| Index: src/gpu/GrContext.cpp
|
| ===================================================================
|
| --- src/gpu/GrContext.cpp (revision 8775)
|
| +++ src/gpu/GrContext.cpp (working copy)
|
| @@ -853,30 +853,7 @@
|
| target->drawNonIndexed(primType, 0, vertCount);
|
| } else {
|
| // filled BW rect
|
| -#if GR_STATIC_RECT_VB
|
| - const GrVertexBuffer* sqVB = fGpu->getUnitSquareVertexBuffer();
|
| - if (NULL == sqVB) {
|
| - GrPrintf("Failed to create static rect vb.\n");
|
| - return;
|
| - }
|
| -
|
| - GrDrawState* drawState = target->drawState();
|
| - target->drawState()->setDefaultVertexAttribs();
|
| - target->setVertexSourceToBuffer(sqVB);
|
| - SkMatrix m;
|
| - m.setAll(rect.width(), 0, rect.fLeft,
|
| - 0, rect.height(), rect.fTop,
|
| - 0, 0, SkMatrix::I()[8]);
|
| -
|
| - if (NULL != matrix) {
|
| - m.postConcat(*matrix);
|
| - }
|
| - GrDrawState::AutoViewMatrixRestore avmr(drawState, m);
|
| -
|
| - target->drawNonIndexed(kTriangleFan_GrPrimitiveType, 0, 4);
|
| -#else
|
| - target->drawSimpleRect(rect, matrix);
|
| -#endif
|
| + target->drawSimpleRect(rect, matrix);
|
| }
|
| }
|
|
|
| @@ -890,46 +867,7 @@
|
| GrDrawTarget* target = this->prepareToDraw(&paint, BUFFERED_DRAW);
|
| GrDrawState::AutoStageDisable atr(fDrawState);
|
|
|
| -#if GR_STATIC_RECT_VB
|
| - GrDrawState* drawState = target->drawState();
|
| -
|
| - SkMatrix m;
|
| -
|
| - m.setAll(dstRect.width(), 0, dstRect.fLeft,
|
| - 0, dstRect.height(), dstRect.fTop,
|
| - 0, 0, SkMatrix::I()[8]);
|
| - if (NULL != dstMatrix) {
|
| - m.postConcat(*dstMatrix);
|
| - }
|
| -
|
| - // This code path plays a little fast and loose with the notion of local coords and coord
|
| - // change matrices in order to account for localRect and localMatrix. The unit square VB only
|
| - // has one set of coords. Rather than using AutoViewMatrixRestore we instead directly set concat
|
| - // with m and then call GrDrawState::localCoordChange() with a matrix that accounts for
|
| - // localRect and localMatrix. This code path is preventing some encapsulation in GrDrawState.
|
| - SkMatrix savedViewMatrix = drawState->getViewMatrix();
|
| - drawState->preConcatViewMatrix(m);
|
| -
|
| - m.setAll(localRect.width(), 0, localRect.fLeft,
|
| - 0, localRect.height(), localRect.fTop,
|
| - 0, 0, SkMatrix::I()[8]);
|
| - if (NULL != localMatrix) {
|
| - m.postConcat(*localMatrix);
|
| - }
|
| - drawState->localCoordChange(m);
|
| -
|
| - const GrVertexBuffer* sqVB = fGpu->getUnitSquareVertexBuffer();
|
| - if (NULL == sqVB) {
|
| - GrPrintf("Failed to create static rect vb.\n");
|
| - return;
|
| - }
|
| - drawState->setDefaultVertexAttribs();
|
| - target->setVertexSourceToBuffer(sqVB);
|
| - target->drawNonIndexed(kTriangleFan_GrPrimitiveType, 0, 4);
|
| - drawState->setViewMatrix(savedViewMatrix);
|
| -#else
|
| target->drawRect(dstRect, dstMatrix, &localRect, localMatrix);
|
| -#endif
|
| }
|
|
|
| void GrContext::drawVertices(const GrPaint& paint,
|
|
|