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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <algorithm> | 5 #include <algorithm> |
6 | 6 |
7 #include "src/base/adapters.h" | 7 #include "src/base/adapters.h" |
8 #include "src/compiler/instruction-selector-impl.h" | 8 #include "src/compiler/instruction-selector-impl.h" |
9 #include "src/compiler/node-matchers.h" | 9 #include "src/compiler/node-matchers.h" |
10 #include "src/compiler/node-properties.h" | 10 #include "src/compiler/node-properties.h" |
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966 | 966 |
967 | 967 |
968 void InstructionSelector::VisitRoundInt64ToFloat64(Node* node) { | 968 void InstructionSelector::VisitRoundInt64ToFloat64(Node* node) { |
969 X64OperandGenerator g(this); | 969 X64OperandGenerator g(this); |
970 Emit(kSSEInt64ToFloat64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); | 970 Emit(kSSEInt64ToFloat64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
971 } | 971 } |
972 | 972 |
973 | 973 |
974 void InstructionSelector::VisitRoundUint64ToFloat64(Node* node) { | 974 void InstructionSelector::VisitRoundUint64ToFloat64(Node* node) { |
975 X64OperandGenerator g(this); | 975 X64OperandGenerator g(this); |
976 Emit(kSSEUint64ToFloat64, g.DefineAsRegister(node), g.Use(node->InputAt(0))); | 976 InstructionOperand temps[] = {g.TempRegister()}; |
| 977 Emit(kSSEUint64ToFloat64, g.DefineAsRegister(node), g.Use(node->InputAt(0)), |
| 978 arraysize(temps), temps); |
977 } | 979 } |
978 | 980 |
979 | 981 |
980 void InstructionSelector::VisitBitcastFloat32ToInt32(Node* node) { | 982 void InstructionSelector::VisitBitcastFloat32ToInt32(Node* node) { |
981 X64OperandGenerator g(this); | 983 X64OperandGenerator g(this); |
982 Emit(kX64BitcastFI, g.DefineAsRegister(node), g.Use(node->InputAt(0))); | 984 Emit(kX64BitcastFI, g.DefineAsRegister(node), g.Use(node->InputAt(0))); |
983 } | 985 } |
984 | 986 |
985 | 987 |
986 void InstructionSelector::VisitBitcastFloat64ToInt64(Node* node) { | 988 void InstructionSelector::VisitBitcastFloat64ToInt64(Node* node) { |
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1661 if (CpuFeatures::IsSupported(SSE4_1)) { | 1663 if (CpuFeatures::IsSupported(SSE4_1)) { |
1662 flags |= MachineOperatorBuilder::kFloat64RoundDown | | 1664 flags |= MachineOperatorBuilder::kFloat64RoundDown | |
1663 MachineOperatorBuilder::kFloat64RoundTruncate; | 1665 MachineOperatorBuilder::kFloat64RoundTruncate; |
1664 } | 1666 } |
1665 return flags; | 1667 return flags; |
1666 } | 1668 } |
1667 | 1669 |
1668 } // namespace compiler | 1670 } // namespace compiler |
1669 } // namespace internal | 1671 } // namespace internal |
1670 } // namespace v8 | 1672 } // namespace v8 |
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