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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010 Google Inc. All rights reserved. | 2 * Copyright (C) 2010 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * | 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 */ | 27 */ |
| 28 | 28 |
| 29 #ifndef ReverbInputBuffer_h | 29 #ifndef ReverbInputBuffer_h |
| 30 #define ReverbInputBuffer_h | 30 #define ReverbInputBuffer_h |
| 31 | 31 |
| 32 #include "AudioArray.h" | 32 #include "core/platform/audio/AudioArray.h" |
| 33 | 33 |
| 34 namespace WebCore { | 34 namespace WebCore { |
| 35 | 35 |
| 36 // ReverbInputBuffer is used to buffer input samples for deferred processing by
the background threads. | 36 // ReverbInputBuffer is used to buffer input samples for deferred processing by
the background threads. |
| 37 class ReverbInputBuffer { | 37 class ReverbInputBuffer { |
| 38 public: | 38 public: |
| 39 ReverbInputBuffer(size_t length); | 39 ReverbInputBuffer(size_t length); |
| 40 | 40 |
| 41 // The realtime audio thread keeps writing samples here. | 41 // The realtime audio thread keeps writing samples here. |
| 42 // The assumption is that the buffer's length is evenly divisible by numberO
fFrames (for nearly all cases this will be fine). | 42 // The assumption is that the buffer's length is evenly divisible by numberO
fFrames (for nearly all cases this will be fine). |
| (...skipping 12 matching lines...) Expand all Loading... |
| 55 void reset(); | 55 void reset(); |
| 56 | 56 |
| 57 private: | 57 private: |
| 58 AudioFloatArray m_buffer; | 58 AudioFloatArray m_buffer; |
| 59 size_t m_writeIndex; | 59 size_t m_writeIndex; |
| 60 }; | 60 }; |
| 61 | 61 |
| 62 } // namespace WebCore | 62 } // namespace WebCore |
| 63 | 63 |
| 64 #endif // ReverbInputBuffer_h | 64 #endif // ReverbInputBuffer_h |
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