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Unified Diff: tools/dom/src/dart2js_TypedArrayFactoryProvider.dart

Issue 14367012: Move to new dart:typeddata types for dart2js (Closed) Base URL: https://dart.googlecode.com/svn/branches/bleeding_edge/dart
Patch Set: Revert generated files for html lib Created 7 years, 8 months ago
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Index: tools/dom/src/dart2js_TypedArrayFactoryProvider.dart
diff --git a/tools/dom/src/dart2js_TypedArrayFactoryProvider.dart b/tools/dom/src/dart2js_TypedArrayFactoryProvider.dart
index af103a11ba7acc99fe8d4fe067973aba52235a2e..25e4413b2341e098df0b1decb6c35aac6195d1d0 100644
--- a/tools/dom/src/dart2js_TypedArrayFactoryProvider.dart
+++ b/tools/dom/src/dart2js_TypedArrayFactoryProvider.dart
@@ -5,144 +5,156 @@
part of html;
class _TypedArrayFactoryProvider {
+ static ByteData createByteData(int length) => _B8(length);
+ static ByteData createByteData_fromBuffer(ByteBuffer buffer,
+ [int byteOffset = 0, int length]) {
+ if (length == null) return _B8_2(buffer, byteOffset);
+ return _B8_3(buffer, byteOffset, length);
+ }
- static Float32Array createFloat32Array(int length) => _F32(length);
- static Float32Array createFloat32Array_fromList(List<num> list) =>
+ static Float32List createFloat32List(int length) => _F32(length);
+ static Float32List createFloat32List_fromList(List<num> list) =>
_F32(ensureNative(list));
- static Float32Array createFloat32Array_fromBuffer(ArrayBuffer buffer,
+ static Float32List createFloat32List_fromBuffer(ByteBuffer buffer,
[int byteOffset = 0, int length]) {
if (length == null) return _F32_2(buffer, byteOffset);
return _F32_3(buffer, byteOffset, length);
}
- static Float64Array createFloat64Array(int length) => _F64(length);
- static Float64Array createFloat64Array_fromList(List<num> list) =>
+ static Float64List createFloat64List(int length) => _F64(length);
+ static Float64List createFloat64List_fromList(List<num> list) =>
_F64(ensureNative(list));
- static Float64Array createFloat64Array_fromBuffer(ArrayBuffer buffer,
+ static Float64List createFloat64List_fromBuffer(ByteBuffer buffer,
[int byteOffset = 0, int length]) {
if (length == null) return _F64_2(buffer, byteOffset);
return _F64_3(buffer, byteOffset, length);
}
- static Int8Array createInt8Array(int length) => _I8(length);
- static Int8Array createInt8Array_fromList(List<num> list) =>
+ static Int8List createInt8List(int length) => _I8(length);
+ static Int8List createInt8List_fromList(List<num> list) =>
_I8(ensureNative(list));
- static Int8Array createInt8Array_fromBuffer(ArrayBuffer buffer,
+ static Int8List createInt8List_fromBuffer(ByteBuffer buffer,
[int byteOffset = 0, int length]) {
if (length == null) return _I8_2(buffer, byteOffset);
return _I8_3(buffer, byteOffset, length);
}
- static Int16Array createInt16Array(int length) => _I16(length);
- static Int16Array createInt16Array_fromList(List<num> list) =>
+ static Int16List createInt16List(int length) => _I16(length);
