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Side by Side Diff: Source/core/platform/audio/ReverbInputBuffer.h

Issue 14358027: Absolutify paths to platform/animation, platform/audio, platform/audio/chromium. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: rebase Created 7 years, 8 months ago
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1 /* 1 /*
2 * Copyright (C) 2010 Google Inc. All rights reserved. 2 * Copyright (C) 2010 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above copyright 8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright 10 * 2. Redistributions in binary form must reproduce the above copyright
(...skipping 11 matching lines...) Expand all
22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */ 27 */
28 28
29 #ifndef ReverbInputBuffer_h 29 #ifndef ReverbInputBuffer_h
30 #define ReverbInputBuffer_h 30 #define ReverbInputBuffer_h
31 31
32 #include "AudioArray.h" 32 #include "core/platform/audio/AudioArray.h"
33 33
34 namespace WebCore { 34 namespace WebCore {
35 35
36 // ReverbInputBuffer is used to buffer input samples for deferred processing by the background threads. 36 // ReverbInputBuffer is used to buffer input samples for deferred processing by the background threads.
37 class ReverbInputBuffer { 37 class ReverbInputBuffer {
38 public: 38 public:
39 ReverbInputBuffer(size_t length); 39 ReverbInputBuffer(size_t length);
40 40
41 // The realtime audio thread keeps writing samples here. 41 // The realtime audio thread keeps writing samples here.
42 // The assumption is that the buffer's length is evenly divisible by numberO fFrames (for nearly all cases this will be fine). 42 // The assumption is that the buffer's length is evenly divisible by numberO fFrames (for nearly all cases this will be fine).
(...skipping 12 matching lines...) Expand all
55 void reset(); 55 void reset();
56 56
57 private: 57 private:
58 AudioFloatArray m_buffer; 58 AudioFloatArray m_buffer;
59 size_t m_writeIndex; 59 size_t m_writeIndex;
60 }; 60 };
61 61
62 } // namespace WebCore 62 } // namespace WebCore
63 63
64 #endif // ReverbInputBuffer_h 64 #endif // ReverbInputBuffer_h
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