| Index: ui/gfx/vector3d_f.h
|
| diff --git a/ui/gfx/vector3d_f.h b/ui/gfx/vector3d_f.h
|
| index bb93abdeaffb8d1e325123e65df121c27b1ea31f..17ad332f3aab68a66b887f4e093c0c3f25547e7f 100644
|
| --- a/ui/gfx/vector3d_f.h
|
| +++ b/ui/gfx/vector3d_f.h
|
| @@ -44,16 +44,16 @@ class UI_EXPORT Vector3dF {
|
| void operator+=(const Vector3dF& other) { Add(other); }
|
| void operator-=(const Vector3dF& other) { Subtract(other); }
|
|
|
| - void ClampToMax(const Vector3dF& max) {
|
| - x_ = x_ <= max.x_ ? x_ : max.x_;
|
| - y_ = y_ <= max.y_ ? y_ : max.y_;
|
| - z_ = z_ <= max.z_ ? z_ : max.z_;
|
| + void SetToMin(const Vector3dF& other) {
|
| + x_ = x_ <= other.x_ ? x_ : other.x_;
|
| + y_ = y_ <= other.y_ ? y_ : other.y_;
|
| + z_ = z_ <= other.z_ ? z_ : other.z_;
|
| }
|
|
|
| - void ClampToMin(const Vector3dF& min) {
|
| - x_ = x_ >= min.x_ ? x_ : min.x_;
|
| - y_ = y_ >= min.y_ ? y_ : min.y_;
|
| - z_ = z_ >= min.z_ ? z_ : min.z_;
|
| + void SetToMax(const Vector3dF& other) {
|
| + x_ = x_ >= other.x_ ? x_ : other.x_;
|
| + y_ = y_ >= other.y_ ? y_ : other.y_;
|
| + z_ = z_ >= other.z_ ? z_ : other.z_;
|
| }
|
|
|
| // Gives the square of the diagonal length of the vector.
|
|
|