Index: src/types.h |
diff --git a/src/types.h b/src/types.h |
index 4d8557e68b35696566e3efe19b293dbb9305767c..7dcf6f6bdc0599b8590d7503bbdc5675e6a92bfc 100644 |
--- a/src/types.h |
+++ b/src/types.h |
@@ -137,22 +137,24 @@ namespace internal { |
// typedef Region; |
// template<class> struct Handle { typedef type; } // No template typedefs... |
// static Handle<Type>::type handle(Type* type); // !is_bitset(type) |
-// static bool is_bitset(Type* type); |
-// static bool is_class(Type* type); |
-// static bool is_constant(Type* type); |
-// static bool is_union(Type* type); |
-// static int as_bitset(Type* type); |
-// static i::Handle<i::Map> as_class(Type* type); |
-// static i::Handle<i::Object> as_constant(Type* type); |
-// static Handle<Unioned>::type as_union(Type* type); |
+// static bool is_bitset(Type*); |
+// static bool is_class(Type*); |
+// static bool is_constant(Type*); |
+// static bool is_union(Type*); |
+// static int as_bitset(Type*); |
+// static i::Handle<i::Map> as_class(Type*); |
+// static i::Handle<i::Object> as_constant(Type*); |
+// static Handle<Unioned>::type as_union(Type*); |
// static Type* from_bitset(int bitset); |
-// static Handle<Type>::type from_bitset(int bitset, Region* region); |
-// static Handle<Type>::type from_class(i::Handle<i::Map> map, Region* region) |
-// static Handle<Type>::type from_constant( |
-// i::Handle<i::Object> value, Region* region); |
-// static Handle<Type>::type from_union(Handle<Unioned>::T unioned); |
-// static Handle<Unioned>::type union_create(int size, Region* region); |
-// static Handle<Type>::type union_get(Handle<Unioned>::T unioned, int i); |
+// static Handle<Type>::type from_bitset(int bitset, Region*); |
+// static Handle<Type>::type from_class(i::Handle<i::Map>, Region*) |
+// static Handle<Type>::type from_constant(i::Handle<i::Object>, Region*); |
+// static Handle<Type>::type from_union(Handle<Unioned>::type); |
+// static Handle<Unioned>::type union_create(int size, Region*); |
+// static void union_shrink(Handle<Unioned>::type, int size); |
+// static Handle<Type>::type union_get(Handle<Unioned>::type, int); |
+// static void union_set(Handle<Unioned>::type, int, Handle<Type>::type); |
+// static int union_length(Handle<Unioned>::type); |
// } |
template<class Config> |
class TypeImpl : public Config::Base { |
@@ -183,14 +185,17 @@ class TypeImpl : public Config::Base { |
} |
bool Is(TypeImpl* that) { return this == that || this->SlowIs(that); } |
+ template<class TypeHandle> |
bool Is(TypeHandle that) { return this->Is(*that); } |
bool Maybe(TypeImpl* that); |
+ template<class TypeHandle> |
bool Maybe(TypeHandle that) { return this->Maybe(*that); } |
// State-dependent versions of Of and Is that consider subtyping between |
// a constant and its map class. |
static TypeHandle OfCurrently(i::Handle<i::Object> value, Region* region); |
bool IsCurrently(TypeImpl* that); |
+ template<class TypeHandle> |
bool IsCurrently(TypeHandle that) { return this->IsCurrently(*that); } |
bool IsClass() { return Config::is_class(this); } |
@@ -232,7 +237,7 @@ class TypeImpl : public Config::Base { |
return Iterator<i::Object>(Config::handle(this)); |
} |
- static TypeImpl* cast(i::Object* object) { |
+ static TypeImpl* cast(typename Config::Base* object) { |
TypeImpl* t = static_cast<TypeImpl*>(object); |
ASSERT(t->IsBitset() || t->IsClass() || t->IsConstant() || t->IsUnion()); |
