OLD | NEW |
1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/html/AutoplayExperimentHelper.h" | 6 #include "core/html/AutoplayExperimentHelper.h" |
7 | 7 |
8 #include "core/dom/Document.h" | 8 #include "core/dom/Document.h" |
9 #include "core/frame/FrameView.h" | 9 #include "core/frame/FrameView.h" |
10 #include "core/frame/Settings.h" | 10 #include "core/frame/Settings.h" |
11 #include "core/html/HTMLMediaElement.h" | 11 #include "core/html/HTMLMediaElement.h" |
12 #include "core/layout/LayoutBox.h" | 12 #include "core/layout/LayoutBox.h" |
13 #include "core/layout/LayoutObject.h" | 13 #include "core/layout/LayoutObject.h" |
14 #include "core/layout/LayoutVideo.h" | 14 #include "core/layout/LayoutVideo.h" |
15 #include "core/layout/LayoutView.h" | 15 #include "core/layout/LayoutView.h" |
16 #include "core/page/Page.h" | 16 #include "core/page/Page.h" |
17 #include "platform/Logging.h" | 17 #include "platform/Logging.h" |
18 #include "platform/UserGestureIndicator.h" | 18 #include "platform/UserGestureIndicator.h" |
19 #include "platform/geometry/IntRect.h" | 19 #include "platform/geometry/IntRect.h" |
20 | 20 |
21 namespace blink { | 21 namespace blink { |
22 | 22 |
23 using namespace HTMLNames; | 23 using namespace HTMLNames; |
24 | 24 |
25 // Seconds to wait after a video has stopped moving before playing it. | 25 // Seconds to wait after a video has stopped moving before playing it. |
26 static const double kViewportTimerPollDelay = 0.5; | 26 static const double kViewportTimerPollDelay = 0.5; |
27 | 27 |
28 AutoplayExperimentHelper::AutoplayExperimentHelper(HTMLMediaElement& element) | 28 AutoplayExperimentHelper::AutoplayExperimentHelper(HTMLMediaElement& element) |
29 : m_element(element) | 29 : m_element(&element) |
30 , m_mode(Mode::ExperimentOff) | 30 , m_mode(Mode::ExperimentOff) |
31 , m_playPending(false) | 31 , m_playPending(false) |
32 , m_registeredWithLayoutObject(false) | 32 , m_registeredWithLayoutObject(false) |
33 , m_wasInViewport(false) | 33 , m_wasInViewport(false) |
34 , m_lastLocationUpdateTime(-std::numeric_limits<double>::infinity()) | 34 , m_lastLocationUpdateTime(-std::numeric_limits<double>::infinity()) |
35 , m_viewportTimer(this, &AutoplayExperimentHelper::viewportTimerFired) | 35 , m_viewportTimer(this, &AutoplayExperimentHelper::viewportTimerFired) |
36 { | 36 { |
37 if (document().settings()) { | 37 if (document().settings()) { |
38 m_mode = fromString(document().settings()->autoplayExperimentMode()); | 38 m_mode = fromString(document().settings()->autoplayExperimentMode()); |
39 | 39 |
(...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
78 // do so. Otherwise, install an event listener if we need one. | 78 // do so. Otherwise, install an event listener if we need one. |
79 if (meetsVisibilityRequirements()) { | 79 if (meetsVisibilityRequirements()) { |
80 // Override the gesture and play. | 80 // Override the gesture and play. |
81 prepareToPlay(GesturelessPlaybackStartedByPlayMethodImmediately)
; | 81 prepareToPlay(GesturelessPlaybackStartedByPlayMethodImmediately)
; |
82 } else { | 82 } else { |
83 // Wait for viewport visibility. | 83 // Wait for viewport visibility. |
84 registerForPositionUpdatesIfNeeded(); | 84 registerForPositionUpdatesIfNeeded(); |
85 } | 85 } |
86 } | 86 } |
87 | 87 |
88 } else if (m_element.isUserGestureRequiredForPlay()) { | 88 } else if (element().isUserGestureRequiredForPlay()) { |
89 unregisterForPositionUpdatesIfNeeded(); | 89 unregisterForPositionUpdatesIfNeeded(); |
90 } | 90 } |
91 } | 91 } |
92 | 92 |
93 void AutoplayExperimentHelper::pauseMethodCalled() | 93 void AutoplayExperimentHelper::pauseMethodCalled() |
94 { | 94 { |
95 // Don't try to autoplay, if we would have. | 95 // Don't try to autoplay, if we would have. |
96 m_playPending = false; | 96 m_playPending = false; |
97 unregisterForPositionUpdatesIfNeeded(); | 97 unregisterForPositionUpdatesIfNeeded(); |
98 } | 98 } |