+ static Int16List createInt16List_fromList(List<num> list) =>
_I16(ensureNative(list));
- static Int16Array createInt16Array_fromBuffer(ArrayBuffer buffer,
+ static Int16List createInt16List_fromBuffer(ByteBuffer buffer,
[int byteOffset = 0, int length]) {
if (length == null) return _I16_2(buffer, byteOffset);
return _I16_3(buffer, byteOffset, length);
}
- static Int32Array createInt32Array(int length) => _I32(length);
- static Int32Array createInt32Array_fromList(List<num> list) =>
+ static Int32List createInt32List(int length) => _I32(length);
+ static Int32List createInt32List_fromList(List<num> list) =>
_I32(ensureNative(list));
- static Int32Array createInt32Array_fromBuffer(ArrayBuffer buffer,
+ static Int32List createInt32List_fromBuffer(ByteBuffer buffer,
[int byteOffset = 0, int length]) {
if (length == null) return _I32_2(buffer, byteOffset);
return _I32_3(buffer, byteOffset, length);
}
- static Uint8Array createUint8Array(int length) => _U8(length);
- static Uint8Array createUint8Array_fromList(List<num> list) =>
+ static Uint8List createUint8List(int length) => _U8(length);
+ static Uint8List createUint8List_fromList(List<num> list) =>
_U8(ensureNative(list));
- static Uint8Array createUint8Array_fromBuffer(ArrayBuffer buffer,
+ static Uint8List createUint8List_fromBuffer(ByteBuffer buffer,
[int byteOffset = 0, int length]) {
if (length == null) return _U8_2(buffer, byteOffset);
return _U8_3(buffer, byteOffset, length);
}
- static Uint16Array createUint16Array(int length) => _U16(length);
- static Uint16Array createUint16Array_fromList(List<num> list) =>
+ static Uint16List createUint16List(int length) => _U16(length);
+ static Uint16List createUint16List_fromList(List<num> list) =>
_U16(ensureNative(list));
- static Uint16Array createUint16Array_fromBuffer(ArrayBuffer buffer,
+ static Uint16List createUint16List_fromBuffer(ByteBuffer buffer,
[int byteOffset = 0, int length]) {
if (length == null) return _U16_2(buffer, byteOffset);
return _U16_3(buffer, byteOffset, length);
}
- static Uint32Array createUint32Array(int length) => _U32(length);
- static Uint32Array createUint32Array_fromList(List<num> list) =>
+ static Uint32List createUint32List(int length) => _U32(length);
+ static Uint32List createUint32List_fromList(List<num> list) =>
_U32(ensureNative(list));
- static Uint32Array createUint32Array_fromBuffer(ArrayBuffer buffer,
+ static Uint32List createUint32List_fromBuffer(ByteBuffer buffer,
[int byteOffset = 0, int length]) {
if (length == null) return _U32_2(buffer, byteOffset);
return _U32_3(buffer, byteOffset, length);
}
- static Uint8ClampedArray createUint8ClampedArray(int length) => _U8C(length);
- static Uint8ClampedArray createUint8ClampedArray_fromList(List<num> list) =>
+ static Uint8ClampedList createUint8ClampedList(int length) => _U8C(length);
+ static Uint8ClampedList createUint8ClampedList_fromList(List<num> list) =>
_U8C(ensureNative(list));
- static Uint8ClampedArray createUint8ClampedArray_fromBuffer(
- ArrayBuffer buffer, [int byteOffset = 0, int length]) {