return t; |
@@ -276,9 +281,10 @@ class TypeImpl : public Config::Base { |
static int LubBitset(i::Map* map); |
bool InUnion(UnionedHandle unioned, int current_size); |
- int ExtendUnion(UnionedHandle unioned, int current_size); |
- int ExtendIntersection( |
- UnionedHandle unioned, TypeHandle type, int current_size); |
+ static int ExtendUnion( |
+ UnionedHandle unioned, TypeHandle t, int current_size); |
+ static int ExtendIntersection( |
+ UnionedHandle unioned, TypeHandle t, TypeHandle other, int current_size); |
#ifdef OBJECT_PRINT |
static const char* bitset_name(int bitset); |
@@ -286,6 +292,141 @@ class TypeImpl : public Config::Base { |
}; |
+// Zone-allocated types are either (odd) integers to represent bitsets, or |
+// (even) pointers to zone lists for everything else. The first slot of every |
+// list is an explicit tag value to distinguish representation. |
+struct ZoneTypeConfig { |
+ private: |
+ typedef i::ZoneList<void*> Tagged; |
+ |
+ enum Tag { |
+ kClassTag, |
+ kConstantTag, |
+ kUnionTag |
+ }; |
+ |
+ static Tagged* tagged_create(Tag tag, int size, Zone* zone) { |
+ Tagged* tagged = new(zone) Tagged(size + 1, zone); |
+ tagged->Add(reinterpret_cast<void*>(tag), zone); |
+ tagged->AddBlock(NULL, size, zone); |
+ return tagged; |
+ } |
+ static void tagged_shrink(Tagged* tagged, int size) { |
+ tagged->Rewind(size + 1); |
+ } |
+ static Tag tagged_tag(Tagged* tagged) { |
+ return static_cast<Tag>(reinterpret_cast<intptr_t>(tagged->at(0))); |
+ } |
+ template<class T> |
+ static T tagged_get(Tagged* tagged, int i) { |
+ return reinterpret_cast<T>(tagged->at(i + 1)); |
+ } |
+ template<class T> |
+ static void tagged_set(Tagged* tagged, int i, T value) { |
+ tagged->at(i + 1) = reinterpret_cast<T>(value); |
+ } |
+ static int tagged_length(Tagged* tagged) { |
+ return tagged->length() - 1; |
+ } |
+ |
+ public: |
+ typedef TypeImpl<ZoneTypeConfig> Type; |
+ class Base {}; |
+ typedef i::ZoneList<Type*> Unioned; |
+ typedef i::Zone Region; |
+ template<class T> struct Handle { typedef T* type; }; |
+ |
+ static Type* handle(Type* type) { return type; } |
+ |
+ static bool is(Type* type, Tag tag) { |
+ return is_tagged(type) && tagged_tag(as_tagged(type)) == tag; |
+ } |
+ |
+ static bool is_bitset(Type* type) { |
+ return reinterpret_cast<intptr_t>(type) & 1; |
+ } |
+ static bool is_tagged(Type* type) { return !is_bitset(type); } |
+ static bool is_class(Type* type) { return is(type, kClassTag); } |
+ static bool is_constant(Type* type) { return is(type, kConstantTag); } |
+ static bool is_union(Type* type) { return is(type, kUnionTag); } |
+ static bool tagged_is_union(Tagged* tagged) { |
+ return is(from_tagged(tagged), kUnionTag); |
+ } |
+ |
+ static int as_bitset(Type* type) { |
+ ASSERT(is_bitset(type)); |
+ return reinterpret_cast<intptr_t>(type) >> 1; |
+ } |
+ static Tagged* as_tagged(Type* type) { |
+ ASSERT(is_tagged(type)); |
+ return reinterpret_cast<Tagged*>(type); |
+ } |
+ static i::Handle<i::Map> as_class(Type* type) { |
+ ASSERT(is_class(type)); |
+ return i::Handle<i::Map>(tagged_get<i::Map**>(as_tagged(type), 0)); |
+ } |
+ static i::Handle<i::Object> as_constant(Type* type) { |
+ ASSERT(is_constant(type)); |
+ return i::Handle<i::Object>(tagged_get<i::Object**>(as_tagged(type), 0)); |
+ } |
+ static Unioned* as_union(Type* type) { |
+ ASSERT(is_union(type)); |