(...skipping 15 matching lines...) Expand all Loading... |
114 | 114 |
115 void AutoplayExperimentHelper::registerForPositionUpdatesIfNeeded() | 115 void AutoplayExperimentHelper::registerForPositionUpdatesIfNeeded() |
116 { | 116 { |
117 // If we don't require that the player is in the viewport, then we don't | 117 // If we don't require that the player is in the viewport, then we don't |
118 // need the listener. | 118 // need the listener. |
119 if (!enabled(IfViewport)) { | 119 if (!enabled(IfViewport)) { |
120 if (!enabled(IfPageVisible)) | 120 if (!enabled(IfPageVisible)) |
121 return; | 121 return; |
122 } | 122 } |
123 | 123 |
124 if (LayoutObject* layoutObject = m_element.layoutObject()) { | 124 if (LayoutObject* layoutObject = element().layoutObject()) { |
125 LayoutMedia* layoutMedia = toLayoutMedia(layoutObject); | 125 LayoutMedia* layoutMedia = toLayoutMedia(layoutObject); |
126 layoutMedia->setRequestPositionUpdates(true); | 126 layoutMedia->setRequestPositionUpdates(true); |
127 } | 127 } |
128 | 128 |
129 // Set this unconditionally, in case we have no layout object yet. | 129 // Set this unconditionally, in case we have no layout object yet. |
130 m_registeredWithLayoutObject = true; | 130 m_registeredWithLayoutObject = true; |
131 } | 131 } |
132 | 132 |
133 void AutoplayExperimentHelper::unregisterForPositionUpdatesIfNeeded() | 133 void AutoplayExperimentHelper::unregisterForPositionUpdatesIfNeeded() |
134 { | 134 { |
135 if (m_registeredWithLayoutObject) { | 135 if (m_registeredWithLayoutObject) { |
136 if (LayoutObject* obj = m_element.layoutObject()) { | 136 if (LayoutObject* obj = element().layoutObject()) { |
137 LayoutMedia* layoutMedia = toLayoutMedia(obj); | 137 LayoutMedia* layoutMedia = toLayoutMedia(obj); |
138 layoutMedia->setRequestPositionUpdates(false); | 138 layoutMedia->setRequestPositionUpdates(false); |
139 } | 139 } |
140 } | 140 } |
141 | 141 |
142 // Clear this unconditionally so that we don't re-register if we didn't | 142 // Clear this unconditionally so that we don't re-register if we didn't |
143 // have a LayoutObject now, but get one later. | 143 // have a LayoutObject now, but get one later. |
144 m_registeredWithLayoutObject = false; | 144 m_registeredWithLayoutObject = false; |
145 } | 145 } |
146 | 146 |
147 void AutoplayExperimentHelper::positionChanged(const IntRect& visibleRect) | 147 void AutoplayExperimentHelper::positionChanged(const IntRect& visibleRect) |
148 { | 148 { |
149 // Something, maybe position, has changed. If applicable, start a | 149 // Something, maybe position, has changed. If applicable, start a |
150 // timer to look for the end of a scroll operation. | 150 // timer to look for the end of a scroll operation. |
151 // Don't do much work here. | 151 // Don't do much work here. |
152 // Also note that we are called quite often, including when the | 152 // Also note that we are called quite often, including when the |
153 // page becomes visible. That's why we don't bother to register | 153 // page becomes visible. That's why we don't bother to register |
154 // for page visibility changes explicitly. | 154 // for page visibility changes explicitly. |
155 | 155 |
156 m_lastVisibleRect = visibleRect; | 156 m_lastVisibleRect = visibleRect; |
157 | 157 |
158 if (!m_element.layoutObject()) | 158 if (!element().layoutObject()) |
159 return; | 159 return; |
160 | 160 |
161 IntRect currentLocation = m_element.layoutObject()->absoluteBoundingBoxRect(
); | 161 IntRect currentLocation = element().layoutObject()->absoluteBoundingBoxRect(
); |
162 bool inViewport = meetsVisibilityRequirements(); | 162 bool inViewport = meetsVisibilityRequirements(); |
163 | 163 |
164 if (m_lastLocation != currentLocation) { | 164 if (m_lastLocation != currentLocation) { |
165 m_lastLocationUpdateTime = monotonicallyIncreasingTime(); | 165 m_lastLocationUpdateTime = monotonicallyIncreasingTime(); |
