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Side by Side Diff: third_party/WebKit/Source/wtf/TreeNode.h

Issue 1436153002: Apply clang-format with Chromium-style without column limit. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright (C) 2013 Google Inc. All rights reserved. 2 * Copyright (C) 2013 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 30 matching lines...) Expand all
41 // 41 //
42 // * Each TreeNode node is NOT ref counted. The user have to retain its lifetim e somehow. 42 // * Each TreeNode node is NOT ref counted. The user have to retain its lifetim e somehow.
43 // FIXME: lifetime management could be parameterized so that ref counted impl ementations can be used. 43 // FIXME: lifetime management could be parameterized so that ref counted impl ementations can be used.
44 // * It ASSERT()s invalid input. The callers have to ensure that given paramete r is sound. 44 // * It ASSERT()s invalid input. The callers have to ensure that given paramete r is sound.
45 // * There is no branch-leaf difference. Every node can be a parent of other no de. 45 // * There is no branch-leaf difference. Every node can be a parent of other no de.
46 // 46 //
47 // FIXME: oilpan: Trace tree node edges to ensure we don't have dangling pointer s. 47 // FIXME: oilpan: Trace tree node edges to ensure we don't have dangling pointer s.
48 // As it is used in HTMLImport it is safe since they all die together. 48 // As it is used in HTMLImport it is safe since they all die together.
49 template <class T> 49 template <class T>
50 class TreeNode { 50 class TreeNode {
51 public: 51 public:
52 typedef T NodeType; 52 typedef T NodeType;
53 53
54 TreeNode() 54 TreeNode()
55 : m_next(0) 55 : m_next(0), m_previous(0), m_parent(0), m_firstChild(0), m_lastChild(0) {
56 , m_previous(0) 56 }
57 , m_parent(0) 57
58 , m_firstChild(0) 58 NodeType* next() const { return m_next; }
59 , m_lastChild(0) 59 NodeType* previous() const { return m_previous; }
60 { 60 NodeType* parent() const { return m_parent; }
61 NodeType* firstChild() const { return m_firstChild; }
62 NodeType* lastChild() const { return m_lastChild; }
63 NodeType* here() const { return static_cast<NodeType*>(const_cast<TreeNode*>(t his)); }
64
65 bool orphan() const { return !m_parent && !m_next && !m_previous && !m_firstCh ild && !m_lastChild; }
66 bool hasChildren() const { return m_firstChild; }
67
68 void insertBefore(NodeType* newChild, NodeType* refChild) {
69 ASSERT(!newChild->parent());
70 ASSERT(!newChild->next());
71 ASSERT(!newChild->previous());
72
73 ASSERT(!refChild || this == refChild->parent());
74
75 if (!refChild) {
76 appendChild(newChild);
77 return;
61 } 78 }
62 79
63 NodeType* next() const { return m_next; } 80 NodeType* newPrevious = refChild->previous();
64 NodeType* previous() const { return m_previous; } 81 newChild->m_parent = here();
65 NodeType* parent() const { return m_parent; } 82 newChild->m_next = refChild;
66 NodeType* firstChild() const { return m_firstChild; } 83 newChild->m_previous = newPrevious;
67 NodeType* lastChild() const { return m_lastChild; } 84 refChild->m_previous = newChild;
68 NodeType* here() const { return static_cast<NodeType*>(const_cast<TreeNode*> (this)); } 85 if (newPrevious)
86 newPrevious->m_next = newChild;
87 else
88 m_firstChild = newChild;
89 }
69 90
70 bool orphan() const { return !m_parent && !m_next && !m_previous && !m_first Child && !m_lastChild; } 91 void appendChild(NodeType* child) {
71 bool hasChildren() const { return m_firstChild; } 92 ASSERT(!child->parent());
93 ASSERT(!child->next());
94 ASSERT(!child->previous());
72 95
73 void insertBefore(NodeType* newChild, NodeType* refChild) 96 child->m_parent = here();
74 {
75 ASSERT(!newChild->parent());
76 ASSERT(!newChild->next());
77 ASSERT(!newChild->previous());
78 97
79 ASSERT(!refChild || this == refChild->parent()); 98 if (!m_lastChild) {
80 99 ASSERT(!m_firstChild);
81 if (!refChild) { 100 m_lastChild = m_firstChild = child;
82 appendChild(newChild); 101 return;
83 return;
84 }
85
86 NodeType* newPrevious = refChild->previous();
87 newChild->m_parent = here();
88 newChild->m_next = refChild;
89 newChild->m_previous = newPrevious;
90 refChild->m_previous = newChild;
91 if (newPrevious)
92 newPrevious->m_next = newChild;
93 else
94 m_firstChild = newChild;
95 } 102 }
96 103
97 void appendChild(NodeType* child) 104 ASSERT(!m_lastChild->m_next);
98 { 105 NodeType* oldLast = m_lastChild;
99 ASSERT(!child->parent()); 106 m_lastChild = child;
100 ASSERT(!child->next());
101 ASSERT(!child->previous());
102 107
103 child->m_parent = here(); 108 child->m_previous = oldLast;
109 oldLast->m_next = child;
110 }
104 111
105 if (!m_lastChild) { 112 NodeType* removeChild(NodeType* child) {
106 ASSERT(!m_firstChild); 113 ASSERT(child->parent() == this);
107 m_lastChild = m_firstChild = child;