+ return tagged_as_union(as_tagged(type)); |
+ } |
+ static Unioned* tagged_as_union(Tagged* tagged) { |
+ ASSERT(tagged_is_union(tagged)); |
+ return reinterpret_cast<Unioned*>(tagged); |
+ } |
+ |
+ static Type* from_bitset(int bitset) { |
+ return reinterpret_cast<Type*>((bitset << 1) | 1); |
+ } |
+ static Type* from_bitset(int bitset, Zone* Zone) { |
+ return from_bitset(bitset); |
+ } |
+ static Type* from_tagged(Tagged* tagged) { |
+ return reinterpret_cast<Type*>(tagged); |
+ } |
+ static Type* from_class(i::Handle<i::Map> map, Zone* zone) { |
+ Tagged* tagged = tagged_create(kClassTag, 1, zone); |
+ tagged_set(tagged, 0, map.location()); |
+ return from_tagged(tagged); |
+ } |
+ static Type* from_constant(i::Handle<i::Object> value, Zone* zone) { |
+ Tagged* tagged = tagged_create(kConstantTag, 1, zone); |
+ tagged_set(tagged, 0, value.location()); |
+ return from_tagged(tagged); |
+ } |
+ static Type* from_union(Unioned* unioned) { |
+ return from_tagged(tagged_from_union(unioned)); |
+ } |
+ static Tagged* tagged_from_union(Unioned* unioned) { |
+ return reinterpret_cast<Tagged*>(unioned); |
+ } |
+ |
+ static Unioned* union_create(int size, Zone* zone) { |
+ return tagged_as_union(tagged_create(kUnionTag, size, zone)); |
+ } |
+ static void union_shrink(Unioned* unioned, int size) { |
+ tagged_shrink(tagged_from_union(unioned), size); |
+ } |
+ static Type* union_get(Unioned* unioned, int i) { |
+ Type* type = tagged_get<Type*>(tagged_from_union(unioned), i); |
+ ASSERT(!is_union(type)); |
+ return type; |
+ } |
+ static void union_set(Unioned* unioned, int i, Type* type) { |
+ ASSERT(!is_union(type)); |
+ tagged_set(tagged_from_union(unioned), i, type); |
+ } |
+ static int union_length(Unioned* unioned) { |
+ return tagged_length(tagged_from_union(unioned)); |
+ } |
+}; |
+ |
+ |
+// Heap-allocated types are either smis for bitsets, maps for classes, boxes for |
+// constants, or fixed arrays for unions. |
struct HeapTypeConfig { |
typedef TypeImpl<HeapTypeConfig> Type; |
typedef i::Object Base; |
@@ -327,8 +468,6 @@ struct HeapTypeConfig { |
} |
static i::Handle<Type> from_constant( |
i::Handle<i::Object> value, Isolate* isolate) { |
- ASSERT(isolate || value->IsHeapObject()); |
- if (!isolate) isolate = i::HeapObject::cast(*value)->GetIsolate(); |
i::Handle<Box> box = isolate->factory()->NewBox(value); |
return i::Handle<Type>::cast(i::Handle<Object>::cast(box)); |
} |
@@ -339,13 +478,25 @@ struct HeapTypeConfig { |
static i::Handle<Unioned> union_create(int size, Isolate* isolate) { |
return isolate->factory()->NewFixedArray(size); |
} |
+ static void union_shrink(i::Handle<Unioned> unioned, int size) { |
+ unioned->Shrink(size); |
+ } |
static i::Handle<Type> union_get(i::Handle<Unioned> unioned, int i) { |
Type* type = static_cast<Type*>(unioned->get(i)); |
ASSERT(!is_union(type)); |
return i::handle(type, unioned->GetIsolate()); |
} |
+ static void union_set( |
+ i::Handle<Unioned> unioned, int i, i::Handle<Type> type) { |
+ ASSERT(!is_union(*type)); |
+ unioned->set(i, *type); |
+ } |
+ static int union_length(i::Handle<Unioned> unioned) { |
+ return unioned->length(); |
+ } |
}; |
+typedef TypeImpl<ZoneTypeConfig> ZoneType; |
typedef TypeImpl<HeapTypeConfig> Type; |
@@ -399,6 +550,7 @@ struct BoundsImpl { |
} |
}; |
+typedef BoundsImpl<ZoneTypeConfig> ZoneBounds; |
typedef BoundsImpl<HeapTypeConfig> Bounds; |