166 m_lastLocation = currentLocation; | 166 m_lastLocation = currentLocation; |
167 } | 167 } |
168 | 168 |
169 if (inViewport && !m_wasInViewport) { | 169 if (inViewport && !m_wasInViewport) { |
170 // Only reset the timer when we transition from not visible to | 170 // Only reset the timer when we transition from not visible to |
171 // visible, because resetting the timer isn't cheap. | 171 // visible, because resetting the timer isn't cheap. |
172 m_viewportTimer.startOneShot(kViewportTimerPollDelay, BLINK_FROM_HERE); | 172 m_viewportTimer.startOneShot(kViewportTimerPollDelay, BLINK_FROM_HERE); |
173 } | 173 } |
174 m_wasInViewport = inViewport; | 174 m_wasInViewport = inViewport; |
175 } | 175 } |
176 | 176 |
177 void AutoplayExperimentHelper::updatePositionNotificationRegistration() | 177 void AutoplayExperimentHelper::updatePositionNotificationRegistration() |
178 { | 178 { |
179 if (m_registeredWithLayoutObject) { | 179 if (m_registeredWithLayoutObject) { |
180 LayoutMedia* layoutMedia = toLayoutMedia(m_element.layoutObject()); | 180 LayoutMedia* layoutMedia = toLayoutMedia(element().layoutObject()); |
181 layoutMedia->setRequestPositionUpdates(true); | 181 layoutMedia->setRequestPositionUpdates(true); |
182 } | 182 } |
183 } | 183 } |
184 | 184 |
185 void AutoplayExperimentHelper::triggerAutoplayViewportCheckForTesting() | 185 void AutoplayExperimentHelper::triggerAutoplayViewportCheckForTesting() |
186 { | 186 { |
187 FrameView* view = document().view(); | 187 FrameView* view = document().view(); |
188 if (view) | 188 if (view) |
189 positionChanged(view->rootFrameToContents(view->computeVisibleArea())); | 189 positionChanged(view->rootFrameToContents(view->computeVisibleArea())); |
190 | 190 |
(...skipping 17 matching lines...) Expand all Loading... |
208 } | 208 } |
209 | 209 |
210 // Sufficient time has passed since the last scroll that we'll | 210 // Sufficient time has passed since the last scroll that we'll |
211 // treat it as the end of scroll. Autoplay if we should. | 211 // treat it as the end of scroll. Autoplay if we should. |
212 maybeStartPlaying(); | 212 maybeStartPlaying(); |
213 } | 213 } |
214 | 214 |
215 bool AutoplayExperimentHelper::meetsVisibilityRequirements() const | 215 bool AutoplayExperimentHelper::meetsVisibilityRequirements() const |
216 { | 216 { |
217 if (enabled(IfPageVisible) | 217 if (enabled(IfPageVisible) |
218 && m_element.document().pageVisibilityState() != PageVisibilityStateVisi
ble) | 218 && element().document().pageVisibilityState() != PageVisibilityStateVisi
ble) |
219 return false; | 219 return false; |
220 | 220 |
221 if (!enabled(IfViewport)) | 221 if (!enabled(IfViewport)) |
222 return true; | 222 return true; |
223 | 223 |
224 if (m_lastVisibleRect.isEmpty()) | 224 if (m_lastVisibleRect.isEmpty()) |
225 return false; | 225 return false; |
226 | 226 |
227 LayoutObject* layoutObject = m_element.layoutObject(); | 227 LayoutObject* layoutObject = element().layoutObject(); |
228 if (!layoutObject) | 228 if (!layoutObject) |
229 return false; | 229 return false; |
230 | 230 |
231 IntRect currentLocation = layoutObject->absoluteBoundingBoxRect(); | 231 IntRect currentLocation = layoutObject->absoluteBoundingBoxRect(); |
232 | 232 |
233 // If element completely fills the screen, then truncate it to exactly | 233 // If element completely fills the screen, then truncate it to exactly |
234 // match the screen. Any element that is wider just has to cover. | 234 // match the screen. Any element that is wider just has to cover. |
235 if (currentLocation.x() <= m_lastVisibleRect.x() | 235 if (currentLocation.x() <= m_lastVisibleRect.x() |
236 && currentLocation.x() + currentLocation.width() >= m_lastVisibleRect.x(
) + m_lastVisibleRect.width()) { | 236 && currentLocation.x() + currentLocation.width() >= m_lastVisibleRect.x(
) + m_lastVisibleRect.width()) { |
237 currentLocation.setX(m_lastVisibleRect.x()); | 237 currentLocation.setX(m_lastVisibleRect.x()); |