+ static Uint8ClampedList createUint8ClampedList_fromBuffer(
+ ByteBuffer buffer, [int byteOffset = 0, int length]) {
if (length == null) return _U8C_2(buffer, byteOffset);
return _U8C_3(buffer, byteOffset, length);
}
- static Float32Array _F32(arg) =>
- JS('Float32Array', 'new Float32Array(#)', arg);
- static Float64Array _F64(arg) =>
- JS('Float64Array', 'new Float64Array(#)', arg);
- static Int8Array _I8(arg) =>
- JS('Int8Array', 'new Int8Array(#)', arg);
- static Int16Array _I16(arg) =>
- JS('Int16Array', 'new Int16Array(#)', arg);
- static Int32Array _I32(arg) =>
- JS('Int32Array', 'new Int32Array(#)', arg);
- static Uint8Array _U8(arg) =>
- JS('Uint8Array', 'new Uint8Array(#)', arg);
- static Uint16Array _U16(arg) =>
- JS('Uint16Array', 'new Uint16Array(#)', arg);
- static Uint32Array _U32(arg) =>
- JS('Uint32Array', 'new Uint32Array(#)', arg);
- static Uint8ClampedArray _U8C(arg) =>
- JS('Uint8ClampedArray', 'new Uint8ClampedArray(#)', arg);
-
- static Float32Array _F32_2(arg1, arg2) =>
- JS('Float32Array', 'new Float32Array(#, #)', arg1, arg2);
- static Float64Array _F64_2(arg1, arg2) =>
- JS('Float64Array', 'new Float64Array(#, #)', arg1, arg2);
- static Int8Array _I8_2(arg1, arg2) =>
- JS('Int8Array', 'new Int8Array(#, #)', arg1, arg2);
- static Int16Array _I16_2(arg1, arg2) =>
- JS('Int16Array', 'new Int16Array(#, #)', arg1, arg2);
- static Int32Array _I32_2(arg1, arg2) =>
- JS('Int32Array', 'new Int32Array(#, #)', arg1, arg2);
- static Uint8Array _U8_2(arg1, arg2) =>
- JS('Uint8Array', 'new Uint8Array(#, #)', arg1, arg2);
- static Uint16Array _U16_2(arg1, arg2) =>
- JS('Uint16Array', 'new Uint16Array(#, #)', arg1, arg2);
- static Uint32Array _U32_2(arg1, arg2) =>
- JS('Uint32Array', 'new Uint32Array(#, #)', arg1, arg2);
- static Uint8ClampedArray _U8C_2(arg1, arg2) =>
- JS('Uint8ClampedArray', 'new Uint8ClampedArray(#, #)', arg1, arg2);
-
- static Float32Array _F32_3(arg1, arg2, arg3) =>
- JS('Float32Array', 'new Float32Array(#, #, #)', arg1, arg2, arg3);
- static Float64Array _F64_3(arg1, arg2, arg3) =>
- JS('Float64Array', 'new Float64Array(#, #, #)', arg1, arg2, arg3);
- static Int8Array _I8_3(arg1, arg2, arg3) =>
- JS('Int8Array', 'new Int8Array(#, #, #)', arg1, arg2, arg3);
- static Int16Array _I16_3(arg1, arg2, arg3) =>
- JS('Int16Array', 'new Int16Array(#, #, #)', arg1, arg2, arg3);
- static Int32Array _I32_3(arg1, arg2, arg3) =>
- JS('Int32Array', 'new Int32Array(#, #, #)', arg1, arg2, arg3);
- static Uint8Array _U8_3(arg1, arg2, arg3) =>
- JS('Uint8Array', 'new Uint8Array(#, #, #)', arg1, arg2, arg3);
- static Uint16Array _U16_3(arg1, arg2, arg3) =>
- JS('Uint16Array', 'new Uint16Array(#, #, #)', arg1, arg2, arg3);
- static Uint32Array _U32_3(arg1, arg2, arg3) =>
- JS('Uint32Array', 'new Uint32Array(#, #, #)', arg1, arg2, arg3);
- static Uint8ClampedArray _U8C_3(arg1, arg2, arg3) =>
- JS('Uint8ClampedArray', 'new Uint8ClampedArray(#, #, #)', arg1, arg2, arg3);
+ static ByteData _B8(arg) =>
+ JS('ByteData', 'new DataView(new ArrayBuffer(#))', arg);