108 return;
109 }
110 114
111 ASSERT(!m_lastChild->m_next); 115 if (m_firstChild == child)
112 NodeType* oldLast = m_lastChild; 116 m_firstChild = child->next();
113 m_lastChild = child; 117 if (m_lastChild == child)
118 m_lastChild = child->previous();
114 119
115 child->m_previous = oldLast; 120 NodeType* oldNext = child->next();
116 oldLast->m_next = child; 121 NodeType* oldPrevious = child->previous();
122 child->m_parent = child->m_next = child->m_previous = 0;
123
124 if (oldNext)
125 oldNext->m_previous = oldPrevious;
126 if (oldPrevious)
127 oldPrevious->m_next = oldNext;
128
129 return child;
130 }
131
132 void takeChildrenFrom(NodeType* oldParent) {
133 ASSERT(oldParent != this);
134 while (oldParent->hasChildren()) {
135 NodeType* child = oldParent->firstChild();
136 oldParent->removeChild(child);
137 this->appendChild(child);
117 } 138 }
139 }
118 140
119 NodeType* removeChild(NodeType* child) 141 private:
120 { 142 NodeType* m_next;
121 ASSERT(child->parent() == this); 143 NodeType* m_previous;
122 144 NodeType* m_parent;
123 if (m_firstChild == child) 145 NodeType* m_firstChild;
124 m_firstChild = child->next(); 146 NodeType* m_lastChild;
125 if (m_lastChild == child)
126 m_lastChild = child->previous();
127
128 NodeType* oldNext = child->next();
129 NodeType* oldPrevious = child->previous();
130 child->m_parent = child->m_next = child->m_previous = 0;
131
132 if (oldNext)
133 oldNext->m_previous = oldPrevious;
134 if (oldPrevious)
135 oldPrevious->m_next = oldNext;
136
137 return child;
138 }
139
140 void takeChildrenFrom(NodeType* oldParent)
141 {
142 ASSERT(oldParent != this);
143 while (oldParent->hasChildren()) {
144 NodeType* child = oldParent->firstChild();
145 oldParent->removeChild(child);
146 this->appendChild(child);
147 }
148 }
149
150 private:
151 NodeType* m_next;
152 NodeType* m_previous;
153 NodeType* m_parent;
154 NodeType* m_firstChild;
155 NodeType* m_lastChild;
156 }; 147 };
157 148
158 template<class T> 149 template <class T>
159 inline typename TreeNode<T>::NodeType* traverseNext(const TreeNode<T>* current, const TreeNode<T>* stayWithin = 0) 150 inline typename TreeNode<T>::NodeType* traverseNext(const TreeNode<T>* current, const TreeNode<T>* stayWithin = 0) {
160 { 151 if (typename TreeNode<T>::NodeType* next = current->firstChild())
161 if (typename TreeNode<T>::NodeType* next = current->firstChild()) 152 return next;
162 return next; 153 if (current == stayWithin)
163 if (current == stayWithin) 154 return 0;
164 return 0; 155 if (typename TreeNode<T>::NodeType* next = current->next())
165 if (typename TreeNode<T>::NodeType* next = current->next()) 156 return next;
166 return next; 157 for (typename TreeNode<T>::NodeType* parent = current->parent(); parent; paren t = parent->parent()) {
167 for (typename TreeNode<T>::NodeType* parent = current->parent(); parent; par ent = parent->parent()) { 158 if (parent == stayWithin)
168 if (parent == stayWithin) 159 return 0;
169 return 0; 160 if (typename TreeNode<T>::NodeType* next = parent->next())
170 if (typename TreeNode<T>::NodeType* next = parent->next()) 161 return next;
171 return next; 162 }
172 }
173 163
174 return 0; 164 return 0;
175 } 165 }
176 166
177 template<class T> 167 template <class T>
178 inline typename TreeNode<T>::NodeType* traverseFirstPostOrder(const TreeNode<T>* current) 168 inline typename TreeNode<T>::NodeType* traverseFirstPostOrder(const TreeNode<T>* current) {
179 { 169 typename TreeNode<T>::NodeType* first = current->here();
180 typename TreeNode<T>::NodeType* first = current->here(); 170 while (first->firstChild())
181 while (first->firstChild()) 171 first = first->firstChild();
182 first = first->firstChild(); 172 return first;
183 return first;
184 } 173 }
185 174
186 template<class T> 175 template <class T>
187 inline typename TreeNode<T>::NodeType* traverseNextPostOrder(const TreeNode<T>* current, const TreeNode<T>* stayWithin = 0) 176 inline typename TreeNode<T>::NodeType* traverseNextPostOrder(const TreeNode<T>* current, const TreeNode<T>* stayWithin = 0) {
188 { 177 if (current == stayWithin)
189 if (current == stayWithin) 178 return 0;
190 return 0;
191 179
192 typename TreeNode<T>::NodeType* next = current->next(); 180 typename TreeNode<T>::NodeType* next = current->next();
193 if (!next) 181 if (!next)
194 return current->parent(); 182 return current->parent();
195 while (next->firstChild()) 183 while (next->firstChild())
196 next = next->firstChild(); 184 next = next->firstChild();
197 return next; 185 return next;
198 } 186 }
199
200 } 187 }
201 188
202 using WTF::TreeNode; 189 using WTF::TreeNode;
203 using WTF::traverseNext; 190 using WTF::traverseNext;
204 using WTF::traverseNextPostOrder; 191 using WTF::traverseNextPostOrder;
205 192
206 #endif 193 #endif
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