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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "modules/webgl/WebGL2RenderingContextBase.h" | 6 #include "modules/webgl/WebGL2RenderingContextBase.h" |
7 | 7 |
8 #include "bindings/modules/v8/WebGLAny.h" | 8 #include "bindings/modules/v8/WebGLAny.h" |
9 #include "core/html/HTMLCanvasElement.h" | 9 #include "core/html/HTMLCanvasElement.h" |
10 #include "core/html/HTMLImageElement.h" | 10 #include "core/html/HTMLImageElement.h" |
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364 values[ii] = 0; | 364 values[ii] = 0; |
365 webContext()->getInternalformativ(target, internalformat, GL_SAMPLES , length, values.get()); | 365 webContext()->getInternalformativ(target, internalformat, GL_SAMPLES , length, values.get()); |
366 return WebGLAny(scriptState, DOMInt32Array::create(values.get(), len gth)); | 366 return WebGLAny(scriptState, DOMInt32Array::create(values.get(), len gth)); |
367 } | 367 } |
368 default: | 368 default: |
369 synthesizeGLError(GL_INVALID_ENUM, "getInternalformatParameter", "invali d parameter name"); | 369 synthesizeGLError(GL_INVALID_ENUM, "getInternalformatParameter", "invali d parameter name"); |
370 return ScriptValue::createNull(scriptState); | 370 return ScriptValue::createNull(scriptState); |
371 } | 371 } |
372 } | 372 } |
373 | 373 |
374 void WebGL2RenderingContextBase::invalidateFramebuffer(GLenum target, Vector<GLe num>& attachments) | 374 bool WebGL2RenderingContextBase::checkAndTranslateAttachments(const char* functi onName, GLenum target, const Vector<GLenum>& attachments, Vector<GLenum>& transl atedAttachments) |
375 { | |
376 GLsizei size = attachments.size(); | |
377 translatedAttachments.resize(size); | |
378 | |
379 WebGLFramebuffer* framebufferBinding = getFramebufferBinding(target); | |
380 ASSERT(framebufferBinding || drawingBuffer()); | |
381 if (!framebufferBinding) { | |
382 // For the default framebuffer | |
383 // Translate GL_BACK/GL_DEPTH/GL_STENCIL, because the default framebuffe r of WebGL is not fb 0, it is an internal fbo | |
Ken Russell (switch to Gerrit)
2015/11/19 02:24:05
GL_BACK -> GL_COLOR
| |
384 for (GLsizei i = 0; i < size; ++i) { | |
385 switch (attachments[i]) { | |
386 case GL_COLOR: | |
387 translatedAttachments[i] = GL_COLOR_ATTACHMENT0; | |
388 break; | |
389 case GL_DEPTH: | |
390 translatedAttachments[i] = GL_DEPTH_ATTACHMENT; | |
391 break; | |
392 case GL_STENCIL: | |
393 translatedAttachments[i] = GL_STENCIL_ATTACHMENT; | |
394 break; | |
395 default: | |
396 synthesizeGLError(GL_INVALID_ENUM, functionName, "invalid attach ment"); | |
397 return false; | |
398 } | |
399 } | |
400 } else { | |
401 // For the FBO | |
402 for (GLsizei i = 0; i < size; ++i) { | |
403 switch (attachments[i]) { | |
404 case GL_COLOR_ATTACHMENT0: | |
405 case GL_DEPTH_ATTACHMENT: | |
406 case GL_STENCIL_ATTACHMENT: | |
407 case GL_DEPTH_STENCIL_ATTACHMENT: | |
408 translatedAttachments[i] = attachments[i]; | |
409 break; | |
410 default: | |
411 if (attachments[i] > GL_COLOR_ATTACHMENT0 | |
412 && attachments[i] < static_cast<GLenum>(GL_COLOR_ATTACHMENT0 + maxColorAttachments())) { | |
413 translatedAttachments[i] = attachments[i]; | |
414 break; | |
415 } | |
416 synthesizeGLError(GL_INVALID_OPERATION, functionName, "invalid a ttachment"); | |
