, T.ObjectConstant1)); |
- CheckEqual( |
- T.Intersect( |
- T.Union(T.ObjectConstant2, T.ArrayConstant1), |
- T.Union(T.ObjectConstant1, T.ArrayConstant2)), |
- T.ArrayConstant1); |
+ ZoneTests().Intersect(); |
+ HeapTests().Intersect(); |
} |