| Index: ui/gfx/vector3d_f.h
|
| diff --git a/ui/gfx/vector3d_f.h b/ui/gfx/vector3d_f.h
|
| index bb93abdeaffb8d1e325123e65df121c27b1ea31f..a0ee48f0cf12e640f5cdf0d763ce48bf5d57d40a 100644
|
| --- a/ui/gfx/vector3d_f.h
|
| +++ b/ui/gfx/vector3d_f.h
|
| @@ -44,13 +44,13 @@ class UI_EXPORT Vector3dF {
|
| void operator+=(const Vector3dF& other) { Add(other); }
|
| void operator-=(const Vector3dF& other) { Subtract(other); }
|
|
|
| - void ClampToMax(const Vector3dF& max) {
|
| + void ClampToUpperBound(const Vector3dF& max) {
|
| x_ = x_ <= max.x_ ? x_ : max.x_;
|
| y_ = y_ <= max.y_ ? y_ : max.y_;
|
| z_ = z_ <= max.z_ ? z_ : max.z_;
|
| }
|
|
|
| - void ClampToMin(const Vector3dF& min) {
|
| + void ClampToLowerBound(const Vector3dF& min) {
|
| x_ = x_ >= min.x_ ? x_ : min.x_;
|
| y_ = y_ >= min.y_ ? y_ : min.y_;
|
| z_ = z_ >= min.z_ ? z_ : min.z_;
|
|
|