(...skipping 10 matching lines...) Expand all Loading... |
248 } | 248 } |
249 | 249 |
250 bool AutoplayExperimentHelper::maybeStartPlaying() | 250 bool AutoplayExperimentHelper::maybeStartPlaying() |
251 { | 251 { |
252 // See if we're allowed to autoplay now. | 252 // See if we're allowed to autoplay now. |
253 if (!isEligible() || !meetsVisibilityRequirements()) { | 253 if (!isEligible() || !meetsVisibilityRequirements()) { |
254 return false; | 254 return false; |
255 } | 255 } |
256 | 256 |
257 // Start playing! | 257 // Start playing! |
258 prepareToPlay(m_element.shouldAutoplay() | 258 prepareToPlay(element().shouldAutoplay() |
259 ? GesturelessPlaybackStartedByAutoplayFlagAfterScroll | 259 ? GesturelessPlaybackStartedByAutoplayFlagAfterScroll |
260 : GesturelessPlaybackStartedByPlayMethodAfterScroll); | 260 : GesturelessPlaybackStartedByPlayMethodAfterScroll); |
261 m_element.playInternal(); | 261 element().playInternal(); |
262 | 262 |
263 return true; | 263 return true; |
264 } | 264 } |
265 | 265 |
266 bool AutoplayExperimentHelper::isEligible() const | 266 bool AutoplayExperimentHelper::isEligible() const |
267 { | 267 { |
268 if (m_mode == Mode::ExperimentOff) | 268 if (m_mode == Mode::ExperimentOff) |
269 return false; | 269 return false; |
270 | 270 |
271 // If no user gesture is required, then the experiment doesn't apply. | 271 // If no user gesture is required, then the experiment doesn't apply. |
272 // This is what prevents us from starting playback more than once. | 272 // This is what prevents us from starting playback more than once. |
273 // Since this flag is never set to true once it's cleared, it will block | 273 // Since this flag is never set to true once it's cleared, it will block |
274 // the autoplay experiment forever. | 274 // the autoplay experiment forever. |
275 if (!m_element.isUserGestureRequiredForPlay()) | 275 if (!element().isUserGestureRequiredForPlay()) |
276 return false; | 276 return false; |
277 | 277 |
278 // Make sure that this is an element of the right type. | 278 // Make sure that this is an element of the right type. |
279 if (!enabled(ForVideo) | 279 if (!enabled(ForVideo) && isHTMLVideoElement(element())) |
280 && isHTMLVideoElement(m_element)) | |
281 return false; | 280 return false; |
282 | 281 |
283 if (!enabled(ForAudio) | 282 if (!enabled(ForAudio) && isHTMLAudioElement(element())) |
284 && isHTMLAudioElement(m_element)) | |
285 return false; | 283 return false; |
286 | 284 |
287 // If nobody has requested playback, either by the autoplay attribute or | 285 // If nobody has requested playback, either by the autoplay attribute or |
288 // a play() call, then do nothing. | 286 // a play() call, then do nothing. |
289 | 287 |
290 if (!m_playPending && !m_element.shouldAutoplay()) | 288 if (!m_playPending && !element().shouldAutoplay()) |
291 return false; | 289 return false; |
292 | 290 |
293 // Note that the viewport test always returns false on desktop, which is | 291 // Note that the viewport test always returns false on desktop, which is |
294 // why video-autoplay-experiment.html doesn't check -ifmobile . | 292 // why video-autoplay-experiment.html doesn't check -ifmobile . |
295 if (enabled(IfMobile) | 293 if (enabled(IfMobile) |
296 && !document().viewportDescription().isLegacyViewportType()) | 294 && !document().viewportDescription().isLegacyViewportType()) |
297 return false; | 295 return false; |
298 | 296 |
299 // If we require muted media and this is muted, then it is eligible. | 297 // If we require muted media and this is muted, then it is eligible. |
300 if (enabled(IfMuted)) | 298 if (enabled(IfMuted)) |
301 return m_element.muted(); | 299 return element().muted(); |
302 | 300 |
303 // Element is eligible for gesture override, maybe muted. | 301 // Element is eligible for gesture override, maybe muted. |
304 return true; | 302 return true; |
305 } | 303 } |
306 | 304 |