+ static Float32List _F32(arg) =>
+ JS('Float32List', 'new Float32Array(#)', arg);
+ static Float64List _F64(arg) =>
+ JS('Float64List', 'new Float64Array(#)', arg);
+ static Int8List _I8(arg) =>
+ JS('Int8List', 'new Int8Array(#)', arg);
+ static Int16List _I16(arg) =>
+ JS('Int16List', 'new Int16Array(#)', arg);
+ static Int32List _I32(arg) =>
+ JS('Int32List', 'new Int32Array(#)', arg);
+ static Uint8List _U8(arg) =>
+ JS('Uint8List', 'new Uint8Array(#)', arg);
+ static Uint16List _U16(arg) =>
+ JS('Uint16List', 'new Uint16Array(#)', arg);
+ static Uint32List _U32(arg) =>
+ JS('Uint32List', 'new Uint32Array(#)', arg);
+ static Uint8ClampedList _U8C(arg) =>
+ JS('Uint8ClampedList', 'new Uint8ClampedArray(#)', arg);
+
+ static ByteData _B8_2(arg1, arg2) =>
+ JS('ByteData', 'new DataView(#, #)', arg1, arg2);
+ static Float32List _F32_2(arg1, arg2) =>
+ JS('Float32List', 'new Float32Array(#, #)', arg1, arg2);
+ static Float64List _F64_2(arg1, arg2) =>
+ JS('Float64List', 'new Float64Array(#, #)', arg1, arg2);
+ static Int8List _I8_2(arg1, arg2) =>
+ JS('Int8List', 'new Int8Array(#, #)', arg1, arg2);
+ static Int16List _I16_2(arg1, arg2) =>
+ JS('Int16List', 'new Int16Array(#, #)', arg1, arg2);
+ static Int32List _I32_2(arg1, arg2) =>
+ JS('Int32List', 'new Int32Array(#, #)', arg1, arg2);
+ static Uint8List _U8_2(arg1, arg2) =>
+ JS('Uint8List', 'new Uint8Array(#, #)', arg1, arg2);
+ static Uint16List _U16_2(arg1, arg2) =>
+ JS('Uint16List', 'new Uint16Array(#, #)', arg1, arg2);
+ static Uint32List _U32_2(arg1, arg2) =>
+ JS('Uint32List', 'new Uint32Array(#, #)', arg1, arg2);
+ static Uint8ClampedList _U8C_2(arg1, arg2) =>
+ JS('Uint8ClampedList', 'new Uint8ClampedArray(#, #)', arg1, arg2);
+
+ static ByteData _B8_3(arg1, arg2, arg3) =>
+ JS('ByteData', 'new DataView(#, #, #)', arg1, arg2, arg3);
+ static Float32List _F32_3(arg1, arg2, arg3) =>
+ JS('Float32List', 'new Float32Array(#, #, #)', arg1, arg2, arg3);
+ static Float64List _F64_3(arg1, arg2, arg3) =>
+ JS('Float64List', 'new Float64Array(#, #, #)', arg1, arg2, arg3);
+ static Int8List _I8_3(arg1, arg2, arg3) =>
+ JS('Int8List', 'new Int8Array(#, #, #)', arg1, arg2, arg3);
+ static Int16List _I16_3(arg1, arg2, arg3) =>
+ JS('Int16List', 'new Int16Array(#, #, #)', arg1, arg2, arg3);
+ static Int32List _I32_3(arg1, arg2, arg3) =>
+ JS('Int32List', 'new Int32Array(#, #, #)', arg1, arg2, arg3);
+ static Uint8List _U8_3(arg1, arg2, arg3) =>
+ JS('Uint8List', 'new Uint8Array(#, #, #)', arg1, arg2, arg3);
+ static Uint16List _U16_3(arg1, arg2, arg3) =>
+ JS('Uint16List', 'new Uint16Array(#, #, #)', arg1, arg2, arg3);
+ static Uint32List _U32_3(arg1, arg2, arg3) =>
+ JS('Uint32List', 'new Uint32Array(#, #, #)', arg1, arg2, arg3);
+ static Uint8ClampedList _U8C_3(arg1, arg2, arg3) =>
+ JS('Uint8ClampedList', 'new Uint8ClampedArray(#, #, #)', arg1, arg2, arg3);
// Ensures that [list] is a JavaScript Array or a typed array. If necessary,

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