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Issue 14358049: Refactor AudioRendererMixer to be more generic. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Comments. Created 7 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/base/audio_renderer_mixer.h" 5 #include "media/base/audio_renderer_mixer.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/bind_helpers.h" 8 #include "base/bind_helpers.h"
9 #include "base/logging.h" 9 #include "base/logging.h"
10 10
(...skipping 16 matching lines...) Expand all
27 27
28 AudioRendererMixer::~AudioRendererMixer() { 28 AudioRendererMixer::~AudioRendererMixer() {
29 // AudioRendererSinks must be stopped before being destructed. 29 // AudioRendererSinks must be stopped before being destructed.
30 audio_sink_->Stop(); 30 audio_sink_->Stop();
31 31
32 // Ensures that all mixer inputs have stopped themselves prior to destruction 32 // Ensures that all mixer inputs have stopped themselves prior to destruction
33 // and have called RemoveMixerInput(). 33 // and have called RemoveMixerInput().
34 DCHECK_EQ(mixer_inputs_.size(), 0U); 34 DCHECK_EQ(mixer_inputs_.size(), 0U);
35 } 35 }
36 36
37 void AudioRendererMixer::AddMixerInput( 37 void AudioRendererMixer::AddMixerInput(AudioConverter::InputCallback* input,
38 const scoped_refptr<AudioRendererMixerInput>& input) { 38 const base::Closure& error_cb) {
39 base::AutoLock auto_lock(mixer_inputs_lock_); 39 base::AutoLock auto_lock(mixer_inputs_lock_);
40 40
41 if (!playing_) { 41 if (!playing_) {
42 playing_ = true; 42 playing_ = true;
43 last_play_time_ = base::Time::Now(); 43 last_play_time_ = base::Time::Now();
44 audio_sink_->Play(); 44 audio_sink_->Play();
45 } 45 }
46 46
47 mixer_inputs_.push_back(input); 47 DCHECK(mixer_inputs_.find(input) == mixer_inputs_.end());
48 mixer_inputs_[input] = error_cb;
48 audio_converter_.AddInput(input); 49 audio_converter_.AddInput(input);
49 } 50 }
50 51
51 void AudioRendererMixer::RemoveMixerInput( 52 void AudioRendererMixer::RemoveMixerInput(
52 const scoped_refptr<AudioRendererMixerInput>& input) { 53 AudioConverter::InputCallback* input) {
53 base::AutoLock auto_lock(mixer_inputs_lock_); 54 base::AutoLock auto_lock(mixer_inputs_lock_);
54 audio_converter_.RemoveInput(input); 55 audio_converter_.RemoveInput(input);
55 mixer_inputs_.remove(input); 56
57 DCHECK(mixer_inputs_.find(input) != mixer_inputs_.end());
58 mixer_inputs_.erase(input);
56 } 59 }
57 60
58 int AudioRendererMixer::Render(AudioBus* audio_bus, 61 int AudioRendererMixer::Render(AudioBus* audio_bus,
59 int audio_delay_milliseconds) { 62 int audio_delay_milliseconds) {
60 base::AutoLock auto_lock(mixer_inputs_lock_); 63 base::AutoLock auto_lock(mixer_inputs_lock_);
61 64
62 // If there are no mixer inputs and we haven't seen one for a while, pause the 65 // If there are no mixer inputs and we haven't seen one for a while, pause the
63 // sink to avoid wasting resources when media elements are present but remain 66 // sink to avoid wasting resources when media elements are present but remain
64 // in the pause state. 67 // in the pause state.
65 base::Time now = base::Time::Now(); 68 base::Time now = base::Time::Now();
66 if (!mixer_inputs_.empty()) { 69 if (!mixer_inputs_.empty()) {
67 last_play_time_ = now; 70 last_play_time_ = now;
68 } else if (now - last_play_time_ >= pause_delay_ && playing_) { 71 } else if (now - last_play_time_ >= pause_delay_ && playing_) {
69 audio_sink_->Pause(); 72 audio_sink_->Pause();
70 playing_ = false; 73 playing_ = false;
71 } 74 }
72 75
73 // Set the delay information for each mixer input. 76 audio_converter_.ConvertWithDelay(
74 for (AudioRendererMixerInputSet::iterator it = mixer_inputs_.begin(); 77 base::TimeDelta::FromMilliseconds(audio_delay_milliseconds), audio_bus);
75 it != mixer_inputs_.end(); ++it) {
76 (*it)->set_audio_delay_milliseconds(audio_delay_milliseconds);
77 }
78
79 audio_converter_.Convert(audio_bus);
80 return audio_bus->frames(); 78 return audio_bus->frames();
81 } 79 }
82 80
83 void AudioRendererMixer::OnRenderError() { 81 void AudioRendererMixer::OnRenderError() {
84 base::AutoLock auto_lock(mixer_inputs_lock_); 82 base::AutoLock auto_lock(mixer_inputs_lock_);
85 83
86 // Call each mixer input and signal an error. 84 // Call each mixer input and signal an error.
87 for (AudioRendererMixerInputSet::iterator it = mixer_inputs_.begin(); 85 for (AudioRendererMixerInputSet::iterator it = mixer_inputs_.begin();
88 it != mixer_inputs_.end(); ++it) { 86 it != mixer_inputs_.end(); ++it) {
89 (*it)->OnRenderError(); 87 it->second.Run();
90 } 88 }
91 } 89 }
92 90
93 } // namespace media 91 } // namespace media
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