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Side by Side Diff: src/compiler/raw-machine-assembler.h

Issue 1435603003: Implemented the RoundInt64ToFloat32 TurboFan operator for x64, arm64, and mips64. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 5 years, 1 month ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
7 7
8 #include "src/assembler.h" 8 #include "src/assembler.h"
9 #include "src/compiler/common-operator.h" 9 #include "src/compiler/common-operator.h"
10 #include "src/compiler/graph.h" 10 #include "src/compiler/graph.h"
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451 } 451 }
452 Node* TruncateFloat64ToFloat32(Node* a) { 452 Node* TruncateFloat64ToFloat32(Node* a) {
453 return AddNode(machine()->TruncateFloat64ToFloat32(), a); 453 return AddNode(machine()->TruncateFloat64ToFloat32(), a);
454 } 454 }
455 Node* TruncateFloat64ToInt32(TruncationMode mode, Node* a) { 455 Node* TruncateFloat64ToInt32(TruncationMode mode, Node* a) {
456 return AddNode(machine()->TruncateFloat64ToInt32(mode), a); 456 return AddNode(machine()->TruncateFloat64ToInt32(mode), a);
457 } 457 }
458 Node* TruncateInt64ToInt32(Node* a) { 458 Node* TruncateInt64ToInt32(Node* a) {
459 return AddNode(machine()->TruncateInt64ToInt32(), a); 459 return AddNode(machine()->TruncateInt64ToInt32(), a);
460 } 460 }
461 Node* RoundInt64ToFloat32(Node* a) {
462 return AddNode(machine()->RoundInt64ToFloat32(), a);
463 }
461 Node* RoundInt64ToFloat64(Node* a) { 464 Node* RoundInt64ToFloat64(Node* a) {
462 return AddNode(machine()->RoundInt64ToFloat64(), a); 465 return AddNode(machine()->RoundInt64ToFloat64(), a);
463 } 466 }
464 Node* BitcastFloat32ToInt32(Node* a) { 467 Node* BitcastFloat32ToInt32(Node* a) {
465 return AddNode(machine()->BitcastFloat32ToInt32(), a); 468 return AddNode(machine()->BitcastFloat32ToInt32(), a);
466 } 469 }
467 Node* BitcastFloat64ToInt64(Node* a) { 470 Node* BitcastFloat64ToInt64(Node* a) {
468 return AddNode(machine()->BitcastFloat64ToInt64(), a); 471 return AddNode(machine()->BitcastFloat64ToInt64(), a);
469 } 472 }
470 Node* BitcastInt32ToFloat32(Node* a) { 473 Node* BitcastInt32ToFloat32(Node* a) {
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607 BasicBlock* current_block_; 610 BasicBlock* current_block_;
608 611
609 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); 612 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler);
610 }; 613 };
611 614
612 } // namespace compiler 615 } // namespace compiler
613 } // namespace internal 616 } // namespace internal
614 } // namespace v8 617 } // namespace v8
615 618
616 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ 619 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_
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