| OLD | NEW |
| 1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 5 #ifndef V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
| 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 6 #define V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
| 7 | 7 |
| 8 #include "src/assembler.h" | 8 #include "src/assembler.h" |
| 9 #include "src/compiler/common-operator.h" | 9 #include "src/compiler/common-operator.h" |
| 10 #include "src/compiler/graph.h" | 10 #include "src/compiler/graph.h" |
| (...skipping 440 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 451 } | 451 } |
| 452 Node* TruncateFloat64ToFloat32(Node* a) { | 452 Node* TruncateFloat64ToFloat32(Node* a) { |
| 453 return AddNode(machine()->TruncateFloat64ToFloat32(), a); | 453 return AddNode(machine()->TruncateFloat64ToFloat32(), a); |
| 454 } | 454 } |
| 455 Node* TruncateFloat64ToInt32(TruncationMode mode, Node* a) { | 455 Node* TruncateFloat64ToInt32(TruncationMode mode, Node* a) { |
| 456 return AddNode(machine()->TruncateFloat64ToInt32(mode), a); | 456 return AddNode(machine()->TruncateFloat64ToInt32(mode), a); |
| 457 } | 457 } |
| 458 Node* TruncateInt64ToInt32(Node* a) { | 458 Node* TruncateInt64ToInt32(Node* a) { |
| 459 return AddNode(machine()->TruncateInt64ToInt32(), a); | 459 return AddNode(machine()->TruncateInt64ToInt32(), a); |
| 460 } | 460 } |
| 461 Node* RoundInt64ToFloat32(Node* a) { |
| 462 return AddNode(machine()->RoundInt64ToFloat32(), a); |
| 463 } |
| 461 Node* RoundInt64ToFloat64(Node* a) { | 464 Node* RoundInt64ToFloat64(Node* a) { |
| 462 return AddNode(machine()->RoundInt64ToFloat64(), a); | 465 return AddNode(machine()->RoundInt64ToFloat64(), a); |
| 463 } | 466 } |
| 464 Node* BitcastFloat32ToInt32(Node* a) { | 467 Node* BitcastFloat32ToInt32(Node* a) { |
| 465 return AddNode(machine()->BitcastFloat32ToInt32(), a); | 468 return AddNode(machine()->BitcastFloat32ToInt32(), a); |
| 466 } | 469 } |
| 467 Node* BitcastFloat64ToInt64(Node* a) { | 470 Node* BitcastFloat64ToInt64(Node* a) { |
| 468 return AddNode(machine()->BitcastFloat64ToInt64(), a); | 471 return AddNode(machine()->BitcastFloat64ToInt64(), a); |
| 469 } | 472 } |
| 470 Node* BitcastInt32ToFloat32(Node* a) { | 473 Node* BitcastInt32ToFloat32(Node* a) { |
| (...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 607 BasicBlock* current_block_; | 610 BasicBlock* current_block_; |
| 608 | 611 |
| 609 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); | 612 DISALLOW_COPY_AND_ASSIGN(RawMachineAssembler); |
| 610 }; | 613 }; |
| 611 | 614 |
| 612 } // namespace compiler | 615 } // namespace compiler |
| 613 } // namespace internal | 616 } // namespace internal |
| 614 } // namespace v8 | 617 } // namespace v8 |
| 615 | 618 |
| 616 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ | 619 #endif // V8_COMPILER_RAW_MACHINE_ASSEMBLER_H_ |
| OLD | NEW |