417 return false; | |
418 } | |
419 } | |
420 } | |
421 return true; | |
422 } | |
423 | |
424 void WebGL2RenderingContextBase::invalidateFramebuffer(GLenum target, const Vect or<GLenum>& attachments) | |
375 { | 425 { |
376 if (isContextLost()) | 426 if (isContextLost()) |
377 return; | 427 return; |
378 | 428 |
379 webContext()->invalidateFramebuffer(target, attachments.size(), attachments. data()); | 429 if (!validateFramebufferTarget(target)) { |
430 synthesizeGLError(GL_INVALID_ENUM, "invalidateFramebuffer", "invalid tar get"); | |
431 return; | |
432 } | |
433 | |
434 Vector<GLenum> translatedAttachments; | |
435 if (!checkAndTranslateAttachments("invalidateFramebuffer", target, attachmen ts, translatedAttachments)) | |
436 return; | |
437 | |
438 webContext()->invalidateFramebuffer(target, translatedAttachments.size(), tr anslatedAttachments.data()); | |
380 } | 439 } |
381 | 440 |
382 void WebGL2RenderingContextBase::invalidateSubFramebuffer(GLenum target, Vector< GLenum>& attachments, GLint x, GLint y, GLsizei width, GLsizei height) | 441 void WebGL2RenderingContextBase::invalidateSubFramebuffer(GLenum target, const V ector<GLenum>& attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
383 { | 442 { |
384 if (isContextLost()) | 443 if (isContextLost()) |
385 return; | 444 return; |
386 | 445 |
387 webContext()->invalidateSubFramebuffer(target, attachments.size(), attachmen ts.data(), x, y, width, height); | 446 if (!validateFramebufferTarget(target)) { |
447 synthesizeGLError(GL_INVALID_ENUM, "invalidateFramebuffer", "invalid tar get"); | |
448 return; | |
449 } | |
450 | |
451 if (width < 0 || height < 0) { | |
452 synthesizeGLError(GL_INVALID_VALUE, "invalidateSubFramebuffer", "invalid width or height"); | |
453 return; | |
454 } | |
455 | |
456 Vector<GLenum> translatedAttachments; | |
457 if (!checkAndTranslateAttachments("invalidateSubFramebuffer", target, attach ments, translatedAttachments)) | |
458 return; | |
459 | |
460 webContext()->invalidateSubFramebuffer(target, translatedAttachments.size(), translatedAttachments.data(), x, y, width, height); | |
388 } | 461 } |
389 | 462 |
390 void WebGL2RenderingContextBase::readBuffer(GLenum mode) | 463 void WebGL2RenderingContextBase::readBuffer(GLenum mode) |
391 { | 464 { |
392 if (isContextLost()) | 465 if (isContextLost()) |
393 return; | 466 return; |
394 | 467 |
395 switch (mode) { | 468 switch (mode) { |
396 case GL_BACK: | 469 case GL_BACK: |
397 case GL_NONE: | 470 case GL_NONE: |
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3078 GLenum WebGL2RenderingContextBase::boundFramebufferColorFormat() | 3151 GLenum WebGL2RenderingContextBase::boundFramebufferColorFormat() |
3079 { | 3152 { |
3080 if (m_readFramebufferBinding && m_readFramebufferBinding->object()) | 3153 if (m_readFramebufferBinding && m_readFramebufferBinding->object()) |
3081 return m_readFramebufferBinding->colorBufferFormat(); | 3154 return m_readFramebufferBinding->colorBufferFormat(); |
3082 if (m_requestedAttributes.alpha()) | 3155 if (m_requestedAttributes.alpha()) |
3083 return GL_RGBA; | 3156 return GL_RGBA; |
3084 return GL_RGB; | 3157 return GL_RGB; |
3085 } | 3158 } |
3086 | 3159 |
3087 } // namespace blink | 3160 } // namespace blink |
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