307 void AutoplayExperimentHelper::muteIfNeeded() | 305 void AutoplayExperimentHelper::muteIfNeeded() |
308 { | 306 { |
309 if (enabled(PlayMuted)) { | 307 if (enabled(PlayMuted)) { |
310 ASSERT(!isEligible()); | 308 ASSERT(!isEligible()); |
311 // If we are actually changing the muted state, then this will call | 309 // If we are actually changing the muted state, then this will call |
312 // mutedChanged(). If isEligible(), then mutedChanged() will try | 310 // mutedChanged(). If isEligible(), then mutedChanged() will try |
313 // to start playback, which we should not do here. | 311 // to start playback, which we should not do here. |
314 m_element.setMuted(true); | 312 element().setMuted(true); |
315 } | 313 } |
316 } | 314 } |
317 | 315 |
318 void AutoplayExperimentHelper::prepareToPlay(AutoplayMetrics metric) | 316 void AutoplayExperimentHelper::prepareToPlay(AutoplayMetrics metric) |
319 { | 317 { |
320 m_element.recordAutoplayMetric(metric); | 318 element().recordAutoplayMetric(metric); |
321 | 319 |
322 // This also causes !isEligible, so that we don't allow autoplay more than | 320 // This also causes !isEligible, so that we don't allow autoplay more than |
323 // once. Be sure to do this before muteIfNeeded(). | 321 // once. Be sure to do this before muteIfNeeded(). |
324 m_element.removeUserGestureRequirement(); | 322 element().removeUserGestureRequirement(); |
325 | 323 |
326 unregisterForPositionUpdatesIfNeeded(); | 324 unregisterForPositionUpdatesIfNeeded(); |
327 muteIfNeeded(); | 325 muteIfNeeded(); |
328 | 326 |
329 // Record that this autoplayed without a user gesture. This is normally | 327 // Record that this autoplayed without a user gesture. This is normally |
330 // set when we discover an autoplay attribute, but we include all cases | 328 // set when we discover an autoplay attribute, but we include all cases |
331 // where playback started without a user gesture, e.g., play(). | 329 // where playback started without a user gesture, e.g., play(). |
332 m_element.setInitialPlayWithoutUserGestures(true); | 330 element().setInitialPlayWithoutUserGestures(true); |
333 | 331 |
334 // Do not actually start playback here. | 332 // Do not actually start playback here. |
335 } | 333 } |
336 | 334 |
337 Document& AutoplayExperimentHelper::document() const | 335 Document& AutoplayExperimentHelper::document() const |
338 { | 336 { |
339 return m_element.document(); | 337 return element().document(); |
| 338 } |
| 339 |
| 340 HTMLMediaElement& AutoplayExperimentHelper::element() const |
| 341 { |
| 342 ASSERT(m_element); |
| 343 return *m_element; |
340 } | 344 } |
341 | 345 |
342 AutoplayExperimentHelper::Mode AutoplayExperimentHelper::fromString(const String
& mode) | 346 AutoplayExperimentHelper::Mode AutoplayExperimentHelper::fromString(const String
& mode) |
343 { | 347 { |
344 Mode value = ExperimentOff; | 348 Mode value = ExperimentOff; |
345 if (mode.contains("-forvideo")) | 349 if (mode.contains("-forvideo")) |
346 value |= ForVideo; | 350 value |= ForVideo; |
347 if (mode.contains("-foraudio")) | 351 if (mode.contains("-foraudio")) |
348 value |= ForAudio; | 352 value |= ForAudio; |
349 if (mode.contains("-ifpagevisible")) | 353 if (mode.contains("-ifpagevisible")) |
350 value |= IfPageVisible; | 354 value |= IfPageVisible; |
351 if (mode.contains("-ifviewport")) | 355 if (mode.contains("-ifviewport")) |
352 value |= IfViewport; | 356 value |= IfViewport; |
353 if (mode.contains("-ifmuted")) | 357 if (mode.contains("-ifmuted")) |
354 value |= IfMuted; | 358 value |= IfMuted; |
355 if (mode.contains("-ifmobile")) | 359 if (mode.contains("-ifmobile")) |
356 value |= IfMobile; | 360 value |= IfMobile; |
357 if (mode.contains("-playmuted")) | 361 if (mode.contains("-playmuted")) |
358 value |= PlayMuted; | 362 value |= PlayMuted; |
359 | 363 |
360 return value; | 364 return value; |
361 } | 365 } |
362 | 366 |
363 } | 367 } |
OLD | NEW |